Hash :
61180d01
        
        Author :
  
        
        Date :
2020-10-12T16:40:13
        
      
Reland "Add support for Linux vulkan backend with VK_KHR_display" This is a reland of a7bb6a9b15ddeb8497523f8871deb25de2676d9f Original change's description: > Add support for Linux vulkan backend with VK_KHR_display > > Implement Linux simple display mode with vulkan backend > through VK_KHR_display. > > Added value 'EGL_PLATFORM_VULKAN_DISPLAY_MODE_SIMPLE_ANGLE' for > attribute EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE to identify > the new simple display mode. Also reserved > EGL_PLATFORM_VULKAN_DISPLAY_MODE_HEADLESS_ANGLE for headless mode. > > How to enable: > Add > > ``` > use_x11=false > angle_vulkan_display_mode="simple" # default value > ``` > > into args.gn, then compile with linux vulkan args. > > Bug: angleproject:5214 > Change-Id: I1247585b9de8b55df106aba99322281f1c183203 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2494320 > Commit-Queue: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: angleproject:5214 Change-Id: I3921f6cb292c86658f39e739a878baad1ef64dba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2515327 Commit-Queue: Xiaoxuan Liu <xiaoxuan.liu@arm.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayWindow.cpp: Implementation of OSWindow for Linux Display
#include "util/display/DisplayWindow.h"
#include "common/debug.h"
#include "util/Timer.h"
#include "util/test_utils.h"
DisplayWindow::DisplayWindow()
{
    mWindow.width  = 0;
    mWindow.height = 0;
}
DisplayWindow::~DisplayWindow() {}
bool DisplayWindow::initializeImpl(const std::string &name, int width, int height)
{
    return resize(width, height);
}
void DisplayWindow::disableErrorMessageDialog() {}
void DisplayWindow::destroy() {}
void DisplayWindow::resetNativeWindow() {}
EGLNativeWindowType DisplayWindow::getNativeWindow() const
{
    return (EGLNativeWindowType)&mWindow;
}
EGLNativeDisplayType DisplayWindow::getNativeDisplay() const
{
    return NULL;
}
void DisplayWindow::messageLoop() {}
void DisplayWindow::setMousePosition(int x, int y)
{
    UNIMPLEMENTED();
}
bool DisplayWindow::setOrientation(int width, int height)
{
    UNIMPLEMENTED();
    return true;
}
bool DisplayWindow::setPosition(int x, int y)
{
    UNIMPLEMENTED();
    return true;
}
bool DisplayWindow::resize(int width, int height)
{
    mWindow.width  = width;
    mWindow.height = height;
    return true;
}
void DisplayWindow::setVisible(bool isVisible) {}
void DisplayWindow::signalTestEvent()
{
    Event event;
    event.Type   = Event::EVENT_TEST;
    event.Move.X = 0;
    event.Move.Y = 0;
    pushEvent(event);
}
// static
#if defined(ANGLE_USE_VULKAN_DISPLAY)
OSWindow *OSWindow::New()
{
    return new DisplayWindow();
}
#endif