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//
// Copyright (c) 2017 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DrawCallPerfParams.h:
// Parametrization for performance tests for ANGLE draw call overhead.
//
#ifndef TESTS_PERF_TESTS_DRAW_CALL_PERF_PARAMS_H_
#define TESTS_PERF_TESTS_DRAW_CALL_PERF_PARAMS_H_
#include <ostream>
#include "ANGLEPerfTest.h"
struct DrawCallPerfParams : public RenderTestParams
{
// Common default options
DrawCallPerfParams();
virtual ~DrawCallPerfParams();
std::string suffix() const override;
double runTimeSeconds;
int numTris;
bool offscreen;
};
namespace params
{
DrawCallPerfParams DrawCallD3D11();
DrawCallPerfParams DrawCallD3D9();
DrawCallPerfParams DrawCallOpenGL();
DrawCallPerfParams DrawCallValidation();
DrawCallPerfParams DrawCallVulkan();
DrawCallPerfParams DrawCallWGL();
// Mixins.
DrawCallPerfParams Offscreen(const DrawCallPerfParams &input);
DrawCallPerfParams NullDevice(const DrawCallPerfParams &input);
} // namespace params
#endif // TESTS_PERF_TESTS_DRAW_CALL_PERF_PARAMS_H_