Hash :
e38d25b1
Author :
Date :
2024-06-21T18:22:32
Vulkan: Implement EXT_clear_texture
* Added new functions to TextureVk to clear the image.
* clearImage()
* clearSubImage()
* Both implemented via clearSubImageImpl(), with the former a
special case of the latter.
* For multisample or renderable images, stagePartialClear() from
ImageHelper is called to add the update.
* For single-sampled non-renderable images, a buffer is filled with
the pixel data and applied to the image as a buffer update.
* Added new update type: ClearPartial
* Used for renderable textures. This includes multisample textures.
* LOAD_OP_CLEAR is used in a render pass to perform the clear.
* UtilsVk::clearTexture()
* (Uses ClearTextureParameters)
* Uses the following functions to get the VkClearValue from the
input data and format:
* GetVkClearColorValueFromBytes()
* GetVkClearDepthStencilValueFromBytes()
* ClearPartial updates can also be superseded and removed similar to
Buffer updates.
* Updated UtilsVk::startRenderPass() to accept a VkClearValue* as an
input arg. If used, the render pass will use LOAD_OP_CLEAR.
* Enabled the feature "clearTextureEXT" on Vulkan.
* Added new unit tests in ClearTextureEXTTest for various formats and
pixel sizes.
* Added related multisample tests in FramebufferTest.cpp.
* FramebufferTest_ES31.ClearTextureEXT*
* Disabled some of the new tests failing using OpenGL.
* Disabled stencil-only-related tests on Pineapple.
Bug: angleproject:42266869
Change-Id: I89c631d68a4ed63d9991abe1783333255ade20dd
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5778348
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>