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kc3-lang/angle/src/libANGLE/Renderbuffer.cpp

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  • Author : Yuly Novikov
    Date : 2018-08-22 16:41:26
    Hash : 2eb54074
    Message : Fix EGLImage pixel format validation This fixes the scenario when EGLImage source and target have different types. For example, a texture is created with unsigned format using glTexImage2D, it is used as a source of EGLImage with eglCreateImageKHR, and then the EGLImage is used to create a renderbuffer target with glEGLImageTargetRenderbufferStorageOES. OES_EGL_image doesn't specify what should happen in this case, but GL implementations (Nexus 5X) seem to allow using this renderbuffer in glFramebufferRenderbuffer and the resulting framebuffer is complete. Thus, in this case, instead of checking whether the renderbuffer format can be used in glFramebufferRenderbuffer, we need to check whether the original texture can be used in glFramebufferTexture2D. Similarly in reverse direction. Also, for the case of source renderbuffer and target texture, presume that glEGLImageTargetTexture2DOES will succeed regardless of renderbuffer format. 1. Add isRenderable and isTexturable checks to egl::Image class, and perform different checks depending on source type. 2. Add isRenderable check to FramebufferAttachment and delegate EGLImage attachments check to egl::Image. 3. Use these checks in validation of EGLImageTargetTexture2D, EGLImageTargetRenderbufferStorage and when checking attachment completeness Bug: angleproject:2567 Change-Id: I8e9f4a2930a4075a4d8464f62582c6825270187e Reviewed-on: https://chromium-review.googlesource.com/1192585 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>

  • src/libANGLE/Renderbuffer.cpp
  • //
    // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Renderbuffer.cpp: Implements the renderer-agnostic gl::Renderbuffer class,
    // GL renderbuffer objects and related functionality.
    // [OpenGL ES 2.0.24] section 4.4.3 page 108.
    
    #include "libANGLE/Renderbuffer.h"
    
    #include "common/utilities.h"
    #include "libANGLE/Context.h"
    #include "libANGLE/FramebufferAttachment.h"
    #include "libANGLE/Image.h"
    #include "libANGLE/Renderbuffer.h"
    #include "libANGLE/Texture.h"
    #include "libANGLE/formatutils.h"
    #include "libANGLE/renderer/GLImplFactory.h"
    #include "libANGLE/renderer/d3d/RenderTargetD3D.h"
    
    namespace gl
    {
    // RenderbufferState implementation.
    RenderbufferState::RenderbufferState()
        : mWidth(0), mHeight(0), mFormat(GL_RGBA4), mSamples(0), mInitState(InitState::MayNeedInit)
    {
    }
    
    RenderbufferState::~RenderbufferState()
    {
    }
    
    GLsizei RenderbufferState::getWidth() const
    {
        return mWidth;
    }
    
    GLsizei RenderbufferState::getHeight() const
    {
        return mHeight;
    }
    
    const Format &RenderbufferState::getFormat() const
    {
        return mFormat;
    }
    
    GLsizei RenderbufferState::getSamples() const
    {
        return mSamples;
    }
    
    void RenderbufferState::update(GLsizei width,
                                   GLsizei height,
                                   const Format &format,
                                   GLsizei samples,
                                   InitState initState)
    {
        mWidth     = static_cast<GLsizei>(width);
        mHeight    = static_cast<GLsizei>(height);
        mFormat    = format;
        mSamples   = samples;
        mInitState = InitState::MayNeedInit;
    }
    
    // Renderbuffer implementation.
    Renderbuffer::Renderbuffer(rx::GLImplFactory *implFactory, GLuint id)
        : RefCountObject(id),
          mState(),
          mImplementation(implFactory->createRenderbuffer(mState)),
          mLabel()
    {
    }
    
    Error Renderbuffer::onDestroy(const Context *context)
    {
        ANGLE_TRY(orphanImages(context));
    
        if (mImplementation)
        {
            ANGLE_TRY(mImplementation->onDestroy(context));
        }
    
        return NoError();
    }
    
    Renderbuffer::~Renderbuffer()
    {
    }
    
    void Renderbuffer::setLabel(const std::string &label)
    {
        mLabel = label;
    }
    
    const std::string &Renderbuffer::getLabel() const
    {
        return mLabel;
    }
    
    Error Renderbuffer::setStorage(const Context *context,
                                   GLenum internalformat,
                                   size_t width,
                                   size_t height)
    {
        ANGLE_TRY(orphanImages(context));
        ANGLE_TRY(mImplementation->setStorage(context, internalformat, width, height));
    
        mState.update(static_cast<GLsizei>(width), static_cast<GLsizei>(height), Format(internalformat),
                      0, InitState::MayNeedInit);
        onStorageChange(context);
    
        return NoError();
    }
    
    Error Renderbuffer::setStorageMultisample(const Context *context,
                                              size_t samples,
                                              GLenum internalformat,
                                              size_t width,
                                              size_t height)
    {
        ANGLE_TRY(orphanImages(context));
        ANGLE_TRY(
            mImplementation->setStorageMultisample(context, samples, internalformat, width, height));
    
        mState.update(static_cast<GLsizei>(width), static_cast<GLsizei>(height), Format(internalformat),
                      static_cast<GLsizei>(samples), InitState::MayNeedInit);
        onStorageChange(context);
    
        return NoError();
    }
    
    Error Renderbuffer::setStorageEGLImageTarget(const Context *context, egl::Image *image)
    {
        ANGLE_TRY(orphanImages(context));
        ANGLE_TRY(mImplementation->setStorageEGLImageTarget(context, image));
    
        setTargetImage(context, image);
    
        mState.update(static_cast<GLsizei>(image->getWidth()), static_cast<GLsizei>(image->getHeight()),
                      Format(image->getFormat()), 0, image->sourceInitState());
        onStorageChange(context);
    
        return NoError();
    }
    
    rx::RenderbufferImpl *Renderbuffer::getImplementation() const
    {
        ASSERT(mImplementation);
        return mImplementation.get();
    }
    
    GLsizei Renderbuffer::getWidth() const
    {
        return mState.mWidth;
    }
    
    GLsizei Renderbuffer::getHeight() const
    {
        return mState.mHeight;
    }
    
    const Format &Renderbuffer::getFormat() const
    {
        return mState.mFormat;
    }
    
    GLsizei Renderbuffer::getSamples() const
    {
        return mState.mSamples;
    }
    
    GLuint Renderbuffer::getRedSize() const
    {
        return mState.mFormat.info->redBits;
    }
    
    GLuint Renderbuffer::getGreenSize() const
    {
        return mState.mFormat.info->greenBits;
    }
    
    GLuint Renderbuffer::getBlueSize() const
    {
        return mState.mFormat.info->blueBits;
    }
    
    GLuint Renderbuffer::getAlphaSize() const
    {
        return mState.mFormat.info->alphaBits;
    }
    
    GLuint Renderbuffer::getDepthSize() const
    {
        return mState.mFormat.info->depthBits;
    }
    
    GLuint Renderbuffer::getStencilSize() const
    {
        return mState.mFormat.info->stencilBits;
    }
    
    void Renderbuffer::onAttach(const Context *context)
    {
        addRef();
    }
    
    void Renderbuffer::onDetach(const Context *context)
    {
        release(context);
    }
    
    GLuint Renderbuffer::getId() const
    {
        return id();
    }
    
    Extents Renderbuffer::getAttachmentSize(const gl::ImageIndex & /*imageIndex*/) const
    {
        return Extents(mState.mWidth, mState.mHeight, 1);
    }
    
    Format Renderbuffer::getAttachmentFormat(GLenum /*binding*/,
                                             const ImageIndex & /*imageIndex*/) const
    {
        return getFormat();
    }
    GLsizei Renderbuffer::getAttachmentSamples(const ImageIndex & /*imageIndex*/) const
    {
        return getSamples();
    }
    
    bool Renderbuffer::isRenderable(const Context *context,
                                    GLenum binding,
                                    const ImageIndex &imageIndex) const
    {
        if (isEGLImageTarget())
        {
            return ImageSibling::isRenderable(context, binding, imageIndex);
        }
        return getFormat().info->renderbufferSupport(context->getClientVersion(),
                                                     context->getExtensions());
    }
    
    InitState Renderbuffer::initState(const gl::ImageIndex & /*imageIndex*/) const
    {
        if (isEGLImageTarget())
        {
            return sourceEGLImageInitState();
        }
    
        return mState.mInitState;
    }
    
    void Renderbuffer::setInitState(const gl::ImageIndex & /*imageIndex*/, InitState initState)
    {
        if (isEGLImageTarget())
        {
            setSourceEGLImageInitState(initState);
        }
        else
        {
            mState.mInitState = initState;
        }
    }
    
    rx::FramebufferAttachmentObjectImpl *Renderbuffer::getAttachmentImpl() const
    {
        return mImplementation.get();
    }
    
    }  // namespace gl