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  • Hash : dad5ed39
    Author : Geoff Lang
    Date : 2014-02-10T12:59:17

    Refactor HLSL compilation out of Renderer.
    
    This moves the start-up and tear-down code for D3DCompiler.dll into an object
    that Renderer9 and Renderer11 use.  This will help future efforts to remove
    references to HLSL at the GL/Renderer interface level.
    
    BUG=angle:558
    
    Change-Id: I18fcf9b237265d69c1d7d2ea345696c8fd31df29
    Reviewed-on: https://chromium-review.googlesource.com/185568
    Tested-by: Geoff Lang <geofflang@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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