Hash :
b16d105f
Author :
Date :
2024-10-03T10:25:32
Remove Desktop GL front-end support For Desktop GL applications, please use Zink! Bug: angleproject:370937467 Change-Id: Ie734634bb62a2e98c80e1b32d8b3d34624da3c04 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5905428 Reviewed-by: Geoff Lang <geofflang@chromium.org>
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#!/usr/bin/python3
# Copyright 2019 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
#
# gen_mtl_format_table.py:
# Code generation for Metal format map.
# NOTE: don't run this script directly. Run scripts/run_code_generation.py.
#
# Information on Simulator formats:
# According to https://developer.apple.com/documentation/metal/developing_metal_apps_that_run_in_simulator?language=objc,
# Metal sim does not support several formats. The format table explicitly avoids enabling format support
# for MTLPixelFormatR8Unorm_sRGB, MTLPixelFormatR8G8Unorm_sRGB,
# and packed 16 bit formats when building for a Simulator target.
import json
import math
import os
import pprint
import re
import sys
sys.path.append('..')
import angle_format as angle_format_utils
template_autogen_inl = """// GENERATED FILE - DO NOT EDIT.
// Generated by {script_name} using data from {data_source_name}
//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Metal Format table:
// Conversion from ANGLE format to Metal format.
#import <Metal/Metal.h>
#include <TargetConditionals.h>
#include "image_util/copyimage.h"
#include "image_util/generatemip.h"
#include "image_util/loadimage.h"
#include "libANGLE/renderer/Format.h"
#include "libANGLE/renderer/metal/DisplayMtl.h"
#include "libANGLE/renderer/metal/mtl_format_utils.h"
#include "libANGLE/renderer/metal/mtl_utils.h"
using namespace angle;
namespace rx
{{
namespace mtl
{{
angle::FormatID Format::MetalToAngleFormatID(MTLPixelFormat formatMtl)
{{
// Actual conversion
switch (formatMtl)
{{
{mtl_pixel_format_switch}
}}
}}
void Format::init(const DisplayMtl *display, angle::FormatID intendedFormatId_)
{{
this->intendedFormatId = intendedFormatId_;
#if TARGET_OS_OSX || TARGET_OS_MACCATALYST
id<MTLDevice> metalDevice = display->getMetalDevice();
#endif
// Actual conversion
switch (this->intendedFormatId)
{{
{angle_image_format_switch}
}}
}}
void VertexFormat::init(angle::FormatID angleFormatId, bool tightlyPacked)
{{
this->intendedFormatId = angleFormatId;
// Actual conversion
switch (this->intendedFormatId)
{{
{angle_vertex_format_switch}
}}
}}
void FormatTable::initNativeFormatCapsAutogen(const DisplayMtl *display)
{{
const angle::FeaturesMtl &featuresMtl = display->getFeatures();
// Skip auto resolve if either hasDepth/StencilAutoResolve or allowMultisampleStoreAndResolve
// feature are disabled.
bool supportDepthAutoResolve = featuresMtl.hasDepthAutoResolve.enabled &&
featuresMtl.allowMultisampleStoreAndResolve.enabled;
bool supportStencilAutoResolve = featuresMtl.hasStencilAutoResolve.enabled &&
featuresMtl.allowMultisampleStoreAndResolve.enabled;
bool supportDepthStencilAutoResolve = supportDepthAutoResolve && supportStencilAutoResolve;
// Source: https://developer.apple.com/metal/Metal-Feature-Set-Tables.pdf
{metal_format_caps}
}}
}} // namespace mtl
}} // namespace rx
"""
image_format_assign_template1 = """
this->metalFormat = {mtl_format};
this->actualFormatId = angle::FormatID::{actual_angle_format};{init_function}"""
image_format_assign_template2 = """
if ({fallback_condition})
{{
this->metalFormat = {mtl_format};
this->actualFormatId = angle::FormatID::{actual_angle_format};{init_function}
}}
else
{{
this->metalFormat = {mtl_format_fallback};
this->actualFormatId = angle::FormatID::{actual_angle_format_fallback};{init_function_fallback}
}}"""
#D16 is fully supported on Apple3+. However, on
#previous versions of Apple hardware, some operations can cause
#undefined behavior.
image_format_assign_template3 = """
if (mtl::SupportsIOSGPUFamily(metalDevice, 3))
{{
this->metalFormat = {mtl_format};
this->actualFormatId = angle::FormatID::{actual_angle_format};{init_function}
}}
else
{{
this->metalFormat = {mtl_format_fallback};
this->actualFormatId = angle::FormatID::{actual_angle_format_fallback};{init_function_fallback}
}}"""
case_image_format_template1 = """ case angle::FormatID::{angle_format}:
{image_format_assign}
break;
"""
case_image_format_template2 = """ case angle::FormatID::{angle_format}:
if (display->getFeatures().hasTextureSwizzle.enabled)
{{
{image_format_assign_swizzled}
this->swizzled = true;
this->swizzle = {mtl_swizzle};
}}
else
{{
{image_format_assign_default}
}}
break;
"""
case_image_mtl_to_angle_template = """ case {mtl_format}:
return angle::FormatID::{angle_format};
"""
case_vertex_format_template1 = """ case angle::FormatID::{angle_format}:
this->metalFormat = {mtl_format};
this->actualFormatId = angle::FormatID::{actual_angle_format};
this->vertexLoadFunction = {vertex_copy_function};
this->defaultAlpha = {default_alpha};{same_gl_type}
break;
"""
case_vertex_format_template2 = """ case angle::FormatID::{angle_format}:
if (tightlyPacked)
{{
this->metalFormat = {mtl_format_packed};
this->actualFormatId = angle::FormatID::{actual_angle_format_packed};
this->vertexLoadFunction = {vertex_copy_function_packed};
this->defaultAlpha = {default_alpha_packed};{same_gl_type_packed}
}}
else
{{
this->metalFormat = {mtl_format};
this->actualFormatId = angle::FormatID::{actual_angle_format};
this->vertexLoadFunction = {vertex_copy_function};
this->defaultAlpha = {default_alpha};{same_gl_type}
}}
break;
"""
def wrap_init_function(str):
return '' if str == 'nullptr' else f'this->initFunction = {str};'
def wrap_actual_same_gl_type(str):
return '' if str == 'true' else f'this->actualSameGLType = {str};'
# NOTE(hqle): This is a modified version of the get_vertex_copy_function() function in
# src/libANGLE/renderer/angle_format.py
# - Return value is a tuple {copy_function, default_alpha_value, have_same_gl_type}.
def get_vertex_copy_function_and_default_alpha(src_format, dst_format):
if dst_format == "NONE":
return "nullptr", 0, "false"
num_channel = len(angle_format_utils.get_channel_tokens(src_format))
if num_channel < 1 or num_channel > 4:
return "nullptr", 0, "false"
src_gl_type = angle_format_utils.get_format_gl_type(src_format)
dst_gl_type = angle_format_utils.get_format_gl_type(dst_format)
if src_gl_type == dst_gl_type:
if src_format.startswith('R10G10B10A2'):
return 'CopyNativeVertexData<GLuint, 1, 1, 0>', 0, "true"
if src_gl_type == None:
return 'nullptr', 0, "true"
dst_num_channel = len(angle_format_utils.get_channel_tokens(dst_format))
default_alpha = '1'
if num_channel == dst_num_channel or dst_num_channel < 4:
default_alpha = '0'
elif 'A16_FLOAT' in dst_format:
default_alpha = 'gl::Float16One'
elif 'A32_FLOAT' in dst_format:
default_alpha = 'gl::Float32One'
elif 'NORM' in dst_format:
default_alpha = 'std::numeric_limits<%s>::max()' % (src_gl_type)
return 'CopyNativeVertexData<%s, %d, %d, %s>' % (src_gl_type, num_channel, dst_num_channel,
default_alpha), default_alpha, "true"
if src_format.startswith('R10G10B10A2'):
assert 'FLOAT' in dst_format, ('get_vertex_copy_function: can only convert to float,' +
' not to ' + dst_format)
is_signed = 'true' if 'SINT' in src_format or 'SNORM' in src_format or 'SSCALED' in src_format else 'false'
is_normal = 'true' if 'NORM' in src_format else 'false'
return 'CopyXYZ10W2ToXYZWFloatVertexData<%s, %s, true, false>' % (is_signed,
is_normal), 0, "false"
return angle_format_utils.get_vertex_copy_function(src_format, dst_format), 0, "false"
# Generate format conversion switch case (generic case)
def gen_image_map_switch_case(angle_format, actual_angle_format_info, angle_to_mtl_map,
assign_gen_func):
if isinstance(actual_angle_format_info, dict):
default_actual_angle_format = actual_angle_format_info['default']
# Check if the format can be override with swizzle feature
if 'swizzle' in actual_angle_format_info:
swizzle_info = actual_angle_format_info['swizzle']
swizzle_channels = swizzle_info[0]
swizzled_actual_angle_format = swizzle_info[1]
swizzle_map = {
'R': 'GL_RED',
'G': 'GL_GREEN',
'B': 'GL_BLUE',
'A': 'GL_ALPHA',
'1': 'GL_ONE',
'0': 'GL_ZERO',
}
mtl_swizzle_make = '{{{r}, {g}, {b}, {a}}}'.format(
r=swizzle_map[swizzle_channels[0:1]],
g=swizzle_map[swizzle_channels[1:2]],
b=swizzle_map[swizzle_channels[2:3]],
a=swizzle_map[swizzle_channels[3:]])
return case_image_format_template2.format(
angle_format=angle_format,
image_format_assign_default=assign_gen_func(default_actual_angle_format,
angle_to_mtl_map),
image_format_assign_swizzled=assign_gen_func(swizzled_actual_angle_format,
angle_to_mtl_map),
mtl_swizzle=mtl_swizzle_make)
else:
# Only default case
return gen_image_map_switch_case(angle_format, default_actual_angle_format,
angle_to_mtl_map, assign_gen_func)
else:
# Default case
return case_image_format_template1.format(
angle_format=angle_format,
image_format_assign=assign_gen_func(actual_angle_format_info, angle_to_mtl_map))
# Generate format conversion switch case (simple case)
def gen_image_map_switch_simple_case(angle_format, actual_angle_format_info, angle_to_gl,
angle_to_mtl_map):
def gen_format_assign_code(actual_angle_format, angle_to_mtl_map):
return image_format_assign_template1.format(
actual_angle_format=actual_angle_format,
mtl_format=angle_to_mtl_map[actual_angle_format],
init_function=wrap_init_function(
angle_format_utils.get_internal_format_initializer(angle_to_gl[angle_format],
actual_angle_format)))
return gen_image_map_switch_case(angle_format, actual_angle_format_info, angle_to_mtl_map,
gen_format_assign_code)
# Generate format conversion switch case (Mac case)
def gen_image_map_switch_mac_case(angle_format, actual_angle_format_info, angle_to_gl,
angle_to_mtl_map, mac_fallbacks):
gl_format = angle_to_gl[angle_format]
def gen_format_assign_code(actual_angle_format, angle_to_mtl_map):
if actual_angle_format in mac_fallbacks:
# This format requires fallback when depth24Stencil8PixelFormatSupported flag is false.
# Fallback format:
actual_angle_format_fallback = mac_fallbacks[actual_angle_format]["format"]
fallback_condition = mac_fallbacks[actual_angle_format]["condition"]
# return if else block:
return image_format_assign_template2.format(
actual_angle_format=actual_angle_format,
mtl_format=angle_to_mtl_map[actual_angle_format],
init_function=wrap_init_function(
angle_format_utils.get_internal_format_initializer(
gl_format, actual_angle_format)),
actual_angle_format_fallback=actual_angle_format_fallback,
mtl_format_fallback=angle_to_mtl_map[actual_angle_format_fallback],
init_function_fallback=wrap_init_function(
angle_format_utils.get_internal_format_initializer(
gl_format, actual_angle_format_fallback)),
fallback_condition=fallback_condition)
else:
# return ordinary block:
return image_format_assign_template1.format(
actual_angle_format=actual_angle_format,
mtl_format=angle_to_mtl_map[actual_angle_format],
init_function=wrap_init_function(
angle_format_utils.get_internal_format_initializer(
gl_format, actual_angle_format)))
return gen_image_map_switch_case(angle_format, actual_angle_format_info, angle_to_mtl_map,
gen_format_assign_code)
# Generate format conversion switch case (ES 3.0 case)
def gen_image_map_switch_es3_case(angle_format, actual_angle_format_info, angle_to_gl,
angle_to_mtl_map, mac_fallbacks):
gl_format = angle_to_gl[angle_format]
def gen_format_assign_code(actual_angle_format, angle_to_mtl_map):
actual_angle_format_fallback = mac_fallbacks[actual_angle_format]
return image_format_assign_template2.format(
actual_angle_format=actual_angle_format,
mtl_format=angle_to_mtl_map[actual_angle_format],
init_function=wrap_init_function(
angle_format_utils.get_internal_format_initializer(gl_format,
actual_angle_format)),
actual_angle_format_fallback=actual_angle_format_fallback,
mtl_format_fallback=angle_to_mtl_map[actual_angle_format_fallback],
init_function_fallback=wrap_init_function(
angle_format_utils.get_internal_format_initializer(gl_format,
actual_angle_format_fallback)),
fallback_condition="display->supportsAppleGPUFamily(1)")
return gen_image_map_switch_case(angle_format, actual_angle_format_info, angle_to_mtl_map,
gen_format_assign_code)
# Generate format conversion switch case (ASTC LDR/HDR case)
def gen_image_map_switch_astc_case_iosmac(angle_format, angle_to_gl, angle_to_mtl_map):
gl_format = angle_to_gl[angle_format]
def gen_format_assign_code(actual_angle_format, angle_to_mtl_map):
return image_format_assign_template2.format(
actual_angle_format=actual_angle_format,
mtl_format=angle_to_mtl_map[actual_angle_format] + "HDR",
init_function=wrap_init_function(
angle_format_utils.get_internal_format_initializer(gl_format,
actual_angle_format)),
actual_angle_format_fallback=actual_angle_format,
mtl_format_fallback=angle_to_mtl_map[actual_angle_format] + "LDR",
init_function_fallback=wrap_init_function(
angle_format_utils.get_internal_format_initializer(gl_format,
actual_angle_format)),
fallback_condition="display->supportsAppleGPUFamily(6)")
return gen_image_map_switch_case(angle_format, angle_format, angle_to_mtl_map,
gen_format_assign_code)
def gen_image_map_switch_astc_case_tv_watchos(angle_format, angle_to_gl, angle_to_mtl_map):
gl_format = angle_to_gl[angle_format]
def gen_format_assign_code(actual_angle_format, angle_to_mtl_map):
return image_format_assign_template1.format(
actual_angle_format=actual_angle_format,
mtl_format=angle_to_mtl_map[actual_angle_format] + "LDR",
init_function=wrap_init_function(
angle_format_utils.get_internal_format_initializer(gl_format,
actual_angle_format)))
return gen_image_map_switch_case(angle_format, angle_format, angle_to_mtl_map,
gen_format_assign_code)
def gen_image_map_switch_string(image_table, angle_to_gl):
angle_override = image_table["override"]
mac_override = image_table["override_mac"]
mac_override_es3 = image_table["override_mac_es3"]
override_bc1 = image_table["override_bc1"]
ios_override = image_table["override_ios"]
mac_depth_fallbacks = image_table["depth_fallbacks_mac"]
angle_to_mtl = image_table["map"]
mac_specific_map = image_table["map_mac"].copy()
bc = image_table["map_bc"]
ios_specific_map = image_table["map_ios"]
astc_tpl_map = image_table["map_astc_tpl"]
sim_specific_map = image_table["map_sim"]
sim_override = image_table["override_sim"]
# mac_specific_map + angle_to_mtl:
mac_specific_map.update(bc)
mac_angle_to_mtl = mac_specific_map.copy()
mac_angle_to_mtl.update(angle_to_mtl)
# ios_specific_map + angle_to_mtl
ios_angle_to_mtl = ios_specific_map.copy()
ios_angle_to_mtl.update(angle_to_mtl)
# sim_specific_map + angle_to_mtl
sim_angle_to_mtl = sim_specific_map.copy()
sim_angle_to_mtl.update(angle_to_mtl)
switch_data = ''
def gen_image_map_switch_common_case(angle_format, actual_angle_format):
return gen_image_map_switch_simple_case(angle_format, actual_angle_format, angle_to_gl,
angle_to_mtl)
# Common case: universally-supported formats + universal overrides
for angle_format in sorted(angle_to_mtl.keys()):
switch_data += gen_image_map_switch_common_case(angle_format, angle_format)
for angle_format in sorted(angle_override.keys()):
switch_data += gen_image_map_switch_common_case(angle_format, angle_override[angle_format])
# Mac GPU case: macOS + Catalyst targets
switch_data += "#if TARGET_OS_OSX || TARGET_OS_MACCATALYST\n"
for angle_format in sorted(mac_specific_map.keys()):
switch_data += gen_image_map_switch_mac_case(angle_format, angle_format, angle_to_gl,
mac_angle_to_mtl, mac_depth_fallbacks)
for angle_format in sorted(mac_override.keys()):
switch_data += gen_image_map_switch_simple_case(angle_format, mac_override[angle_format],
angle_to_gl, mac_angle_to_mtl)
for angle_format in sorted(override_bc1.keys()):
switch_data += gen_image_map_switch_simple_case(angle_format, override_bc1[angle_format],
angle_to_gl, mac_angle_to_mtl)
switch_data += "#endif\n"
# Override missing ES 3.0 formats for older macOS SDK or Catalyst
switch_data += "#if (TARGET_OS_OSX && (__MAC_OS_X_VERSION_MAX_ALLOWED < 110000)) || \\\n"
switch_data += "TARGET_OS_MACCATALYST\n"
for angle_format in sorted(mac_override_es3.keys()):
switch_data += gen_image_map_switch_simple_case(angle_format,
mac_override_es3[angle_format],
angle_to_gl, mac_angle_to_mtl)
switch_data += "#endif\n"
switch_data += "#if TARGET_OS_SIMULATOR\n"
for angle_format in sorted(sim_specific_map.keys()):
switch_data += gen_image_map_switch_simple_case(angle_format, angle_format, angle_to_gl,
sim_specific_map)
for angle_format in sorted(sim_override.keys()):
switch_data += gen_image_map_switch_simple_case(angle_format, sim_override[angle_format],
angle_to_gl, sim_angle_to_mtl)
switch_data += "#if TARGET_OS_IOS || TARGET_OS_VISION\n"
for angle_format in sorted(astc_tpl_map.keys()):
switch_data += gen_image_map_switch_astc_case_iosmac(angle_format, angle_to_gl,
astc_tpl_map)
switch_data += "#elif TARGET_OS_TV ||TARGET_OS_WATCH\n"
for angle_format in sorted(astc_tpl_map.keys()):
switch_data += gen_image_map_switch_astc_case_tv_watchos(angle_format, angle_to_gl,
astc_tpl_map)
switch_data += "#endif // ASTC formats\n"
# BC formats
switch_data += "#if (TARGET_OS_IOS && __IPHONE_OS_VERSION_MAX_ALLOWED >= 160400) || \\\n"
switch_data += " (TARGET_OS_TV && __TV_OS_VERSION_MAX_ALLOWED >= 160400) || TARGET_OS_VISION\n"
for angle_format in sorted(bc.keys()):
switch_data += gen_image_map_switch_simple_case(angle_format, angle_format, angle_to_gl,
bc)
for angle_format in sorted(override_bc1.keys()):
switch_data += gen_image_map_switch_simple_case(angle_format, override_bc1[angle_format],
angle_to_gl, bc)
switch_data += "#endif // BC formats on iOS/tvOS/visionOS \n"
# iOS specific
switch_data += "#elif TARGET_OS_IPHONE && !TARGET_OS_MACCATALYST\n"
for angle_format in sorted(ios_specific_map.keys()):
switch_data += gen_image_map_switch_simple_case(angle_format, angle_format, angle_to_gl,
ios_specific_map)
for angle_format in sorted(ios_override.keys()):
switch_data += gen_image_map_switch_simple_case(angle_format, ios_override[angle_format],
angle_to_gl, ios_angle_to_mtl)
switch_data += "#if TARGET_OS_IOS || TARGET_OS_VISION\n"
for angle_format in sorted(astc_tpl_map.keys()):
switch_data += gen_image_map_switch_astc_case_iosmac(angle_format, angle_to_gl,
astc_tpl_map)
switch_data += "#elif TARGET_OS_TV ||TARGET_OS_WATCH\n"
for angle_format in sorted(astc_tpl_map.keys()):
switch_data += gen_image_map_switch_astc_case_tv_watchos(angle_format, angle_to_gl,
astc_tpl_map)
switch_data += "#endif // ASTC formats\n"
# BC formats
switch_data += "#if (TARGET_OS_IOS && __IPHONE_OS_VERSION_MAX_ALLOWED >= 160400) || \\\n"
switch_data += " (TARGET_OS_TV && __TV_OS_VERSION_MAX_ALLOWED >= 160400) || TARGET_OS_VISION\n"
for angle_format in sorted(bc.keys()):
switch_data += gen_image_map_switch_simple_case(angle_format, angle_format, angle_to_gl,
bc)
for angle_format in sorted(override_bc1.keys()):
switch_data += gen_image_map_switch_simple_case(angle_format, override_bc1[angle_format],
angle_to_gl, bc)
switch_data += "#endif // BC formats on iOS/tvOS/visionOS \n"
switch_data += "#endif // TARGET_OS_IPHONE\n"
# Try to support all iOS formats on newer macOS with Apple GPU.
switch_data += "#if (TARGET_OS_OSX && (__MAC_OS_X_VERSION_MAX_ALLOWED >= 110000))\n"
for angle_format in sorted(ios_specific_map.keys()):
# Do not re-emit depth-specific formats.
if (angle_format not in mac_depth_fallbacks.keys()):
if (angle_format in mac_override_es3.keys()):
# ETC/EAC or packed 16-bit
switch_data += gen_image_map_switch_es3_case(angle_format, angle_format,
angle_to_gl, ios_angle_to_mtl,
mac_override_es3)
else:
# ASTC sRGB or PVRTC1
switch_data += gen_image_map_switch_simple_case(angle_format, angle_format,
angle_to_gl, ios_specific_map)
# ASTC LDR or HDR
for angle_format in sorted(astc_tpl_map.keys()):
switch_data += gen_image_map_switch_astc_case_iosmac(angle_format, angle_to_gl,
astc_tpl_map)
switch_data += "#endif // TARGET_OS_OSX && (__MAC_OS_X_VERSION_MAX_ALLOWED >= 110000)) \n"
switch_data += " default:\n"
switch_data += " this->metalFormat = MTLPixelFormatInvalid;\n"
switch_data += " this->actualFormatId = angle::FormatID::NONE;"
return switch_data
def gen_image_mtl_to_angle_switch_string(image_table):
angle_to_mtl = image_table["map"]
bc_map = image_table["map_bc"]
mac_specific_map = image_table["map_mac"]
ios_specific_map = image_table["map_ios"]
astc_tpl_map = image_table["map_astc_tpl"]
switch_data = ''
# Common case
for angle_format in sorted(angle_to_mtl.keys()):
switch_data += case_image_mtl_to_angle_template.format(
mtl_format=angle_to_mtl[angle_format], angle_format=angle_format)
# BC formats
switch_data += "#if TARGET_OS_OSX || TARGET_OS_MACCATALYST ||\\\n"
switch_data += " (TARGET_OS_IOS && __IPHONE_OS_VERSION_MAX_ALLOWED >= 160400) ||\\\n"
switch_data += " (TARGET_OS_TV && __TV_OS_VERSION_MAX_ALLOWED >= 160400) || TARGET_OS_VISION\n"
for angle_format in sorted(bc_map.keys()):
switch_data += case_image_mtl_to_angle_template.format(
mtl_format=bc_map[angle_format], angle_format=angle_format)
switch_data += "#endif // BC formats\n"
# Mac specific
switch_data += "#if TARGET_OS_OSX || TARGET_OS_MACCATALYST\n"
for angle_format in sorted(mac_specific_map.keys()):
switch_data += case_image_mtl_to_angle_template.format(
mtl_format=mac_specific_map[angle_format], angle_format=angle_format)
switch_data += "#endif // TARGET_OS_OSX || TARGET_OS_MACCATALYST\n"
# iOS + macOS 11.0+ specific
switch_data += "#if TARGET_OS_IPHONE || (TARGET_OS_OSX && (__MAC_OS_X_VERSION_MAX_ALLOWED >= 110000))\n"
for angle_format in sorted(ios_specific_map.keys()):
# ETC1_R8G8B8_UNORM_BLOCK is a duplicated of ETC2_R8G8B8_UNORM_BLOCK
if angle_format == 'ETC1_R8G8B8_UNORM_BLOCK':
continue
# Do not re-emit formats that are in the general Mac table
if angle_format in mac_specific_map.keys():
continue
switch_data += case_image_mtl_to_angle_template.format(
mtl_format=ios_specific_map[angle_format], angle_format=angle_format)
for angle_format in sorted(astc_tpl_map.keys()):
switch_data += case_image_mtl_to_angle_template.format(
mtl_format=astc_tpl_map[angle_format] + "LDR", angle_format=angle_format)
switch_data += "#if TARGET_OS_IOS || TARGET_OS_OSX || TARGET_OS_VISION\n"
for angle_format in sorted(astc_tpl_map.keys()):
switch_data += case_image_mtl_to_angle_template.format(
mtl_format=astc_tpl_map[angle_format] + "HDR", angle_format=angle_format)
switch_data += "#endif // TARGET_OS_IOS || TARGET_OS_OSX || TARGET_OS_VISION\n"
switch_data += "#endif // TARGET_OS_IPHONE || mac 11.0+\n"
switch_data += " default:\n"
switch_data += " return angle::FormatID::NONE;\n"
return switch_data
def gen_vertex_map_switch_case(angle_fmt, actual_angle_fmt, angle_to_mtl_map, override_packed_map):
mtl_format = angle_to_mtl_map[actual_angle_fmt]
copy_function, default_alpha, same_gl_type = get_vertex_copy_function_and_default_alpha(
angle_fmt, actual_angle_fmt)
if actual_angle_fmt in override_packed_map:
# This format has an override when used in tightly packed buffer,
# Return if else block
angle_fmt_packed = override_packed_map[actual_angle_fmt]
mtl_format_packed = angle_to_mtl_map[angle_fmt_packed]
copy_function_packed, default_alpha_packed, same_gl_type_packed = get_vertex_copy_function_and_default_alpha(
angle_fmt, angle_fmt_packed)
return case_vertex_format_template2.format(
angle_format=angle_fmt,
mtl_format_packed=mtl_format_packed,
actual_angle_format_packed=angle_fmt_packed,
vertex_copy_function_packed=copy_function_packed,
default_alpha_packed=default_alpha_packed,
same_gl_type_packed=wrap_actual_same_gl_type(same_gl_type_packed),
mtl_format=mtl_format,
actual_angle_format=actual_angle_fmt,
vertex_copy_function=copy_function,
default_alpha=default_alpha,
same_gl_type=wrap_actual_same_gl_type(same_gl_type))
else:
# This format has no packed buffer's override, return ordinary block.
return case_vertex_format_template1.format(
angle_format=angle_fmt,
mtl_format=mtl_format,
actual_angle_format=actual_angle_fmt,
vertex_copy_function=copy_function,
default_alpha=default_alpha,
same_gl_type=wrap_actual_same_gl_type(same_gl_type))
def gen_vertex_map_switch_string(vertex_table):
angle_to_mtl = vertex_table["map"]
angle_override = vertex_table["override"]
override_packed = vertex_table["override_tightly_packed"]
switch_data = ''
for angle_fmt in sorted(angle_to_mtl.keys()):
switch_data += gen_vertex_map_switch_case(angle_fmt, angle_fmt, angle_to_mtl,
override_packed)
for angle_fmt in sorted(angle_override.keys()):
switch_data += gen_vertex_map_switch_case(angle_fmt, angle_override[angle_fmt],
angle_to_mtl, override_packed)
switch_data += " default:\n"
switch_data += " this->metalFormat = MTLVertexFormatInvalid;\n"
switch_data += " this->actualFormatId = angle::FormatID::NONE;\n"
switch_data += " this->vertexLoadFunction = nullptr;"
switch_data += " this->defaultAlpha = 0;"
switch_data += " this->actualSameGLType = false;"
return switch_data
def gen_mtl_format_caps_init_string(map_image):
caps = map_image['caps']
bc_caps = map_image['caps_bc']
mac_caps = map_image['caps_mac']
ios_platform_caps = map_image['caps_ios_platform']
ios_specific_caps = map_image['caps_ios_specific']
caps_init_str = ''
def cap_to_param(caps, key):
return '/** ' + key + '*/ ' + caps.get(key, 'false')
def caps_to_cpp(caps_table):
init_str = ''
for mtl_format in sorted(caps_table.keys()):
caps = caps_table[mtl_format]
filterable = cap_to_param(caps, 'filterable')
writable = cap_to_param(caps, 'writable')
colorRenderable = cap_to_param(caps, 'colorRenderable')
depthRenderable = cap_to_param(caps, 'depthRenderable')
blendable = cap_to_param(caps, 'blendable')
multisample = cap_to_param(caps, 'multisample')
resolve = cap_to_param(caps, 'resolve')
init_str += " setFormatCaps({0}, {1}, {2}, {3}, {4}, {5}, {6}, {7});\n\n".format(
mtl_format, filterable, writable, blendable, multisample, resolve, colorRenderable,
depthRenderable)
return init_str
caps_init_str += caps_to_cpp(caps)
caps_init_str += "#if TARGET_OS_OSX || TARGET_OS_MACCATALYST ||\\\n"
caps_init_str += " (TARGET_OS_IOS && __IPHONE_OS_VERSION_MAX_ALLOWED >= 160400) ||\\\n"
caps_init_str += " (TARGET_OS_TV && __TV_OS_VERSION_MAX_ALLOWED >= 160400) || TARGET_OS_VISION\n"
caps_init_str += caps_to_cpp(bc_caps)
caps_init_str += "#endif // BC formats\n"
caps_init_str += "#if TARGET_OS_OSX || TARGET_OS_MACCATALYST\n"
caps_init_str += caps_to_cpp(mac_caps)
caps_init_str += "#endif // TARGET_OS_OSX || TARGET_OS_MACCATALYST\n"
caps_init_str += "#if (TARGET_OS_IPHONE && !TARGET_OS_MACCATALYST) || \\\n"
caps_init_str += " (TARGET_OS_OSX && (__MAC_OS_X_VERSION_MAX_ALLOWED >= 110000))\n"
caps_init_str += caps_to_cpp(ios_platform_caps)
caps_init_str += "#if TARGET_OS_IOS || TARGET_OS_OSX || TARGET_OS_VISION\n"
caps_init_str += caps_to_cpp(ios_specific_caps)
caps_init_str += "#endif // TARGET_OS_IOS || mac 11.0+ || TARGET_OS_VISION\n"
caps_init_str += "#endif // TARGET_OS_IPHONE && !TARGET_OS_MACCATALYST || mac 11.0+ \n"
return caps_init_str
def main():
data_source_name = 'mtl_format_map.json'
# auto_script parameters.
if len(sys.argv) > 1:
inputs = ['../angle_format.py', '../angle_format_map.json', data_source_name]
outputs = ['mtl_format_table_autogen.mm']
if sys.argv[1] == 'inputs':
print(','.join(inputs))
elif sys.argv[1] == 'outputs':
print(','.join(outputs))
else:
print('Invalid script parameters')
return 1
return 0
angle_to_gl = angle_format_utils.load_inverse_table('../angle_format_map.json')
map_json = angle_format_utils.load_json(data_source_name)
map_image = map_json["image"]
map_vertex = map_json["vertex"]
image_switch_data = gen_image_map_switch_string(map_image, angle_to_gl)
image_mtl_to_angle_switch_data = gen_image_mtl_to_angle_switch_string(map_image)
vertex_switch_data = gen_vertex_map_switch_string(map_vertex)
caps_init_str = gen_mtl_format_caps_init_string(map_image)
output_cpp = template_autogen_inl.format(
script_name=os.path.basename(sys.argv[0]),
data_source_name=data_source_name,
angle_image_format_switch=image_switch_data,
mtl_pixel_format_switch=image_mtl_to_angle_switch_data,
angle_vertex_format_switch=vertex_switch_data,
metal_format_caps=caps_init_str)
with open('mtl_format_table_autogen.mm', 'wt') as out_file:
out_file.write(output_cpp)
out_file.close()
if __name__ == '__main__':
sys.exit(main())