Hash :
ea84f6ff
Author :
Date :
2017-09-20T13:20:30
Pass Context to Framebuffer11 dirty callback. This allows us to call StateManager11::invalidateRenderTarget from the Framebuffer11::signal function, which will then trigger state refresh on the next draw call. This requires passing Context through a few more Renderbuffer methods, and reorganizing the RenderTarget signalling so that it doesn't signal dirty in the destructor. Instead they are signaled as they are destroyed in the containing classes. BUG=angleproject:2151 Change-Id: I4cf575e4a01b48275ff78d75bc55b2d1fced591d Reviewed-on: https://chromium-review.googlesource.com/673139 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// RenderbufferImpl.h: Defines the abstract class gl::RenderbufferImpl
#ifndef LIBANGLE_RENDERER_RENDERBUFFERIMPL_H_
#define LIBANGLE_RENDERER_RENDERBUFFERIMPL_H_
#include "angle_gl.h"
#include "common/angleutils.h"
#include "libANGLE/Error.h"
#include "libANGLE/renderer/FramebufferAttachmentObjectImpl.h"
namespace egl
{
class Image;
}
namespace rx
{
class RenderbufferImpl : public FramebufferAttachmentObjectImpl
{
public:
RenderbufferImpl() {}
virtual ~RenderbufferImpl() {}
virtual gl::Error onDestroy(const gl::Context *context) { return gl::NoError(); }
virtual gl::Error setStorage(const gl::Context *context,
GLenum internalformat,
size_t width,
size_t height) = 0;
virtual gl::Error setStorageMultisample(const gl::Context *context,
size_t samples,
GLenum internalformat,
size_t width,
size_t height) = 0;
virtual gl::Error setStorageEGLImageTarget(const gl::Context *context, egl::Image *image) = 0;
};
}
#endif // LIBANGLE_RENDERER_RENDERBUFFERIMPL_H_