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kc3-lang/angle/scripts/code_generation_hashes/Metal_default_shaders.json

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  • Author : Le Hoang Quyen
    Date : 2020-09-26 18:27:39
    Hash : 119d867c
    Message : Metal: autogen blit & clear shaders for integer textures Bug: angleproject:2634 Change-Id: I20d0bf3fca354a7964ce5893a605ab72a8a9012d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2433328 Commit-Queue: Le Hoang Quyen <le.hoang.q@gmail.com> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • scripts/code_generation_hashes/Metal_default_shaders.json
  • {
      "src/libANGLE/renderer/angle_format.py":
        "32ba71942c0fd00e6807104f1bb80a3c",
      "src/libANGLE/renderer/angle_format_map.json":
        "aa4a0d3463b76858a75787b9cdec8e98",
      "src/libANGLE/renderer/gen_angle_format_table.py":
        "34ab57bb88958e320f509bd5fbd04495",
      "src/libANGLE/renderer/metal/shaders/blit.metal":
        "502660301ee21e5cd4a5dd42a8a24e82",
      "src/libANGLE/renderer/metal/shaders/clear.metal":
        "37ef05208eb5d12110a7d277a4bbcbe1",
      "src/libANGLE/renderer/metal/shaders/common.h":
        "0cadef47fb785aa3102acb2a6eae94bb",
      "src/libANGLE/renderer/metal/shaders/compiled/compiled_default_metallib_2_1_debug_ios_autogen.inc":
        "2dfc9dc2496c93fe6c4d46661d77a14b",
      "src/libANGLE/renderer/metal/shaders/compiled/compiled_default_metallib_2_1_debug_ios_sim_autogen.inc":
        "e4d6ce5e3081e18908b8c95f7ed372b2",
      "src/libANGLE/renderer/metal/shaders/compiled/compiled_default_metallib_2_1_debug_mac_autogen.inc":
        "79cb485ee377adac2632adaa21e2c8ac",
      "src/libANGLE/renderer/metal/shaders/compiled/compiled_default_metallib_2_1_ios_autogen.inc":
        "55abd74424bdd88b5523534ec867f715",
      "src/libANGLE/renderer/metal/shaders/compiled/compiled_default_metallib_2_1_ios_sim_autogen.inc":
        "1cf20c8cb47ed5990c8c165b7faa1c0d",
      "src/libANGLE/renderer/metal/shaders/compiled/compiled_default_metallib_2_1_mac_autogen.inc":
        "a4b9067e64c6d0dcfcff3422f833779c",
      "src/libANGLE/renderer/metal/shaders/compiled/compiled_default_metallib_debug_ios_autogen.inc":
        "af51783bbc7dc7d6ad17f88cc5409222",
      "src/libANGLE/renderer/metal/shaders/compiled/compiled_default_metallib_debug_ios_sim_autogen.inc":
        "25e0ecdaf8829af2ebed1738bf57b2d9",
      "src/libANGLE/renderer/metal/shaders/compiled/compiled_default_metallib_debug_mac_autogen.inc":
        "34885f0482b73513f1736eb8be340d66",
      "src/libANGLE/renderer/metal/shaders/compiled/compiled_default_metallib_ios_autogen.inc":
        "f22b1f09a53bc5d1f9a462f4552aa116",
      "src/libANGLE/renderer/metal/shaders/compiled/compiled_default_metallib_ios_sim_autogen.inc":
        "7de301390d329a1493a557c60ac9888c",
      "src/libANGLE/renderer/metal/shaders/compiled/compiled_default_metallib_mac_autogen.inc":
        "cd1dbbd9b961aaef467cc24c5c1abcb0",
      "src/libANGLE/renderer/metal/shaders/compiled/mtl_default_shaders_autogen.inc":
        "634a127f4e94f6bc3123e89850d010ee",
      "src/libANGLE/renderer/metal/shaders/constants.h":
        "dad1a869a1095be669b7da5651901d38",
      "src/libANGLE/renderer/metal/shaders/copy_buffer.metal":
        "97b258edbade1ed088e4c03a1102f974",
      "src/libANGLE/renderer/metal/shaders/format_autogen.h":
        "b1d6512b904a7eb151b0095b7898b0e5",
      "src/libANGLE/renderer/metal/shaders/gen_indices.metal":
        "87a76d5e12825111c0595f69e79f5d20",
      "src/libANGLE/renderer/metal/shaders/gen_mipmap.metal":
        "54dca94c48bead446624079070b9b309",
      "src/libANGLE/renderer/metal/shaders/gen_mtl_internal_shaders.py":
        "d5f23d645c0cb9d487e40d490414a772",
      "src/libANGLE/renderer/metal/shaders/visibility.metal":
        "998d705656c63849edd0187cd8062fc7"
    }