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kc3-lang/angle/src/tests/perf_tests/EGLMakeCurrentPerf.cpp

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  • Author : Jamie Madill
    Date : 2021-07-16 13:24:34
    Hash : 48da1c35
    Message : Vulkan: Prefer the local vulkan loader over the system one. Load the Vulkan loader ourselves and give vkGetInstanceProcAddr to volk. This allows us to always prefer loading from the current module directory instead of using the platform-specific ordering. Refactor angle::Library loading to use ModuleDir instead of ApplicationDir. CL originally authored by Geoff Lang. Bug: chromium:1219969 Change-Id: I21d1926e90fd66e1c23cea7323991ae55f3d22d4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3035444 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>

  • src/tests/perf_tests/EGLMakeCurrentPerf.cpp
  • //
    // Copyright 2018 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // EGLMakeCurrentPerfTest:
    //   Performance test for eglMakeCurrent.
    //
    
    #include "ANGLEPerfTest.h"
    #include "common/platform.h"
    #include "common/system_utils.h"
    #include "platform/PlatformMethods.h"
    #include "test_utils/angle_test_configs.h"
    #include "test_utils/angle_test_instantiate.h"
    
    #define ITERATIONS 20
    
    using namespace testing;
    
    namespace
    {
    class EGLMakeCurrentPerfTest : public ANGLEPerfTest,
                                   public WithParamInterface<angle::PlatformParameters>
    {
      public:
        EGLMakeCurrentPerfTest();
    
        void step() override;
        void SetUp() override;
        void TearDown() override;
    
      private:
        OSWindow *mOSWindow;
        EGLDisplay mDisplay;
        EGLSurface mSurface;
        EGLConfig mConfig;
        std::array<EGLContext, 2> mContexts;
        std::unique_ptr<angle::Library> mEGLLibrary;
    };
    
    EGLMakeCurrentPerfTest::EGLMakeCurrentPerfTest()
        : ANGLEPerfTest("EGLMakeCurrent", "", "_run", ITERATIONS),
          mOSWindow(nullptr),
          mDisplay(EGL_NO_DISPLAY),
          mSurface(EGL_NO_SURFACE),
          mConfig(nullptr),
          mContexts({})
    {
        auto platform = GetParam().eglParameters;
    
        std::vector<EGLint> displayAttributes;
        displayAttributes.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE);
        displayAttributes.push_back(platform.renderer);
        displayAttributes.push_back(EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE);
        displayAttributes.push_back(platform.majorVersion);
        displayAttributes.push_back(EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE);
        displayAttributes.push_back(platform.minorVersion);
        displayAttributes.push_back(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE);
        displayAttributes.push_back(platform.deviceType);
        displayAttributes.push_back(EGL_NONE);
    
        mOSWindow = OSWindow::New();
        mOSWindow->initialize("EGLMakeCurrent Test", 64, 64);
    
        mEGLLibrary.reset(
            angle::OpenSharedLibrary(ANGLE_EGL_LIBRARY_NAME, angle::SearchType::ModuleDir));
    
        angle::LoadProc getProc =
            reinterpret_cast<angle::LoadProc>(mEGLLibrary->getSymbol("eglGetProcAddress"));
    
        if (!getProc)
        {
            abortTest();
        }
        else
        {
            angle::LoadEGL(getProc);
    
            if (!eglGetPlatformDisplayEXT)
            {
                abortTest();
            }
            else
            {
                mDisplay = eglGetPlatformDisplayEXT(
                    EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<void *>(mOSWindow->getNativeDisplay()),
                    &displayAttributes[0]);
            }
        }
    }
    
    void EGLMakeCurrentPerfTest::SetUp()
    {
        ASSERT_NE(EGL_NO_DISPLAY, mDisplay);
        EGLint majorVersion, minorVersion;
        ASSERT_TRUE(eglInitialize(mDisplay, &majorVersion, &minorVersion));
    
        EGLint numConfigs;
        EGLint configAttrs[] = {EGL_RED_SIZE,
                                8,
                                EGL_GREEN_SIZE,
                                8,
                                EGL_BLUE_SIZE,
                                8,
                                EGL_RENDERABLE_TYPE,
                                GetParam().majorVersion == 3 ? EGL_OPENGL_ES3_BIT : EGL_OPENGL_ES2_BIT,
                                EGL_SURFACE_TYPE,
                                EGL_WINDOW_BIT,
                                EGL_NONE};
    
        ASSERT_TRUE(eglChooseConfig(mDisplay, configAttrs, &mConfig, 1, &numConfigs));
    
        mContexts[0] = eglCreateContext(mDisplay, mConfig, EGL_NO_CONTEXT, nullptr);
        ASSERT_NE(EGL_NO_CONTEXT, mContexts[0]);
        mContexts[1] = eglCreateContext(mDisplay, mConfig, EGL_NO_CONTEXT, nullptr);
        ASSERT_NE(EGL_NO_CONTEXT, mContexts[1]);
    
        mSurface = eglCreateWindowSurface(mDisplay, mConfig, mOSWindow->getNativeWindow(), nullptr);
        ASSERT_NE(EGL_NO_SURFACE, mSurface);
        ASSERT_TRUE(eglMakeCurrent(mDisplay, mSurface, mSurface, mContexts[0]));
    }
    
    void EGLMakeCurrentPerfTest::TearDown()
    {
        ANGLEPerfTest::TearDown();
        eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
        eglDestroySurface(mDisplay, mSurface);
        eglDestroyContext(mDisplay, mContexts[0]);
        eglDestroyContext(mDisplay, mContexts[1]);
    }
    
    void EGLMakeCurrentPerfTest::step()
    {
        int mCurrContext = 0;
        for (int x = 0; x < ITERATIONS; x++)
        {
            mCurrContext = (mCurrContext + 1) % mContexts.size();
            eglMakeCurrent(mDisplay, mSurface, mSurface, mContexts[mCurrContext]);
        }
    }
    
    TEST_P(EGLMakeCurrentPerfTest, Run)
    {
        run();
    }
    
    GTEST_ALLOW_UNINSTANTIATED_PARAMETERIZED_TEST(EGLMakeCurrentPerfTest);
    // We want to run this test on GL(ES) and Vulkan everywhere except Android
    #if !defined(ANGLE_PLATFORM_ANDROID)
    ANGLE_INSTANTIATE_TEST(EGLMakeCurrentPerfTest,
                           angle::ES2_D3D11(),
                           angle::ES2_METAL(),
                           angle::ES2_OPENGL(),
                           angle::ES2_OPENGLES(),
                           angle::ES2_VULKAN());
    #endif
    
    }  // namespace