Hash :
cbd5bee8
Author :
Date :
2020-07-13T20:31:29
Disable shader's pre-rotation code on Metal & non-Android. Pre-rotation code were added to transform gl_Position, gl_FragCoords, gl_PointCoords, dFdX, dFdY in shader. However, it is only useful for android's surface pre-rotation and completely un-needed in Metal back-end. This CL disables these pre-rotation code if the platform is not android. Bug: angleproject:4678 Change-Id: I89c42fcf24b49896f4ed9c2f9465da521beaf25f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2295000 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>