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  • Hash : 4b642a6d
    Author : Shahbaz Youssefi
    Date : 2019-09-04T16:47:33

    Desktop GLSL input + Vulkan GLSL output in shader_translator
    
    This is a sample program that can be used to compile a shader and
    inspect the intermediate tree or the output from the shader translator.
    This change adds support for the recently added desktop GLSL inputs as
    well as the ability to produce Vulkan GLSL output.
    
    Bug: angleproject:3453
    Change-Id: I1f378e8d84b74636d6a47ce1aaff5f1f55f5bbb3
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1784881
    Reviewed-by: Cody Northrop <cnorthrop@google.com>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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