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  • Hash : 5ac124b1
    Author : Jamie Madill
    Date : 2014-10-02T10:44:13

    Fix a bug in MaxTextureSizeTest.RenderToTexture.
    
    This bug only presented itself in our D3D9 Renderer. In D3D11 we
    would stretch the texture to fit -- this is behaviour correct in
    ES3 but not in the ANGLE spec draft.
    
    BUG=angle:769
    
    Change-Id: Iddb8551c9645aa6f0841e2dc9d96fbd196bc6788
    Reviewed-on: https://chromium-review.googlesource.com/221061
    Reviewed-by: Brandon Jones <bajones@chromium.org>
    Tested-by: Jamie Madill <jmadill@chromium.org>
    

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