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  • Hash : 6dfdca83
    Author : Xinghua Cao
    Date : 2018-08-03T17:10:55

    ES31: support compute shader sampling on D3D backend
    
    BUG=angleproject:2756
    TEST=angle_end2end_tests.ComputeShaderTest.SamplingAndImageReadWrite/ES3_1_D3D11
    
    Change-Id: I8f112227c5703fcaafffbd2262e6a039f869c483
    Reviewed-on: https://chromium-review.googlesource.com/1161754
    Commit-Queue: Xinghua Cao <xinghua.cao@intel.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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