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  • Hash : fde9d8c1
    Author : Edwin Flores
    Date : 2016-07-28T10:53:19

    D3D11: Add null check to Renderer11::testDeviceLost.
    
    After experiencing a device loss, Renderer11::resetDevice can fail to
    recreate mDevice, leaving it null. In a following call to
    testDeviceLost, mDevice will be dereferenced, causing a segfault.
    
    BUG=angleproject:1457
    
    Change-Id: Ib5be64542929441ceb7088a328c3245ae7e52f17
    Reviewed-on: https://chromium-review.googlesource.com/364120
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    

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