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kc3-lang/angle/src/libGLESv2/renderer/IndexDataManager.cpp

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  • Author : shannon.woods@transgaming.com
    Date : 2013-02-28 23:18:32
    Hash : 38e87885
    Message : Fixed a bug where a static buffer could sometimes be used if it had not had data written to it. TRAC #22665 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Geoff Lang git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1951 736b8ea6-26fd-11df-bfd4-992fa37f6226

  • src/libGLESv2/renderer/IndexDataManager.cpp
  • #include "precompiled.h"
    //
    // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // IndexDataManager.cpp: Defines the IndexDataManager, a class that
    // runs the Buffer translation process for index buffers.
    
    #include "libGLESv2/renderer/IndexDataManager.h"
    #include "libGLESv2/renderer/BufferStorage.h"
    
    #include "libGLESv2/Buffer.h"
    #include "libGLESv2/main.h"
    #include "libGLESv2/renderer/IndexBuffer.h"
    
    namespace rx
    {
    
    IndexDataManager::IndexDataManager(Renderer *renderer) : mRenderer(renderer)
    {
        mStreamingBufferShort = new StreamingIndexBufferInterface(mRenderer);
        if (!mStreamingBufferShort->reserveBufferSpace(INITIAL_INDEX_BUFFER_SIZE, GL_UNSIGNED_SHORT))
        {
            delete mStreamingBufferShort;
            mStreamingBufferShort = NULL;
        }
    
        mStreamingBufferInt = new StreamingIndexBufferInterface(mRenderer);
        if (!mStreamingBufferInt->reserveBufferSpace(INITIAL_INDEX_BUFFER_SIZE, GL_UNSIGNED_INT))
        {
            delete mStreamingBufferInt;
            mStreamingBufferInt = NULL;
        }
    
        if (!mStreamingBufferShort)
        {
            // Make sure both buffers are deleted.
            delete mStreamingBufferInt;
            mStreamingBufferInt = NULL;
    
            ERR("Failed to allocate the streaming index buffer(s).");
        }
    
        mCountingBuffer = NULL;
    }
    
    IndexDataManager::~IndexDataManager()
    {
        delete mStreamingBufferShort;
        delete mStreamingBufferInt;
        delete mCountingBuffer;
    }
    
    static unsigned int indexTypeSize(GLenum type)
    {
        switch (type)
        {
          case GL_UNSIGNED_INT:   return sizeof(GLuint);
          case GL_UNSIGNED_SHORT: return sizeof(GLushort);
          case GL_UNSIGNED_BYTE:  return sizeof(GLubyte);
          default: UNREACHABLE(); return sizeof(GLushort);
        }
    }
    
    static void convertIndices(GLenum type, const void *input, GLsizei count, void *output)
    {
        if (type == GL_UNSIGNED_BYTE)
        {
            const GLubyte *in = static_cast<const GLubyte*>(input);
            GLushort *out = static_cast<GLushort*>(output);
    
            for (GLsizei i = 0; i < count; i++)
            {
                out[i] = in[i];
            }
        }
        else if (type == GL_UNSIGNED_INT)
        {
            memcpy(output, input, count * sizeof(GLuint));
        }
        else if (type == GL_UNSIGNED_SHORT)
        {
            memcpy(output, input, count * sizeof(GLushort));
        }
        else UNREACHABLE();
    }
    
    template <class IndexType>
    static void computeRange(const IndexType *indices, GLsizei count, GLuint *minIndex, GLuint *maxIndex)
    {
        *minIndex = indices[0];
        *maxIndex = indices[0];
    
        for (GLsizei i = 0; i < count; i++)
        {
            if (*minIndex > indices[i]) *minIndex = indices[i];
            if (*maxIndex < indices[i]) *maxIndex = indices[i];
        }
    }
    
    static void computeRange(GLenum type, const GLvoid *indices, GLsizei count, GLuint *minIndex, GLuint *maxIndex)
    {
        if (type == GL_UNSIGNED_BYTE)
        {
            computeRange(static_cast<const GLubyte*>(indices), count, minIndex, maxIndex);
        }
        else if (type == GL_UNSIGNED_INT)
        {
            computeRange(static_cast<const GLuint*>(indices), count, minIndex, maxIndex);
        }
        else if (type == GL_UNSIGNED_SHORT)
        {
            computeRange(static_cast<const GLushort*>(indices), count, minIndex, maxIndex);
        }
        else UNREACHABLE();
    }
    
    GLenum IndexDataManager::prepareIndexData(GLenum type, GLsizei count, gl::Buffer *buffer, const GLvoid *indices, TranslatedIndexData *translated)
    {
        if (!mStreamingBufferShort)
        {
            return GL_OUT_OF_MEMORY;
        }
    
        GLenum destinationIndexType = (type == GL_UNSIGNED_INT) ? GL_UNSIGNED_INT : GL_UNSIGNED_SHORT;
        intptr_t offset = reinterpret_cast<intptr_t>(indices);
        bool alignedOffset = false;
    
        BufferStorage *storage = NULL;
    
        if (buffer != NULL)
        {
            storage = buffer->getStorage();
    
            switch (type)
            {
              case GL_UNSIGNED_BYTE:  alignedOffset = (offset % sizeof(GLubyte) == 0);  break;
              case GL_UNSIGNED_SHORT: alignedOffset = (offset % sizeof(GLushort) == 0); break;
              case GL_UNSIGNED_INT:   alignedOffset = (offset % sizeof(GLuint) == 0);   break;
              default: UNREACHABLE(); alignedOffset = false;
            }
    
            if (indexTypeSize(type) * count + offset > storage->getSize())
            {
                return GL_INVALID_OPERATION;
            }
    
            indices = static_cast<const GLubyte*>(storage->getData()) + offset;
        }
    
        StreamingIndexBufferInterface *streamingBuffer = (type == GL_UNSIGNED_INT) ? mStreamingBufferInt : mStreamingBufferShort;
    
        StaticIndexBufferInterface *staticBuffer = buffer ? buffer->getStaticIndexBuffer() : NULL;
        IndexBufferInterface *indexBuffer = streamingBuffer;
        bool directStorage = alignedOffset && storage && storage->supportsDirectBinding() &&
                             destinationIndexType == type;
        UINT streamOffset = 0;
    
        if (directStorage)
        {
            indexBuffer = streamingBuffer;
            streamOffset = offset;
            storage->markBufferUsage();
            computeRange(type, indices, count, &translated->minIndex, &translated->maxIndex);
        }
        else if (staticBuffer && staticBuffer->getBufferSize() != 0 && staticBuffer->getIndexType() == type && alignedOffset)
        {
            indexBuffer = staticBuffer;
            streamOffset = staticBuffer->lookupRange(offset, count, &translated->minIndex, &translated->maxIndex);
    
            if (streamOffset == -1)
            {
                streamOffset = (offset / indexTypeSize(type)) * indexTypeSize(destinationIndexType);
                computeRange(type, indices, count, &translated->minIndex, &translated->maxIndex);
                staticBuffer->addRange(offset, count, translated->minIndex, translated->maxIndex, streamOffset);
            }
        }
        else
        {
            int convertCount = count;
    
            if (staticBuffer)
            {
                if (staticBuffer->getBufferSize() == 0 && alignedOffset)
                {
                    indexBuffer = staticBuffer;
                    convertCount = storage->getSize() / indexTypeSize(type);
                }
                else
                {
                    buffer->invalidateStaticData();
                    staticBuffer = NULL;
                }
            }
    
            if (!indexBuffer)
            {
                ERR("No valid index buffer.");
                return GL_INVALID_OPERATION;
            }
    
            unsigned int bufferSizeRequired = convertCount * indexTypeSize(destinationIndexType);
            indexBuffer->reserveBufferSpace(bufferSizeRequired, type);
    
            void* output = NULL;
            streamOffset = indexBuffer->mapBuffer(bufferSizeRequired, &output);
            if (streamOffset == -1 || output == NULL)
            {
                ERR("Failed to map index buffer.");
                return GL_OUT_OF_MEMORY;
            }
    
            convertIndices(type, staticBuffer ? storage->getData() : indices, convertCount, output);
    
            if (!indexBuffer->unmapBuffer())
            {
                ERR("Failed to unmap index buffer.");
                return GL_OUT_OF_MEMORY;
            }
    
            computeRange(type, indices, count, &translated->minIndex, &translated->maxIndex);
    
            if (staticBuffer)
            {
                streamOffset = (offset / indexTypeSize(type)) * indexTypeSize(destinationIndexType);
                staticBuffer->addRange(offset, count, translated->minIndex, translated->maxIndex, streamOffset);
            }
        }
    
        translated->storage = directStorage ? storage : NULL;
        translated->indexBuffer = indexBuffer->getIndexBuffer();
        translated->serial = directStorage ? storage->getSerial() : indexBuffer->getSerial();
        translated->startIndex = streamOffset / indexTypeSize(destinationIndexType);
        translated->startOffset = streamOffset;
    
        if (buffer)
        {
            buffer->promoteStaticUsage(count * indexTypeSize(type));
        }
    
        return GL_NO_ERROR;
    }
    
    StaticIndexBufferInterface *IndexDataManager::getCountingIndices(GLsizei count)
    {
        if (count <= 65536)   // 16-bit indices
        {
            const unsigned int spaceNeeded = count * sizeof(unsigned short);
    
            if (!mCountingBuffer || mCountingBuffer->getBufferSize() < spaceNeeded)
            {
                delete mCountingBuffer;
                mCountingBuffer = new StaticIndexBufferInterface(mRenderer);
                mCountingBuffer->reserveBufferSpace(spaceNeeded, GL_UNSIGNED_SHORT);
    
                void* mappedMemory = NULL;
                if (mCountingBuffer->mapBuffer(spaceNeeded, &mappedMemory) == -1 || mappedMemory == NULL)
                {
                    ERR("Failed to map counting buffer.");
                    return NULL;
                }
    
                unsigned short *data = reinterpret_cast<unsigned short*>(mappedMemory);
                for(int i = 0; i < count; i++)
                {
                    data[i] = i;
                }
    
                if (!mCountingBuffer->unmapBuffer())
                {
                    ERR("Failed to unmap counting buffer.");
                    return NULL;
                }
            }
        }
        else if (mStreamingBufferInt)   // 32-bit indices supported
        {
            const unsigned int spaceNeeded = count * sizeof(unsigned int);
    
            if (!mCountingBuffer || mCountingBuffer->getBufferSize() < spaceNeeded)
            {
                delete mCountingBuffer;
                mCountingBuffer = new StaticIndexBufferInterface(mRenderer);
                mCountingBuffer->reserveBufferSpace(spaceNeeded, GL_UNSIGNED_INT);
    
                void* mappedMemory = NULL;
                if (mCountingBuffer->mapBuffer(spaceNeeded, &mappedMemory) == -1 || mappedMemory == NULL)
                {
                    ERR("Failed to map counting buffer.");
                    return NULL;
                }
    
                unsigned int *data = reinterpret_cast<unsigned int*>(mappedMemory);
                for(int i = 0; i < count; i++)
                {
                    data[i] = i;
                }
    
                if (!mCountingBuffer->unmapBuffer())
                {
                    ERR("Failed to unmap counting buffer.");
                    return NULL;
                }
            }
        }
        else
        {
            return NULL;
        }
    
        return mCountingBuffer;
    }
    
    }