Hash :
dadd1986
Author :
Date :
2020-04-21T01:50:00
Implement GL_APPLE_clip_distance - Built-in variable gl_ClipDistance has been added to compiler. - Desktop GL: gl_ClipDistance is supported since GL 3.0. Enable/Disable each gl_ClipDistances[i] works out of the box via glEnable(). - Vulkan/Metal: Use uniform variable to control writing to each gl_ClipDistance. One bit flag controls one element in the gl_ClipDistance array. The writing to the disabled element in vertex shader will be ignored, and turned into zero assignment instead. - Direct3D/Mobile GL: Not implemented yet. - Added ClipDistanceTest to gl_tests and compiler unittests. - GL_APPLE_clip_distance is a subset of GL_EXT_clip_cull_distance, so GL_EXT_clip_cull_distance could be implemented in future if needed. Bug: angleproject:4452 Change-Id: I571ac8b56826989808a680226a04bec4cf59988e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2084324 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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// GENERATED FILE - DO NOT EDIT.
// Generated by gen_builtin_symbols.py using data from builtin_variables.json and
// builtin_function_declarations.txt.
//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ParseContext_ESSL_autogen.h:
// Helpers for built-in related checks.
#ifndef COMPILER_TRANSLATOR_PARSECONTEXT_AUTOGEN_H_
#define COMPILER_TRANSLATOR_PARSECONTEXT_AUTOGEN_H_
namespace sh
{
namespace BuiltInGroup
{
bool isTextureOffsetNoBias(const TFunction *func)
{
int id = func->uniqueId().get();
return id >= 3060 && id <= 3129;
}
bool isTextureOffsetBias(const TFunction *func)
{
int id = func->uniqueId().get();
return id >= 3130 && id <= 3149;
}
bool isTextureGatherOffsetsComp(const TFunction *func)
{
int id = func->uniqueId().get();
return id >= 3187 && id <= 3199;
}
bool isTextureGatherOffsetsNoComp(const TFunction *func)
{
int id = func->uniqueId().get();
return id >= 3200 && id <= 3215;
}
bool isTextureGatherOffsets(const TFunction *func)
{
int id = func->uniqueId().get();
return id >= 3187 && id <= 3215;
}
bool isTextureGatherOffsetComp(const TFunction *func)
{
int id = func->uniqueId().get();
return id >= 3216 && id <= 3221;
}
bool isTextureGatherOffsetNoComp(const TFunction *func)
{
int id = func->uniqueId().get();
return id >= 3222 && id <= 3229;
}
bool isTextureGatherOffset(const TFunction *func)
{
int id = func->uniqueId().get();
return id >= 3216 && id <= 3229;
}
bool isTextureGather(const TFunction *func)
{
int id = func->uniqueId().get();
return id >= 3163 && id <= 3229;
}
bool isAtomicMemory(const TFunction *func)
{
int id = func->uniqueId().get();
return id >= 3246 && id <= 3263;
}
bool isImageLoad(const TFunction *func)
{
int id = func->uniqueId().get();
return id >= 3288 && id <= 3299;
}
bool isImageStore(const TFunction *func)
{
int id = func->uniqueId().get();
return id >= 3300 && id <= 3311;
}
bool isImage(const TFunction *func)
{
int id = func->uniqueId().get();
return id >= 3264 && id <= 3311;
}
} // namespace BuiltInGroup
} // namespace sh
#endif // COMPILER_TRANSLATOR_PARSECONTEXT_AUTOGEN_H_