Hash :
4704eb02
        
        Author :
  
        
        Date :
2019-01-25T13:25:52
        
      
Add possibility to track GPU time in perf tests This paves the way for perf tests that measure GPU performance. Bug: angleproject:2999 Change-Id: I9d49d3e1256d8d18514885ae63264a5fbc5c29d1 Reviewed-on: https://chromium-review.googlesource.com/c/1436839 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright (c) 2017 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DrawCallPerfParams.cpp:
//   Parametrization for performance tests for ANGLE draw call overhead.
//
#include "DrawCallPerfParams.h"
#include <sstream>
DrawCallPerfParams::DrawCallPerfParams()
{
    majorVersion = 2;
    minorVersion = 0;
    windowWidth  = 64;
    windowHeight = 64;
// Lower the iteration count in debug.
#if !defined(NDEBUG)
    iterationsPerStep = 100;
#else
    iterationsPerStep = 20000;
#endif
    runTimeSeconds = 10.0;
    numTris        = 1;
    useFBO         = false;
}
DrawCallPerfParams::~DrawCallPerfParams() = default;
std::string DrawCallPerfParams::suffix() const
{
    std::stringstream strstr;
    strstr << RenderTestParams::suffix();
    if (numTris == 0)
    {
        strstr << "_validation_only";
    }
    if (useFBO)
    {
        strstr << "_render_to_texture";
    }
    if (eglParameters.deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE)
    {
        strstr << "_null";
    }
    return strstr.str();
}
using namespace angle::egl_platform;
DrawCallPerfParams DrawCallPerfD3D11Params(bool useNullDevice, bool renderToTexture)
{
    DrawCallPerfParams params;
    params.eglParameters = useNullDevice ? D3D11_NULL() : D3D11();
    params.useFBO        = renderToTexture;
    return params;
}
DrawCallPerfParams DrawCallPerfD3D9Params(bool useNullDevice, bool renderToTexture)
{
    DrawCallPerfParams params;
    params.eglParameters = useNullDevice ? D3D9_NULL() : D3D9();
    params.useFBO        = renderToTexture;
    return params;
}
DrawCallPerfParams DrawCallPerfOpenGLOrGLESParams(bool useNullDevice, bool renderToTexture)
{
    DrawCallPerfParams params;
    params.eglParameters = OPENGL_OR_GLES(useNullDevice);
    params.useFBO        = renderToTexture;
    return params;
}
DrawCallPerfParams DrawCallPerfValidationOnly()
{
    DrawCallPerfParams params;
    params.eglParameters  = DEFAULT();
    params.numTris        = 0;
    params.runTimeSeconds = 5.0;
    return params;
}
DrawCallPerfParams DrawCallPerfVulkanParams(bool useNullDevice, bool renderToTexture)
{
    DrawCallPerfParams params;
    params.eglParameters = useNullDevice ? VULKAN_NULL() : VULKAN();
    params.useFBO        = renderToTexture;
    return params;
}
DrawCallPerfParams DrawCallPerfWGLParams(bool renderToTexture)
{
    DrawCallPerfParams params;
    params.useFBO = renderToTexture;
    params.driver = angle::GLESDriverType::SystemWGL;
    return params;
}