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  • Hash : d68924e5
    Author : Olli Etuaho
    Date : 2017-01-02T17:34:40

    Use GetOperatorString when writing GLSL unary built-in calls
    
    GetOperatorString is now used when writing GLSL for built-in calls
    that fall under TIntermUnary. Component-wise not TOperator enum is
    renamed for consistency.
    
    This also cleans up some unnecessary creation of string objects when
    writing built-in functions.
    
    BUG=angleproject:1682
    TEST=angle_unittests, angle_end2end_tests, WebGL conformance tests
    
    Change-Id: I89b2ef222bf5af479d4977417f320789b58ace85
    Reviewed-on: https://chromium-review.googlesource.com/424552
    Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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