Hash :
91976352
Author :
Date :
2022-06-21T15:41:02
Use C++17 attributes instead of custom macros Bug: angleproject:6747 Change-Id: Iad6c7cd8a18d028e01da49b647c5d01af11e0522 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3718999 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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//
// Copyright 2022 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// EmulateAdvancedBlendEquations.h: Emulate advanced blend equations by implicitly reading back from
// the color attachment (as an input attachment) and apply the equation function based on a uniform.
//
#ifndef COMPILER_TRANSLATOR_TREEOPS_VULKAN_EMULATEADVANCEDBLENDEQUATIONS_H_
#define COMPILER_TRANSLATOR_TREEOPS_VULKAN_EMULATEADVANCEDBLENDEQUATIONS_H_
#include "common/angleutils.h"
namespace sh
{
class TCompiler;
class TIntermBlock;
class TSymbolTable;
class DriverUniform;
struct ShaderVariable;
class AdvancedBlendEquations;
// Declares the necessary input attachment (if not already for framebuffer fetch), loads from it and
// implements the specified advanced blend equation functions. A driver uniform is used to select
// which function to use at runtime.
[[nodiscard]] bool EmulateAdvancedBlendEquations(
TCompiler *compiler,
TIntermBlock *root,
TSymbolTable *symbolTable,
const DriverUniform *driverUniforms,
std::vector<ShaderVariable> *uniforms,
const AdvancedBlendEquations &advancedBlendEquations);
} // namespace sh
#endif // COMPILER_TRANSLATOR_TREEOPS_VULKAN_EMULATEADVANCEDBLENDEQUATIONS_H_