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kc3-lang/angle/src/libANGLE/renderer/TextureImpl_mock.h

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  • Author : Brandon Jones
    Date : 2018-09-19 11:09:51
    Hash : 4e6f2aea
    Message : Implement ANGLE_copy_texture_3d Extension Adds copyTexture3DANGLE and copySubTexture3DANGLE that adds copy operations on volumetric textures. Bug: angleproject:2762 Test: angle_end2end_tests Change-Id: I0076989c2b7ed69abfc73143c325065bdb06a360 Reviewed-on: https://chromium-review.googlesource.com/c/1207216 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/renderer/TextureImpl_mock.h
  • //
    // Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // TextureImpl_mock.h: Defines a mock of the TextureImpl class.
    
    #ifndef LIBANGLE_RENDERER_TEXTUREIMPLMOCK_H_
    #define LIBANGLE_RENDERER_TEXTUREIMPLMOCK_H_
    
    #include "gmock/gmock.h"
    
    #include "libANGLE/renderer/TextureImpl.h"
    
    namespace rx
    {
    
    class MockTextureImpl : public TextureImpl
    {
      public:
        MockTextureImpl() : TextureImpl(mMockState), mMockState(gl::TextureType::_2D) {}
        virtual ~MockTextureImpl() { destructor(); }
        MOCK_METHOD8(setImage,
                     gl::Error(const gl::Context *,
                               const gl::ImageIndex &,
                               GLenum,
                               const gl::Extents &,
                               GLenum,
                               GLenum,
                               const gl::PixelUnpackState &,
                               const uint8_t *));
        MOCK_METHOD8(setSubImage,
                     gl::Error(const gl::Context *,
                               const gl::ImageIndex &,
                               const gl::Box &,
                               GLenum,
                               GLenum,
                               const gl::PixelUnpackState &,
                               gl::Buffer *,
                               const uint8_t *));
        MOCK_METHOD7(setCompressedImage,
                     gl::Error(const gl::Context *,
                               const gl::ImageIndex &,
                               GLenum,
                               const gl::Extents &,
                               const gl::PixelUnpackState &,
                               size_t,
                               const uint8_t *));
        MOCK_METHOD7(setCompressedSubImage,
                     gl::Error(const gl::Context *,
                               const gl::ImageIndex &,
                               const gl::Box &,
                               GLenum,
                               const gl::PixelUnpackState &,
                               size_t,
                               const uint8_t *));
        MOCK_METHOD5(copyImage,
                     gl::Error(const gl::Context *,
                               const gl::ImageIndex &,
                               const gl::Rectangle &,
                               GLenum,
                               gl::Framebuffer *));
        MOCK_METHOD5(copySubImage,
                     gl::Error(const gl::Context *,
                               const gl::ImageIndex &,
                               const gl::Offset &,
                               const gl::Rectangle &,
                               gl::Framebuffer *));
        MOCK_METHOD9(copyTexture,
                     gl::Error(const gl::Context *,
                               const gl::ImageIndex &,
                               GLenum,
                               GLenum,
                               size_t,
                               bool,
                               bool,
                               bool,
                               const gl::Texture *));
        MOCK_METHOD9(copySubTexture,
                     gl::Error(const gl::Context *,
                               const gl::ImageIndex &,
                               const gl::Offset &,
                               size_t,
                               const gl::Box &,
                               bool,
                               bool,
                               bool,
                               const gl::Texture *));
        MOCK_METHOD2(copyCompressedTexture, gl::Error(const gl::Context *, const gl::Texture *source));
        MOCK_METHOD5(
            setStorage,
            gl::Error(const gl::Context *, gl::TextureType, size_t, GLenum, const gl::Extents &));
        MOCK_METHOD4(setImageExternal,
                     gl::Error(const gl::Context *,
                               gl::TextureType,
                               egl::Stream *,
                               const egl::Stream::GLTextureDescription &));
        MOCK_METHOD3(setEGLImageTarget, gl::Error(const gl::Context *, gl::TextureType, egl::Image *));
        MOCK_METHOD1(generateMipmap, gl::Error(const gl::Context *));
        MOCK_METHOD2(bindTexImage, gl::Error(const gl::Context *, egl::Surface *));
        MOCK_METHOD1(releaseTexImage, gl::Error(const gl::Context *));
    
        MOCK_METHOD4(getAttachmentRenderTarget,
                     gl::Error(const gl::Context *,
                               GLenum,
                               const gl::ImageIndex &,
                               FramebufferAttachmentRenderTarget **));
    
        MOCK_METHOD6(
            setStorageMultisample,
            gl::Error(const gl::Context *, gl::TextureType, GLsizei, GLint, const gl::Extents &, bool));
    
        MOCK_METHOD2(setBaseLevel, gl::Error(const gl::Context *, GLuint));
    
        MOCK_METHOD2(syncState, gl::Error(const gl::Context *, const gl::Texture::DirtyBits &));
    
        MOCK_METHOD0(destructor, void());
    
      protected:
        gl::TextureState mMockState;
    };
    
    }
    
    #endif // LIBANGLE_RENDERER_TEXTUREIMPLMOCK_H_