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  • Hash : 5f579b1b
    Author : Olli Etuaho
    Date : 2015-08-14T17:44:43

    Improve handling of internal function calls
    
    Many parts of the shader translator that deal with function calls have
    been written without internal function calls in mind. Fix some of these
    so that they can handle internal function calls.
    
    -Fix TLValueTrackingTraverser handling a shader where there are an
     internal and non-internal function of the same name.
    -Maintain internalness when shallow copying function calls in
     SeparateExpressionReturningArrays and ArrayReturnValueToOutParameter
     AST transformations.
    -Output function internalness in intermOut.
    
    BUG=angleproject:1116
    TEST=angle_unittests
    
    Change-Id: Ic65e2803062b807651f1b3952409face6aceb780
    Reviewed-on: https://chromium-review.googlesource.com/303353
    Tested-by: Olli Etuaho <oetuaho@nvidia.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Zhenyao Mo <zmo@chromium.org>
    

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