Hash :
0273ea3f
Author :
Date :
2021-04-06T16:23:39
Vulkan: Use RGBA16_FLOAT for buffer format fallback ... instead of RGBA32_FLOAT. VK_FORMAT_R16G16B16A16_SFLOAT has mandatory support for vertex buffers. Bug: b/184163871 Change-Id: I7ef2933cd15e46bb984e6fd1b020d2ec15b9c60e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2807780 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
{
"src/libANGLE/renderer/angle_format.py":
"e5ac2fcfbc930ac2e3f3d54effeafed9",
"src/libANGLE/renderer/d3d/d3d11/gen_texture_format_table.py":
"8ad208de51aafef78452ae7f6cf8b340",
"src/libANGLE/renderer/d3d/d3d11/texture_format_data.json":
"b491f92f2adadad269248eb17dee8821",
"src/libANGLE/renderer/d3d/d3d11/texture_format_map.json":
"d45aee3519b8c9a15411617bbb00c77f",
"src/libANGLE/renderer/d3d/d3d11/texture_format_table_autogen.cpp":
"184a0dde69048877ccf9893daa786572"
}