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//
// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_MAP_LONG_VARIABLE_NAMES_H_
#define COMPILER_MAP_LONG_VARIABLE_NAMES_H_
#include "GLSLANG/ShaderLang.h"
#include "compiler/intermediate.h"
#include "compiler/VariableInfo.h"
// This size does not include '\0' in the end.
#define MAX_SHORTENED_IDENTIFIER_SIZE 32
// MapLongVariableNames is implemented as a ref-counted singleton. The first
// call of GetInstance() will create an instance and return it; latter calls
// will return the same instance, with ref-count increased. Release() will
// reduce the ref-count, and when no more reference, release the instance.
// Traverses intermediate tree to map attributes and uniforms names that are
// longer than MAX_SHORTENED_IDENTIFIER_SIZE to MAX_SHORTENED_IDENTIFIER_SIZE.
class MapLongVariableNames : public TIntermTraverser {
public:
static MapLongVariableNames* GetInstance();
void Release();
virtual void visitSymbol(TIntermSymbol*);
virtual bool visitLoop(Visit, TIntermLoop*);
private:
MapLongVariableNames();
virtual ~MapLongVariableNames();
TString mapLongGlobalName(const TString& name);
// Pair of long global varibale name <originalName, mappedName>.
std::map<std::string, std::string> longGlobalNameMap;
size_t refCount;
};
#endif // COMPILER_MAP_LONG_VARIABLE_NAMES_H_