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kc3-lang/angle/src/compiler/translator/BuiltInFunctionEmulatorHLSL.h

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  • Author : Jamie Madill
    Date : 2016-11-07 13:58:48
    Hash : 45bcc784
    Message : translator: Scope all classes with "sh". I was seeing an odd problem with our PoolAlloc conflicting with the glslang/Vulkan TIntermNode, so the fix was to move everything to a separate namespace. The bison grammars are also regenerated. No functional changes. BUG=angleproject:1576 Change-Id: I959c7afe4c092f0d458432c07b4dcee4d39513f3 Reviewed-on: https://chromium-review.googlesource.com/408267 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>

  • src/compiler/translator/BuiltInFunctionEmulatorHLSL.h
  • //
    // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #ifndef COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORHLSL_H_
    #define COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORHLSL_H_
    
    #include "GLSLANG/ShaderLang.h"
    
    namespace sh
    {
    
    class BuiltInFunctionEmulator;
    
    void InitBuiltInFunctionEmulatorForHLSL(BuiltInFunctionEmulator *emu);
    
    //
    // This works around isnan() bug on some Intel drivers.
    //
    void InitBuiltInIsnanFunctionEmulatorForHLSLWorkarounds(BuiltInFunctionEmulator *emu,
                                                            int targetGLSLVersion);
    
    }  // namespace sh
    
    #endif  // COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORHLSL_H_