Hash :
5a0c45e1
Author :
Date :
2014-10-02T11:10:36
Accept RenderTargets as parameters to Image::copy. This gives us the flexibility to use copy internally for Textures as well as FBO attachments. This will be useful for the TexSubImage performance workaround. BUG=angle:729 Change-Id: I4df8ef3a5a928d44ef84100cd96a5d35f12b47fa Reviewed-on: https://chromium-review.googlesource.com/219863 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44
//
// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Image.h: Implements the rx::Image class, an abstract base class for the
// renderer-specific classes which will define the interface to the underlying
// surfaces or resources.
#include "libGLESv2/renderer/Image.h"
#include "libGLESv2/Framebuffer.h"
#include "libGLESv2/main.h"
namespace rx
{
Image::Image()
{
mWidth = 0;
mHeight = 0;
mDepth = 0;
mInternalFormat = GL_NONE;
mActualFormat = GL_NONE;
mTarget = GL_NONE;
mRenderable = false;
mDirty = false;
}
void Image::copy(GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source)
{
gl::FramebufferAttachment *colorbuffer = source->getReadColorbuffer();
if (!colorbuffer)
{
return gl::error(GL_OUT_OF_MEMORY);
}
RenderTarget *renderTarget = GetAttachmentRenderTarget(colorbuffer);
ASSERT(renderTarget);
copy(xoffset, yoffset, zoffset, x, y, width, height, renderTarget);
}
}