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  • Hash : 4fd18b1b
    Author : Austin Kinross
    Date : 2014-12-22T12:32:05

    Emulate large and negative viewports on D3D11 Feature Level 9_3
    
    Like D3D9, D3D11 Feature Level 9_3 doesn't support large or negative
    viewports. We have to emulate these in the vertex shader.
    
    BUG=angle:858
    
    Change-Id: I2bd53e3921dc3590cc7193164d73596deafca9ea
    Reviewed-on: https://chromium-review.googlesource.com/236040
    Tested-by: Austin Kinross <aukinros@microsoft.com>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    

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