Hash :
6fe87f4a
Author :
Date :
2020-07-10T09:13:39
Tests: Change screen orientation for traces on Android This CL adds a reverse JNI call to our Android Native Activity that sets the orientation of the screen based on width and height. To achieve this we: * Attach to the java thread once at the beginning to grab JNI env. * Detach from the thread once when platform sends APP_CMD_DESTROY * Set the orientation during test init Bug: angleproject:4327 Change-Id: Ifbe31a6a84dd60a0dfe7d7032962c99b290d8b81 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2289054 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com> Commit-Queue: Cody Northrop <cnorthrop@google.com>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// OzoneWindow.cpp: Implementation of OSWindow for Ozone
#include "util/ozone/OzoneWindow.h"
#include "common/debug.h"
int OzoneWindow::sLastDepth = 0;
OzoneWindow::OzoneWindow() {}
OzoneWindow::~OzoneWindow() {}
bool OzoneWindow::initialize(const std::string &name, int width, int height)
{
mNative.x = mX = 0;
mNative.y = mY = 0;
mNative.width = mWidth = width;
mNative.height = mHeight = height;
mNative.borderWidth = 5;
mNative.borderHeight = 5;
mNative.visible = 0;
mNative.depth = sLastDepth++;
return true;
}
void OzoneWindow::disableErrorMessageDialog() {}
void OzoneWindow::destroy() {}
void OzoneWindow::resetNativeWindow() {}
EGLNativeWindowType OzoneWindow::getNativeWindow() const
{
return reinterpret_cast<EGLNativeWindowType>(&mNative);
}
EGLNativeDisplayType OzoneWindow::getNativeDisplay() const
{
return EGL_DEFAULT_DISPLAY;
}
void OzoneWindow::messageLoop() {}
void OzoneWindow::setMousePosition(int x, int y) {}
bool OzoneWindow::setOrientation(int width, int height)
{
UNIMPLEMENTED();
return false;
}
bool OzoneWindow::setPosition(int x, int y)
{
mNative.x = mX = x;
mNative.y = mY = y;
return true;
}
bool OzoneWindow::resize(int width, int height)
{
mNative.width = mWidth = width;
mNative.height = mHeight = height;
return true;
}
void OzoneWindow::setVisible(bool isVisible)
{
mNative.visible = isVisible;
}
void OzoneWindow::signalTestEvent() {}
// static
OSWindow *OSWindow::New()
{
return new OzoneWindow();
}