Branch :
//
// Copyright(c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// entry_points_gles_2_0_ext.cpp : Implements the GLES 2.0 extension entry points.
#include "libGLESv2/entry_points_gles_2_0_ext.h"
#include "libGLESv2/global_state.h"
#include "libANGLE/Buffer.h"
#include "libANGLE/Context.h"
#include "libANGLE/Error.h"
#include "libANGLE/ErrorStrings.h"
#include "libANGLE/Fence.h"
#include "libANGLE/Framebuffer.h"
#include "libANGLE/Query.h"
#include "libANGLE/Shader.h"
#include "libANGLE/Thread.h"
#include "libANGLE/VertexArray.h"
#include "libANGLE/queryconversions.h"
#include "libANGLE/queryutils.h"
#include "libANGLE/validationES.h"
#include "libANGLE/validationES2.h"
#include "libANGLE/validationES3.h"
#include "libANGLE/validationES31.h"
#include "common/debug.h"
#include "common/utilities.h"
namespace gl
{
namespace
{
void SetRobustLengthParam(GLsizei *length, GLsizei value)
{
if (length)
{
*length = value;
}
}
} // anonymous namespace
ANGLE_EXPORT void GL_APIENTRY BindUniformLocationCHROMIUM(GLuint program,
GLint location,
const GLchar *name)
{
EVENT("(GLuint program = %u, GLint location = %d, const GLchar *name = 0x%0.8p)", program,
location, name);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateBindUniformLocationCHROMIUM(context, program, location, name))
{
return;
}
context->bindUniformLocation(program, location, name);
}
}
ANGLE_EXPORT void GL_APIENTRY CoverageModulationCHROMIUM(GLenum components)
{
EVENT("(GLenum components = %u)", components);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateCoverageModulationCHROMIUM(context, components))
{
return;
}
context->setCoverageModulation(components);
}
}
// CHROMIUM_path_rendering
ANGLE_EXPORT void GL_APIENTRY MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat *matrix)
{
EVENT("(GLenum matrixMode = %u)", matrixMode);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateMatrixLoadfCHROMIUM(context, matrixMode, matrix))
{
return;
}
context->loadPathRenderingMatrix(matrixMode, matrix);
}
}
ANGLE_EXPORT void GL_APIENTRY MatrixLoadIdentityCHROMIUM(GLenum matrixMode)
{
EVENT("(GLenum matrixMode = %u)", matrixMode);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateMatrixLoadIdentityCHROMIUM(context, matrixMode))
{
return;
}
context->loadPathRenderingIdentityMatrix(matrixMode);
}
}
ANGLE_EXPORT GLuint GL_APIENTRY GenPathsCHROMIUM(GLsizei range)
{
EVENT("(GLsizei range = %d)", range);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateGenPathsCHROMIUM(context, range))
{
return 0;
}
return context->createPaths(range);
}
return 0;
}
ANGLE_EXPORT void GL_APIENTRY DeletePathsCHROMIUM(GLuint first, GLsizei range)
{
EVENT("(GLuint first = %u, GLsizei range = %d)", first, range);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateDeletePathsCHROMIUM(context, first, range))
{
return;
}
context->deletePaths(first, range);
}
}
ANGLE_EXPORT GLboolean GL_APIENTRY IsPathCHROMIUM(GLuint path)
{
EVENT("(GLuint path = %u)", path);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateIsPathCHROMIUM(context))
{
return GL_FALSE;
}
return context->hasPathData(path);
}
return GL_FALSE;
}
ANGLE_EXPORT void GL_APIENTRY PathCommandsCHROMIUM(GLuint path,
GLsizei numCommands,
const GLubyte *commands,
GLsizei numCoords,
GLenum coordType,
const void *coords)
{
EVENT(
"(GLuint path = %u, GLsizei numCommands = %d, commands = %p, "
"GLsizei numCoords = %d, GLenum coordType = %u, void* coords = %p)",
path, numCommands, commands, numCoords, coordType, coords);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidatePathCommandsCHROMIUM(context, path, numCommands, commands, numCoords,
coordType, coords))
{
return;
}
context->setPathCommands(path, numCommands, commands, numCoords, coordType, coords);
}
}
ANGLE_EXPORT void GL_APIENTRY PathParameterfCHROMIUM(GLuint path, GLenum pname, GLfloat value)
{
EVENT("(GLuint path = %u, GLenum pname = %u, GLfloat value = %f)", path, pname, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidatePathParameterfCHROMIUM(context, path, pname, value))
{
return;
}
context->pathParameterf(path, pname, value);
}
}
ANGLE_EXPORT void GL_APIENTRY PathParameteriCHROMIUM(GLuint path, GLenum pname, GLint value)
{
EVENT("(GLuint path = %u, GLenum pname = %u, GLint value = %d)", path, pname, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidatePathParameteriCHROMIUM(context, path, pname, value))
{
return;
}
context->pathParameteri(path, pname, value);
}
}
ANGLE_EXPORT void GL_APIENTRY GetPathParameterfvCHROMIUM(GLuint path, GLenum pname, GLfloat *value)
{
EVENT("(GLuint path = %u, GLenum pname = %u, GLfloat *value = %p)", path, pname, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateGetPathParameterfvCHROMIUM(context, path, pname, value))
{
return;
}
context->getPathParameterfv(path, pname, value);
}
}
ANGLE_EXPORT void GL_APIENTRY GetPathParameterivCHROMIUM(GLuint path, GLenum pname, GLint *value)
{
EVENT("(GLuint path = %u, GLenum pname = %u, GLint *value = %p)", path, pname, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateGetPathParameterivCHROMIUM(context, path, pname, value))
{
return;
}
context->getPathParameteriv(path, pname, value);
}
}
ANGLE_EXPORT void GL_APIENTRY PathStencilFuncCHROMIUM(GLenum func, GLint ref, GLuint mask)
{
EVENT("(GLenum func = %u, GLint ref = %d, GLuint mask = %u)", func, ref, mask);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidatePathStencilFuncCHROMIUM(context, func, ref, mask))
{
return;
}
context->setPathStencilFunc(func, ref, mask);
}
}
ANGLE_EXPORT void GL_APIENTRY StencilFillPathCHROMIUM(GLuint path, GLenum fillMode, GLuint mask)
{
EVENT("(GLuint path = %u, GLenum fillMode = %u, GLuint mask = %u)", path, fillMode, mask);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateStencilFillPathCHROMIUM(context, path, fillMode, mask))
{
return;
}
context->stencilFillPath(path, fillMode, mask);
}
}
ANGLE_EXPORT void GL_APIENTRY StencilStrokePathCHROMIUM(GLuint path, GLint reference, GLuint mask)
{
EVENT("(GLuint path = %u, GLint ference = %d, GLuint mask = %u)", path, reference, mask);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateStencilStrokePathCHROMIUM(context, path, reference, mask))
{
return;
}
context->stencilStrokePath(path, reference, mask);
}
}
ANGLE_EXPORT void GL_APIENTRY CoverFillPathCHROMIUM(GLuint path, GLenum coverMode)
{
EVENT("(GLuint path = %u, GLenum coverMode = %u)", path, coverMode);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateCoverPathCHROMIUM(context, path, coverMode))
{
return;
}
context->coverFillPath(path, coverMode);
}
}
ANGLE_EXPORT void GL_APIENTRY CoverStrokePathCHROMIUM(GLuint path, GLenum coverMode)
{
EVENT("(GLuint path = %u, GLenum coverMode = %u)", path, coverMode);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateCoverPathCHROMIUM(context, path, coverMode))
{
return;
}
context->coverStrokePath(path, coverMode);
}
}
ANGLE_EXPORT void GL_APIENTRY StencilThenCoverFillPathCHROMIUM(GLuint path,
GLenum fillMode,
GLuint mask,
GLenum coverMode)
{
EVENT("(GLuint path = %u, GLenum fillMode = %u, GLuint mask = %u, GLenum coverMode = %u)", path,
fillMode, mask, coverMode);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateStencilThenCoverFillPathCHROMIUM(context, path, fillMode, mask, coverMode))
{
return;
}
context->stencilThenCoverFillPath(path, fillMode, mask, coverMode);
}
}
ANGLE_EXPORT void GL_APIENTRY StencilThenCoverStrokePathCHROMIUM(GLuint path,
GLint reference,
GLuint mask,
GLenum coverMode)
{
EVENT("(GLuint path = %u, GLint reference = %d, GLuint mask = %u, GLenum coverMode = %u)", path,
reference, mask, coverMode);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateStencilThenCoverStrokePathCHROMIUM(context, path, reference, mask, coverMode))
{
return;
}
context->stencilThenCoverStrokePath(path, reference, mask, coverMode);
}
}
ANGLE_EXPORT void GL_APIENTRY CoverFillPathInstancedCHROMIUM(GLsizei numPaths,
GLenum pathNameType,
const void *paths,
GLuint pathBase,
GLenum coverMode,
GLenum transformType,
const GLfloat *transformValues)
{
EVENT(
"(GLsizei numPaths = %d, GLenum pathNameType = %u, const void *paths = %p "
"GLuint pathBase = %u, GLenum coverMode = %u, GLenum transformType = %u "
"const GLfloat *transformValues = %p)",
numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateCoverFillPathInstancedCHROMIUM(
context, numPaths, pathNameType, paths, pathBase,
coverMode, transformType, transformValues))
{
return;
}
context->coverFillPathInstanced(numPaths, pathNameType, paths, pathBase, coverMode,
transformType, transformValues);
}
}
ANGLE_EXPORT void GL_APIENTRY CoverStrokePathInstancedCHROMIUM(GLsizei numPaths,
GLenum pathNameType,
const void *paths,
GLuint pathBase,
GLenum coverMode,
GLenum transformType,
const GLfloat *transformValues)
{
EVENT(
"(GLsizei numPaths = %d, GLenum pathNameType = %u, const void *paths = %p "
"GLuint pathBase = %u, GLenum coverMode = %u, GLenum transformType = %u "
"const GLfloat *transformValues = %p)",
numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateCoverStrokePathInstancedCHROMIUM(
context, numPaths, pathNameType, paths, pathBase,
coverMode, transformType, transformValues))
{
return;
}
context->coverStrokePathInstanced(numPaths, pathNameType, paths, pathBase, coverMode,
transformType, transformValues);
}
}
ANGLE_EXPORT void GL_APIENTRY StencilStrokePathInstancedCHROMIUM(GLsizei numPaths,
GLenum pathNameType,
const void *paths,
GLuint pathBase,
GLint reference,
GLuint mask,
GLenum transformType,
const GLfloat *transformValues)
{
EVENT(
"(GLsizei numPaths = %u, GLenum pathNameType = %u, const void *paths = %p "
"GLuint pathBase = %u, GLint reference = %d GLuint mask = %u GLenum transformType = %u "
"const GLfloat *transformValues = %p)",
numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateStencilStrokePathInstancedCHROMIUM(
context, numPaths, pathNameType, paths, pathBase,
reference, mask, transformType, transformValues))
{
return;
}
context->stencilStrokePathInstanced(numPaths, pathNameType, paths, pathBase, reference,
mask, transformType, transformValues);
}
}
ANGLE_EXPORT void GL_APIENTRY StencilFillPathInstancedCHROMIUM(GLsizei numPaths,
GLenum pathNameType,
const void *paths,
GLuint pathBase,
GLenum fillMode,
GLuint mask,
GLenum transformType,
const GLfloat *transformValues)
{
EVENT(
"(GLsizei numPaths = %u, GLenum pathNameType = %u const void *paths = %p "
"GLuint pathBase = %u, GLenum fillMode = %u, GLuint mask = %u, GLenum transformType = %u "
"const GLfloat *transformValues = %p)",
numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateStencilFillPathInstancedCHROMIUM(
context, numPaths, pathNameType, paths, pathBase,
fillMode, mask, transformType, transformValues))
{
return;
}
context->stencilFillPathInstanced(numPaths, pathNameType, paths, pathBase, fillMode, mask,
transformType, transformValues);
}
}
ANGLE_EXPORT void GL_APIENTRY
StencilThenCoverFillPathInstancedCHROMIUM(GLsizei numPaths,
GLenum pathNameType,
const void *paths,
GLuint pathBase,
GLenum fillMode,
GLuint mask,
GLenum coverMode,
GLenum transformType,
const GLfloat *transformValues)
{
EVENT(
"(GLsizei numPaths = %u, GLenum pathNameType = %u const void *paths = %p "
"GLuint pathBase = %u, GLenum coverMode = %u, GLuint mask = %u, GLenum transformType = %u "
"const GLfloat *transformValues = %p)",
numPaths, pathNameType, paths, pathBase, coverMode, mask, transformType, transformValues);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateStencilThenCoverFillPathInstancedCHROMIUM(
context, numPaths, pathNameType, paths, pathBase, fillMode, mask, coverMode,
transformType, transformValues))
{
return;
}
context->stencilThenCoverFillPathInstanced(numPaths, pathNameType, paths, pathBase,
fillMode, mask, coverMode, transformType,
transformValues);
}
}
ANGLE_EXPORT void GL_APIENTRY
StencilThenCoverStrokePathInstancedCHROMIUM(GLsizei numPaths,
GLenum pathNameType,
const void *paths,
GLuint pathBase,
GLint reference,
GLuint mask,
GLenum coverMode,
GLenum transformType,
const GLfloat *transformValues)
{
EVENT(
"(GLsizei numPaths = %u, GLenum pathNameType = %u, const void *paths = %p "
"GLuint pathBase = %u GLenum coverMode = %u GLint reference = %d GLuint mask = %u GLenum "
"transformType = %u "
"const GLfloat *transformValues = %p)",
numPaths, pathNameType, paths, pathBase, coverMode, reference, mask, transformType,
transformValues);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateStencilThenCoverStrokePathInstancedCHROMIUM(
context, numPaths, pathNameType, paths, pathBase, reference, mask, coverMode,
transformType, transformValues))
{
return;
}
context->stencilThenCoverStrokePathInstanced(numPaths, pathNameType, paths, pathBase,
reference, mask, coverMode, transformType,
transformValues);
}
}
ANGLE_EXPORT void GL_APIENTRY BindFragmentInputLocationCHROMIUM(GLuint program,
GLint location,
const GLchar *name)
{
EVENT("(GLuint program = %u, GLint location = %d, const GLchar *name = %p)", program, location,
name);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateBindFragmentInputLocationCHROMIUM(context, program, location, name))
{
return;
}
context->bindFragmentInputLocation(program, location, name);
}
}
ANGLE_EXPORT void GL_APIENTRY ProgramPathFragmentInputGenCHROMIUM(GLuint program,
GLint location,
GLenum genMode,
GLint components,
const GLfloat *coeffs)
{
EVENT(
"(GLuint program = %u, GLint location %d, GLenum genMode = %u, GLint components = %d, "
"const GLfloat * coeffs = %p)",
program, location, genMode, components, coeffs);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateProgramPathFragmentInputGenCHROMIUM(context, program, location, genMode,
components, coeffs))
{
return;
}
context->programPathFragmentInputGen(program, location, genMode, components, coeffs);
}
}
ANGLE_EXPORT void GL_APIENTRY CopyTextureCHROMIUM(GLuint sourceId,
GLint sourceLevel,
GLenum destTarget,
GLuint destId,
GLint destLevel,
GLint internalFormat,
GLenum destType,
GLboolean unpackFlipY,
GLboolean unpackPremultiplyAlpha,
GLboolean unpackUnmultiplyAlpha)
{
EVENT(
"(GLuint sourceId = %u, GLint sourceLevel = %d, GLenum destTarget = 0x%X, GLuint destId = "
"%u, GLint destLevel = %d, GLint internalFormat = 0x%X, GLenum destType = "
"0x%X, GLboolean unpackFlipY = %u, GLboolean unpackPremultiplyAlpha = %u, GLboolean "
"unpackUnmultiplyAlpha = %u)",
sourceId, sourceLevel, destTarget, destId, destLevel, internalFormat, destType, unpackFlipY,
unpackPremultiplyAlpha, unpackUnmultiplyAlpha);
Context *context = GetValidGlobalContext();
if (context)
{
TextureTarget destTargetPacked = FromGLenum<TextureTarget>(destTarget);
if (!context->skipValidation() &&
!ValidateCopyTextureCHROMIUM(context, sourceId, sourceLevel, destTargetPacked, destId,
destLevel, internalFormat, destType, unpackFlipY,
unpackPremultiplyAlpha, unpackUnmultiplyAlpha))
{
return;
}
context->copyTexture(sourceId, sourceLevel, destTargetPacked, destId, destLevel,
internalFormat, destType, unpackFlipY, unpackPremultiplyAlpha,
unpackUnmultiplyAlpha);
}
}
ANGLE_EXPORT void GL_APIENTRY CopySubTextureCHROMIUM(GLuint sourceId,
GLint sourceLevel,
GLenum destTarget,
GLuint destId,
GLint destLevel,
GLint xoffset,
GLint yoffset,
GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLboolean unpackFlipY,
GLboolean unpackPremultiplyAlpha,
GLboolean unpackUnmultiplyAlpha)
{
EVENT(
"(GLuint sourceId = %u, GLint sourceLevel = %d, GLenum destTarget = 0x%X, GLuint destId = "
"%u, GLint destLevel = %d, GLint xoffset = "
"%d, GLint yoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = "
"%d, GLboolean unpackPremultiplyAlpha = %u, GLboolean unpackUnmultiplyAlpha = %u)",
sourceId, sourceLevel, destTarget, destId, destLevel, xoffset, yoffset, x, y, width, height,
unpackFlipY, unpackPremultiplyAlpha, unpackUnmultiplyAlpha);
Context *context = GetValidGlobalContext();
if (context)
{
TextureTarget destTargetPacked = FromGLenum<TextureTarget>(destTarget);
if (!context->skipValidation() &&
!ValidateCopySubTextureCHROMIUM(context, sourceId, sourceLevel, destTargetPacked,
destId, destLevel, xoffset, yoffset, x, y, width,
height, unpackFlipY, unpackPremultiplyAlpha,
unpackUnmultiplyAlpha))
{
return;
}
context->copySubTexture(sourceId, sourceLevel, destTargetPacked, destId, destLevel, xoffset,
yoffset, x, y, width, height, unpackFlipY, unpackPremultiplyAlpha,
unpackUnmultiplyAlpha);
}
}
ANGLE_EXPORT void GL_APIENTRY CompressedCopyTextureCHROMIUM(GLuint sourceId, GLuint destId)
{
EVENT("(GLuint sourceId = %u, GLuint destId = %u)", sourceId, destId);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateCompressedCopyTextureCHROMIUM(context, sourceId, destId))
{
return;
}
context->compressedCopyTexture(sourceId, destId);
}
}
ANGLE_EXPORT void GL_APIENTRY RequestExtensionANGLE(const GLchar *name)
{
EVENT("(const GLchar *name = %p)", name);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateRequestExtensionANGLE(context, name))
{
return;
}
context->requestExtension(name);
}
}
ANGLE_EXPORT void GL_APIENTRY GetBooleanvRobustANGLE(GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLboolean *params)
{
EVENT(
"(GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLboolean* params "
"= 0x%0.8p)",
pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLenum nativeType;
unsigned int numParams = 0;
if (!ValidateRobustStateQuery(context, pname, bufSize, &nativeType, &numParams))
{
return;
}
context->getBooleanv(pname, params);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY GetBufferParameterivRobustANGLE(GLenum target,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params)
{
EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname,
params);
Context *context = GetValidGlobalContext();
if (context)
{
BufferBinding targetPacked = FromGLenum<BufferBinding>(target);
GLsizei numParams = 0;
if (!ValidateGetBufferParameterivRobustANGLE(context, targetPacked, pname, bufSize,
&numParams, params))
{
return;
}
Buffer *buffer = context->getGLState().getTargetBuffer(targetPacked);
QueryBufferParameteriv(buffer, pname, params);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY GetFloatvRobustANGLE(GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLfloat *params)
{
EVENT(
"(GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLfloat* params = "
"0x%0.8p)",
pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLenum nativeType;
unsigned int numParams = 0;
if (!ValidateRobustStateQuery(context, pname, bufSize, &nativeType, &numParams))
{
return;
}
context->getFloatv(pname, params);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY GetFramebufferAttachmentParameterivRobustANGLE(GLenum target,
GLenum attachment,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params)
{
EVENT(
"(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = "
"%d, GLsizei* length = 0x%0.8p, GLint* params = 0x%0.8p)",
target, attachment, pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei numParams = 0;
if (!ValidateGetFramebufferAttachmentParameterivRobustANGLE(context, target, attachment,
pname, bufSize, &numParams))
{
return;
}
const Framebuffer *framebuffer = context->getGLState().getTargetFramebuffer(target);
QueryFramebufferAttachmentParameteriv(context, framebuffer, attachment, pname, params);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY GetIntegervRobustANGLE(GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *data)
{
EVENT(
"(GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLint* params = "
"0x%0.8p)",
pname, bufSize, length, data);
Context *context = GetValidGlobalContext();
if (context)
{
GLenum nativeType;
unsigned int numParams = 0;
if (!ValidateRobustStateQuery(context, pname, bufSize, &nativeType, &numParams))
{
return;
}
context->getIntegerv(pname, data);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY GetProgramivRobustANGLE(GLuint program,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params)
{
EVENT(
"(GLuint program = %d, GLenum pname = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, "
"GLint* params = 0x%0.8p)",
program, pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei numParams = 0;
if (!ValidateGetProgramivRobustANGLE(context, program, pname, bufSize, &numParams))
{
return;
}
Program *programObject = context->getProgram(program);
QueryProgramiv(context, programObject, pname, params);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY GetRenderbufferParameterivRobustANGLE(GLenum target,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params)
{
EVENT(
"(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLint* params = 0x%0.8p)",
target, pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei numParams = 0;
if (!ValidateGetRenderbufferParameterivRobustANGLE(context, target, pname, bufSize,
&numParams, params))
{
return;
}
Renderbuffer *renderbuffer = context->getGLState().getCurrentRenderbuffer();
QueryRenderbufferiv(context, renderbuffer, pname, params);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY
GetShaderivRobustANGLE(GLuint shader, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params)
{
EVENT(
"(GLuint shader = %d, GLenum pname = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, "
"GLint* params = 0x%0.8p)",
shader, pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei numParams = 0;
if (!ValidateGetShaderivRobustANGLE(context, shader, pname, bufSize, &numParams, params))
{
return;
}
Shader *shaderObject = context->getShader(shader);
QueryShaderiv(context, shaderObject, pname, params);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY GetTexParameterfvRobustANGLE(GLenum target,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLfloat *params)
{
EVENT(
"(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLfloat* params = 0x%0.8p)",
target, pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei numParams = 0;
TextureType targetPacked = FromGLenum<TextureType>(target);
if (!ValidateGetTexParameterfvRobustANGLE(context, targetPacked, pname, bufSize, &numParams,
params))
{
return;
}
Texture *texture = context->getTargetTexture(targetPacked);
QueryTexParameterfv(texture, pname, params);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY GetTexParameterivRobustANGLE(GLenum target,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params)
{
EVENT(
"(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLfloat* params = 0x%0.8p)",
target, pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei numParams = 0;
TextureType targetPacked = FromGLenum<TextureType>(target);
if (!ValidateGetTexParameterivRobustANGLE(context, targetPacked, pname, bufSize, &numParams,
params))
{
return;
}
Texture *texture = context->getTargetTexture(targetPacked);
QueryTexParameteriv(texture, pname, params);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY GetUniformfvRobustANGLE(GLuint program,
GLint location,
GLsizei bufSize,
GLsizei *length,
GLfloat *params)
{
EVENT(
"(GLuint program = %d, GLint location = %d, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLfloat* params = 0x%0.8p)",
program, location, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei writeLength = 0;
if (!ValidateGetUniformfvRobustANGLE(context, program, location, bufSize, &writeLength,
params))
{
return;
}
Program *programObject = context->getProgram(program);
ASSERT(programObject);
programObject->getUniformfv(context, location, params);
SetRobustLengthParam(length, writeLength);
}
}
ANGLE_EXPORT void GL_APIENTRY GetUniformivRobustANGLE(GLuint program,
GLint location,
GLsizei bufSize,
GLsizei *length,
GLint *params)
{
EVENT(
"(GLuint program = %d, GLint location = %d, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLint* params = 0x%0.8p)",
program, location, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei writeLength = 0;
if (!ValidateGetUniformivRobustANGLE(context, program, location, bufSize, &writeLength,
params))
{
return;
}
Program *programObject = context->getProgram(program);
ASSERT(programObject);
programObject->getUniformiv(context, location, params);
SetRobustLengthParam(length, writeLength);
}
}
ANGLE_EXPORT void GL_APIENTRY GetVertexAttribfvRobustANGLE(GLuint index,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLfloat *params)
{
EVENT(
"(GLuint index = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, "
"GLfloat* params = 0x%0.8p)",
index, pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei writeLength = 0;
if (!ValidateGetVertexAttribfvRobustANGLE(context, index, pname, bufSize, &writeLength,
params))
{
return;
}
context->getVertexAttribfv(index, pname, params);
SetRobustLengthParam(length, writeLength);
}
}
ANGLE_EXPORT void GL_APIENTRY GetVertexAttribivRobustANGLE(GLuint index,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params)
{
EVENT(
"(GLuint index = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, "
"GLint* params = 0x%0.8p)",
index, pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei writeLength = 0;
if (!ValidateGetVertexAttribivRobustANGLE(context, index, pname, bufSize, &writeLength,
params))
{
return;
}
context->getVertexAttribiv(index, pname, params);
SetRobustLengthParam(length, writeLength);
}
}
ANGLE_EXPORT void GL_APIENTRY GetVertexAttribPointervRobustANGLE(GLuint index,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
void **pointer)
{
EVENT(
"(GLuint index = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, "
"void** pointer = 0x%0.8p)",
index, pname, bufSize, length, pointer);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei writeLength = 0;
if (!ValidateGetVertexAttribPointervRobustANGLE(context, index, pname, bufSize,
&writeLength, pointer))
{
return;
}
context->getVertexAttribPointerv(index, pname, pointer);
SetRobustLengthParam(length, writeLength);
}
}
ANGLE_EXPORT void GL_APIENTRY ReadPixelsRobustANGLE(GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
GLsizei bufSize,
GLsizei *length,
GLsizei *columns,
GLsizei *rows,
void *pixels)
{
EVENT(
"(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, "
"GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLsizei* columns = 0x%0.8p, GLsizei* rows = 0x%0.8p, void* pixels = 0x%0.8p)",
x, y, width, height, format, type, bufSize, length, columns, rows, pixels);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei writeLength = 0;
GLsizei writeColumns = 0;
GLsizei writeRows = 0;
if (!ValidateReadPixelsRobustANGLE(context, x, y, width, height, format, type, bufSize,
&writeLength, &writeColumns, &writeRows, pixels))
{
return;
}
context->readPixels(x, y, width, height, format, type, pixels);
SetRobustLengthParam(length, writeLength);
SetRobustLengthParam(columns, writeColumns);
SetRobustLengthParam(rows, writeRows);
}
}
ANGLE_EXPORT void GL_APIENTRY TexImage2DRobustANGLE(GLenum target,
GLint level,
GLint internalformat,
GLsizei width,
GLsizei height,
GLint border,
GLenum format,
GLenum type,
GLsizei bufSize,
const void *pixels)
{
EVENT(
"(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, "
"GLsizei height = %d, GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, GLsizei "
"bufSize = %d, const void* pixels = 0x%0.8p)",
target, level, internalformat, width, height, border, format, type, bufSize, pixels);
Context *context = GetValidGlobalContext();
if (context)
{
TextureTarget targetPacked = FromGLenum<TextureTarget>(target);
if (!ValidateTexImage2DRobust(context, targetPacked, level, internalformat, width, height,
border, format, type, bufSize, pixels))
{
return;
}
context->texImage2D(targetPacked, level, internalformat, width, height, border, format,
type, pixels);
}
}
ANGLE_EXPORT void GL_APIENTRY TexParameterfvRobustANGLE(GLenum target,
GLenum pname,
GLsizei bufSize,
const GLfloat *params)
{
EVENT(
"(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, GLfloat* params = "
"0x%0.8p)",
target, pname, bufSize, params);
Context *context = GetValidGlobalContext();
if (context)
{
TextureType targetPacked = FromGLenum<TextureType>(target);
if (!ValidateTexParameterfvRobustANGLE(context, targetPacked, pname, bufSize, params))
{
return;
}
Texture *texture = context->getTargetTexture(targetPacked);
SetTexParameterfv(context, texture, pname, params);
}
}
ANGLE_EXPORT void GL_APIENTRY TexParameterivRobustANGLE(GLenum target,
GLenum pname,
GLsizei bufSize,
const GLint *params)
{
EVENT(
"(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, GLfloat* params = "
"0x%0.8p)",
target, pname, bufSize, params);
Context *context = GetValidGlobalContext();
if (context)
{
TextureType targetPacked = FromGLenum<TextureType>(target);
if (!ValidateTexParameterivRobustANGLE(context, targetPacked, pname, bufSize, params))
{
return;
}
Texture *texture = context->getTargetTexture(targetPacked);
SetTexParameteriv(context, texture, pname, params);
}
}
ANGLE_EXPORT void GL_APIENTRY TexSubImage2DRobustANGLE(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
GLsizei bufSize,
const void *pixels)
{
EVENT(
"(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
"GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, "
"GLsizei bufsize = %d, const void* pixels = 0x%0.8p)",
target, level, xoffset, yoffset, width, height, format, type, bufSize, pixels);
Context *context = GetValidGlobalContext();
if (context)
{
TextureTarget targetPacked = FromGLenum<TextureTarget>(target);
if (!ValidateTexSubImage2DRobustANGLE(context, targetPacked, level, xoffset, yoffset, width,
height, format, type, bufSize, pixels))
{
return;
}
context->texSubImage2D(targetPacked, level, xoffset, yoffset, width, height, format, type,
pixels);
}
}
ANGLE_EXPORT void GL_APIENTRY TexImage3DRobustANGLE(GLenum target,
GLint level,
GLint internalformat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLint border,
GLenum format,
GLenum type,
GLsizei bufSize,
const void *pixels)
{
EVENT(
"(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, "
"GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = 0x%X, "
"GLenum type = 0x%X, GLsizei bufsize = %d, const void* pixels = 0x%0.8p)",
target, level, internalformat, width, height, depth, border, format, type, bufSize, pixels);
Context *context = GetValidGlobalContext();
if (context)
{
TextureType targetPacked = FromGLenum<TextureType>(target);
if (!ValidateTexImage3DRobustANGLE(context, targetPacked, level, internalformat, width,
height, depth, border, format, type, bufSize, pixels))
{
return;
}
context->texImage3D(targetPacked, level, internalformat, width, height, depth, border,
format, type, pixels);
}
}
ANGLE_EXPORT void GL_APIENTRY TexSubImage3DRobustANGLE(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLsizei width,
GLsizei height,
GLsizei depth,
GLenum format,
GLenum type,
GLsizei bufSize,
const void *pixels)
{
EVENT(
"(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
"GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
"GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufsize = %d, const void* pixels = "
"0x%0.8p)",
target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize,
pixels);
Context *context = GetValidGlobalContext();
if (context)
{
TextureType targetPacked = FromGLenum<TextureType>(target);
if (!ValidateTexSubImage3DRobustANGLE(context, targetPacked, level, xoffset, yoffset,
zoffset, width, height, depth, format, type, bufSize,
pixels))
{
return;
}
context->texSubImage3D(targetPacked, level, xoffset, yoffset, zoffset, width, height, depth,
format, type, pixels);
}
}
void GL_APIENTRY CompressedTexImage2DRobustANGLE(GLenum target,
GLint level,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLint border,
GLsizei imageSize,
GLsizei dataSize,
const GLvoid *data)
{
EVENT(
"(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = "
"%d, "
"GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, GLsizei dataSize = %d, "
"const GLvoid* data = 0x%0.8p)",
target, level, internalformat, width, height, border, imageSize, dataSize, data);
Context *context = GetValidGlobalContext();
if (context)
{
TextureTarget targetPacked = FromGLenum<TextureTarget>(target);
if (!context->skipValidation() && !ValidateCompressedTexImage2DRobustANGLE(
context, targetPacked, level, internalformat, width,
height, border, imageSize, dataSize, data))
{
return;
}
context->compressedTexImage2D(targetPacked, level, internalformat, width, height, border,
imageSize, data);
}
}
void GL_APIENTRY CompressedTexSubImage2DRobustANGLE(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLsizei width,
GLsizei height,
GLenum format,
GLsizei imageSize,
GLsizei dataSize,
const GLvoid *data)
{
EVENT(
"(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
"GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, "
"GLsizei imageSize = %d, GLsizei dataSize = %d, const GLvoid* data = 0x%0.8p)",
target, level, xoffset, yoffset, width, height, format, imageSize, dataSize, data);
Context *context = GetValidGlobalContext();
if (context)
{
TextureTarget targetPacked = FromGLenum<TextureTarget>(target);
if (!context->skipValidation() && !ValidateCompressedTexSubImage2DRobustANGLE(
context, targetPacked, level, xoffset, yoffset, width,
height, format, imageSize, dataSize, data))
{
return;
}
context->compressedTexSubImage2D(targetPacked, level, xoffset, yoffset, width, height,
format, imageSize, data);
}
}
void GL_APIENTRY CompressedTexImage3DRobustANGLE(GLenum target,
GLint level,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLint border,
GLsizei imageSize,
GLsizei dataSize,
const GLvoid *data)
{
EVENT(
"(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = "
"%d, "
"GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, "
"GLsizei dataSize = %d, const GLvoid* data = 0x%0.8p)",
target, level, internalformat, width, height, depth, border, imageSize, dataSize, data);
Context *context = GetValidGlobalContext();
if (context)
{
TextureType targetPacked = FromGLenum<TextureType>(target);
if (!context->skipValidation() && !ValidateCompressedTexImage3DRobustANGLE(
context, targetPacked, level, internalformat, width,
height, depth, border, imageSize, dataSize, data))
{
return;
}
context->compressedTexImage3D(targetPacked, level, internalformat, width, height, depth,
border, imageSize, data);
}
}
void GL_APIENTRY CompressedTexSubImage3DRobustANGLE(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint zoffset,
GLsizei width,
GLsizei height,
GLsizei depth,
GLenum format,
GLsizei imageSize,
GLsizei dataSize,
const GLvoid *data)
{
EVENT(
"(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
"GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
"GLenum format = 0x%X, GLsizei imageSize = %d, GLsizei dataSize = %d, const GLvoid* data = "
"0x%0.8p)",
target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, dataSize,
data);
Context *context = GetValidGlobalContext();
if (context)
{
TextureType targetPacked = FromGLenum<TextureType>(target);
if (!context->skipValidation() &&
!ValidateCompressedTexSubImage3DRobustANGLE(context, targetPacked, level, xoffset,
yoffset, zoffset, width, height, depth,
format, imageSize, dataSize, data))
{
return;
}
context->compressedTexSubImage3D(targetPacked, level, xoffset, yoffset, zoffset, width,
height, depth, format, imageSize, data);
}
}
ANGLE_EXPORT void GL_APIENTRY
GetQueryivRobustANGLE(GLenum target, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *params)
{
EVENT(
"(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLint* params = 0x%0.8p)",
target, pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei numParams = 0;
if (!ValidateGetQueryivRobustANGLE(context, target, pname, bufSize, &numParams, params))
{
return;
}
context->getQueryiv(target, pname, params);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY GetQueryObjectuivRobustANGLE(GLuint id,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLuint *params)
{
EVENT(
"(GLuint id = %u, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, "
"GLint* params = 0x%0.8p)",
id, pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei numParams = 0;
if (!ValidateGetQueryObjectuivRobustANGLE(context, id, pname, bufSize, &numParams, params))
{
return;
}
context->getQueryObjectuiv(id, pname, params);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY GetBufferPointervRobustANGLE(GLenum target,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
void **params)
{
EVENT(
"(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, void** params = 0x%0.8p)",
target, pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
BufferBinding targetPacked = FromGLenum<BufferBinding>(target);
GLsizei numParams = 0;
if (!ValidateGetBufferPointervRobustANGLE(context, targetPacked, pname, bufSize, &numParams,
params))
{
return;
}
context->getBufferPointerv(targetPacked, pname, params);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY
GetIntegeri_vRobustANGLE(GLenum target, GLuint index, GLsizei bufSize, GLsizei *length, GLint *data)
{
EVENT(
"(GLenum target = 0x%X, GLuint index = %u, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLint* data = 0x%0.8p)",
target, index, bufSize, length, data);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei numParams = 0;
if (!ValidateGetIntegeri_vRobustANGLE(context, target, index, bufSize, &numParams, data))
{
return;
}
context->getIntegeri_v(target, index, data);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY GetInternalformativRobustANGLE(GLenum target,
GLenum internalformat,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params)
{
EVENT(
"(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize "
"= %d, GLsizei* length = 0x%0.8p, GLint* params = 0x%0.8p)",
target, internalformat, pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei numParams = 0;
if (!ValidateGetInternalFormativRobustANGLE(context, target, internalformat, pname, bufSize,
&numParams, params))
{
return;
}
const TextureCaps &formatCaps = context->getTextureCaps().get(internalformat);
QueryInternalFormativ(formatCaps, pname, bufSize, params);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY GetVertexAttribIivRobustANGLE(GLuint index,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params)
{
EVENT(
"(GLuint index = %u, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, "
"GLint* params = 0x%0.8p)",
index, pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei writeLength = 0;
if (!ValidateGetVertexAttribIivRobustANGLE(context, index, pname, bufSize, &writeLength,
params))
{
return;
}
context->getVertexAttribIiv(index, pname, params);
SetRobustLengthParam(length, writeLength);
}
}
ANGLE_EXPORT void GL_APIENTRY GetVertexAttribIuivRobustANGLE(GLuint index,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLuint *params)
{
EVENT(
"(GLuint index = %u, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, "
"GLuint* params = 0x%0.8p)",
index, pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei writeLength = 0;
if (!ValidateGetVertexAttribIuivRobustANGLE(context, index, pname, bufSize, &writeLength,
params))
{
return;
}
context->getVertexAttribIuiv(index, pname, params);
SetRobustLengthParam(length, writeLength);
}
}
ANGLE_EXPORT void GL_APIENTRY GetUniformuivRobustANGLE(GLuint program,
GLint location,
GLsizei bufSize,
GLsizei *length,
GLuint *params)
{
EVENT(
"(GLuint program = %u, GLint location = %d, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLuint* params = 0x%0.8p)",
program, location, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei writeLength = 0;
if (!ValidateGetUniformuivRobustANGLE(context, program, location, bufSize, &writeLength,
params))
{
return;
}
Program *programObject = context->getProgram(program);
ASSERT(programObject);
programObject->getUniformuiv(context, location, params);
SetRobustLengthParam(length, writeLength);
}
}
ANGLE_EXPORT void GL_APIENTRY GetActiveUniformBlockivRobustANGLE(GLuint program,
GLuint uniformBlockIndex,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params)
{
EVENT(
"(GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = 0x%X, GLsizei bufsize "
"= %d, GLsizei* length = 0x%0.8p, GLint* params = 0x%0.8p)",
program, uniformBlockIndex, pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei writeLength = 0;
if (!ValidateGetActiveUniformBlockivRobustANGLE(context, program, uniformBlockIndex, pname,
bufSize, &writeLength, params))
{
return;
}
const Program *programObject = context->getProgram(program);
QueryActiveUniformBlockiv(programObject, uniformBlockIndex, pname, params);
SetRobustLengthParam(length, writeLength);
}
}
ANGLE_EXPORT void GL_APIENTRY GetInteger64vRobustANGLE(GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint64 *data)
{
EVENT(
"(GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLint64* params = "
"0x%0.8p)",
pname, bufSize, length, data);
Context *context = GetValidGlobalContext();
if (context)
{
GLenum nativeType;
unsigned int numParams = 0;
if (!ValidateRobustStateQuery(context, pname, bufSize, &nativeType, &numParams))
{
return;
}
if (nativeType == GL_INT_64_ANGLEX)
{
context->getInteger64v(pname, data);
}
else
{
CastStateValues(context, nativeType, pname, numParams, data);
}
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY GetInteger64i_vRobustANGLE(GLenum target,
GLuint index,
GLsizei bufSize,
GLsizei *length,
GLint64 *data)
{
EVENT(
"(GLenum target = 0x%X, GLuint index = %u, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLint64* data = 0x%0.8p)",
target, index, bufSize, length, data);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei numParams = 0;
if (!ValidateGetInteger64i_vRobustANGLE(context, target, index, bufSize, &numParams, data))
{
return;
}
context->getInteger64i_v(target, index, data);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY GetBufferParameteri64vRobustANGLE(GLenum target,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint64 *params)
{
EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64* params = 0x%0.8p)", target, pname,
bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
BufferBinding targetPacked = FromGLenum<BufferBinding>(target);
GLsizei numParams = 0;
if (!ValidateGetBufferParameteri64vRobustANGLE(context, targetPacked, pname, bufSize,
&numParams, params))
{
return;
}
Buffer *buffer = context->getGLState().getTargetBuffer(targetPacked);
QueryBufferParameteri64v(buffer, pname, params);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY SamplerParameterivRobustANGLE(GLuint sampler,
GLenum pname,
GLsizei bufSize,
const GLint *param)
{
EVENT(
"(GLuint sampler = %u, GLenum pname = 0x%X, GLsizei bufsize = %d, const GLint* params = "
"0x%0.8p)",
sampler, pname, bufSize, param);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateSamplerParameterivRobustANGLE(context, sampler, pname, bufSize, param))
{
return;
}
context->samplerParameteriv(sampler, pname, param);
}
}
ANGLE_EXPORT void GL_APIENTRY SamplerParameterfvRobustANGLE(GLuint sampler,
GLenum pname,
GLsizei bufSize,
const GLfloat *param)
{
EVENT(
"(GLuint sampler = %u, GLenum pname = 0x%X, GLsizei bufsize = %d, const GLfloat* params = "
"0x%0.8p)",
sampler, pname, bufSize, param);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateSamplerParameterfvRobustANGLE(context, sampler, pname, bufSize, param))
{
return;
}
context->samplerParameterfv(sampler, pname, param);
}
}
ANGLE_EXPORT void GL_APIENTRY GetSamplerParameterivRobustANGLE(GLuint sampler,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params)
{
EVENT(
"(GLuint sampler = %u, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLint* params = 0x%0.8p)",
sampler, pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei numParams = 0;
if (!ValidateGetSamplerParameterivRobustANGLE(context, sampler, pname, bufSize, &numParams,
params))
{
return;
}
context->getSamplerParameteriv(sampler, pname, params);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY GetSamplerParameterfvRobustANGLE(GLuint sampler,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLfloat *params)
{
EVENT(
"(GLuint sample = %ur, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLfloat* params = 0x%0.8p)",
sampler, pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei numParams = 0;
if (!ValidateGetSamplerParameterfvRobustANGLE(context, sampler, pname, bufSize, &numParams,
params))
{
return;
}
context->getSamplerParameterfv(sampler, pname, params);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY GetFramebufferParameterivRobustANGLE(GLenum target,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params)
{
EVENT(
"(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLint* params = 0x%0.8p)",
target, pname, bufSize, length, params);
UNIMPLEMENTED();
}
ANGLE_EXPORT void GL_APIENTRY GetProgramInterfaceivRobustANGLE(GLuint program,
GLenum programInterface,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params)
{
EVENT(
"(GLuint program = %u, GLenum programInterface = 0x%X, GLenum pname = 0x%X, GLsizei "
"bufsize = %d, GLsizei* length = 0x%0.8p, GLint* params = 0x%0.8p)",
program, programInterface, pname, bufSize, length, params);
UNIMPLEMENTED();
}
ANGLE_EXPORT void GL_APIENTRY GetBooleani_vRobustANGLE(GLenum target,
GLuint index,
GLsizei bufSize,
GLsizei *length,
GLboolean *data)
{
EVENT(
"(GLenum target = 0x%X, GLuint index = %u, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLboolean* data = 0x%0.8p)",
target, index, bufSize, length, data);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei numParams = 0;
if (!ValidateGetBooleani_vRobustANGLE(context, target, index, bufSize, &numParams, data))
{
return;
}
context->getBooleani_v(target, index, data);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY GetMultisamplefvRobustANGLE(GLenum pname,
GLuint index,
GLsizei bufSize,
GLsizei *length,
GLfloat *val)
{
EVENT(
"(GLenum pname = 0x%X, GLuint index = %u, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, "
"GLfloat* val = 0x%0.8p)",
pname, index, bufSize, length, val);
UNIMPLEMENTED();
}
ANGLE_EXPORT void GL_APIENTRY GetTexLevelParameterivRobustANGLE(GLenum target,
GLint level,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params)
{
EVENT(
"(GLenum target = 0x%X, GLint level = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, "
"GLsizei* length = 0x%0.8p, GLint* params = 0x%0.8p)",
target, level, pname, bufSize, length, params);
UNIMPLEMENTED();
}
ANGLE_EXPORT void GL_APIENTRY GetTexLevelParameterfvRobustANGLE(GLenum target,
GLint level,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLfloat *params)
{
EVENT(
"(GLenum target = 0x%X, GLint level = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, "
"GLsizei* length = 0x%0.8p, GLfloat* params = 0x%0.8p)",
target, level, pname, bufSize, length, params);
UNIMPLEMENTED();
}
ANGLE_EXPORT void GL_APIENTRY GetPointervRobustANGLERobustANGLE(GLenum pname,
GLsizei bufSize,
GLsizei *length,
void **params)
{
EVENT(
"(GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, void **params = "
"0x%0.8p)",
pname, bufSize, length, params);
UNIMPLEMENTED();
}
ANGLE_EXPORT void GL_APIENTRY ReadnPixelsRobustANGLE(GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
GLsizei bufSize,
GLsizei *length,
GLsizei *columns,
GLsizei *rows,
void *data)
{
EVENT(
"(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, "
"GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLsizei* columns = 0x%0.8p, GLsizei* rows = 0x%0.8p, void *data = 0x%0.8p)",
x, y, width, height, format, type, bufSize, length, columns, rows, data);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei writeLength = 0;
GLsizei writeColumns = 0;
GLsizei writeRows = 0;
if (!ValidateReadnPixelsRobustANGLE(context, x, y, width, height, format, type, bufSize,
&writeLength, &writeColumns, &writeRows, data))
{
return;
}
context->readPixels(x, y, width, height, format, type, data);
SetRobustLengthParam(length, writeLength);
SetRobustLengthParam(columns, writeColumns);
SetRobustLengthParam(rows, writeRows);
}
}
ANGLE_EXPORT void GL_APIENTRY GetnUniformfvRobustANGLE(GLuint program,
GLint location,
GLsizei bufSize,
GLsizei *length,
GLfloat *params)
{
EVENT(
"(GLuint program = %d, GLint location = %d, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLfloat* params = 0x%0.8p)",
program, location, bufSize, length, params);
UNIMPLEMENTED();
}
ANGLE_EXPORT void GL_APIENTRY GetnUniformivRobustANGLE(GLuint program,
GLint location,
GLsizei bufSize,
GLsizei *length,
GLint *params)
{
EVENT(
"(GLuint program = %d, GLint location = %d, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLint* params = 0x%0.8p)",
program, location, bufSize, length, params);
UNIMPLEMENTED();
}
ANGLE_EXPORT void GL_APIENTRY GetnUniformuivRobustANGLE(GLuint program,
GLint location,
GLsizei bufSize,
GLsizei *length,
GLuint *params)
{
EVENT(
"(GLuint program = %u, GLint location = %d, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLuint* params = 0x%0.8p)",
program, location, bufSize, length, params);
UNIMPLEMENTED();
}
ANGLE_EXPORT void GL_APIENTRY TexParameterIivRobustANGLE(GLenum target,
GLenum pname,
GLsizei bufSize,
const GLint *params)
{
EVENT(
"(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, const GLint *params = "
"0x%0.8p)",
target, pname, bufSize, params);
UNIMPLEMENTED();
}
ANGLE_EXPORT void GL_APIENTRY TexParameterIuivRobustANGLE(GLenum target,
GLenum pname,
GLsizei bufSize,
const GLuint *params)
{
EVENT(
"(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, const GLuint *params = "
"0x%0.8p)",
target, pname, bufSize, params);
UNIMPLEMENTED();
}
ANGLE_EXPORT void GL_APIENTRY GetTexParameterIivRobustANGLE(GLenum target,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params)
{
EVENT(
"(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLint *params = 0x%0.8p)",
target, pname, bufSize, length, params);
UNIMPLEMENTED();
}
ANGLE_EXPORT void GL_APIENTRY GetTexParameterIuivRobustANGLE(GLenum target,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLuint *params)
{
EVENT(
"(GLenum target = 0x%X, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLuint *params = 0x%0.8p)",
target, pname, bufSize, length, params);
UNIMPLEMENTED();
}
ANGLE_EXPORT void GL_APIENTRY SamplerParameterIivRobustANGLE(GLuint sampler,
GLenum pname,
GLsizei bufSize,
const GLint *param)
{
EVENT(
"(GLuint sampler = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, const GLint *param = "
"0x%0.8p)",
sampler, pname, bufSize, param);
UNIMPLEMENTED();
}
ANGLE_EXPORT void GL_APIENTRY SamplerParameterIuivRobustANGLE(GLuint sampler,
GLenum pname,
GLsizei bufSize,
const GLuint *param)
{
EVENT(
"(GLuint sampler = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, const GLuint *param = "
"0x%0.8p)",
sampler, pname, bufSize, param);
UNIMPLEMENTED();
}
ANGLE_EXPORT void GL_APIENTRY GetSamplerParameterIivRobustANGLE(GLuint sampler,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params)
{
EVENT(
"(GLuint sampler = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLint *params = 0x%0.8p)",
sampler, pname, bufSize, length, params);
UNIMPLEMENTED();
}
ANGLE_EXPORT void GL_APIENTRY GetSamplerParameterIuivRobustANGLE(GLuint sampler,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLuint *params)
{
EVENT(
"(GLuint sampler = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = "
"0x%0.8p, GLuint *params = 0x%0.8p)",
sampler, pname, bufSize, length, params);
UNIMPLEMENTED();
}
ANGLE_EXPORT void GL_APIENTRY GetQueryObjectivRobustANGLE(GLuint id,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint *params)
{
EVENT(
"(GLuint id = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, "
"GLuint *params = 0x%0.8p)",
id, pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei numParams = 0;
if (!ValidateGetQueryObjectivRobustANGLE(context, id, pname, bufSize, &numParams, params))
{
return;
}
context->getQueryObjectiv(id, pname, params);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY GetQueryObjecti64vRobustANGLE(GLuint id,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLint64 *params)
{
EVENT(
"(GLuint id = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, "
"GLint64 *params = 0x%0.8p)",
id, pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei numParams = 0;
if (!ValidateGetQueryObjecti64vRobustANGLE(context, id, pname, bufSize, &numParams, params))
{
return;
}
context->getQueryObjecti64v(id, pname, params);
SetRobustLengthParam(length, numParams);
}
}
ANGLE_EXPORT void GL_APIENTRY GetQueryObjectui64vRobustANGLE(GLuint id,
GLenum pname,
GLsizei bufSize,
GLsizei *length,
GLuint64 *params)
{
EVENT(
"(GLuint id = %d, GLenum pname = 0x%X, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, "
"GLuint64 *params = 0x%0.8p)",
id, pname, bufSize, length, params);
Context *context = GetValidGlobalContext();
if (context)
{
GLsizei numParams = 0;
if (!ValidateGetQueryObjectui64vRobustANGLE(context, id, pname, bufSize, &numParams,
params))
{
return;
}
context->getQueryObjectui64v(id, pname, params);
SetRobustLengthParam(length, numParams);
}
}
GL_APICALL void GL_APIENTRY FramebufferTextureMultiviewLayeredANGLE(GLenum target,
GLenum attachment,
GLuint texture,
GLint level,
GLint baseViewIndex,
GLsizei numViews)
{
EVENT(
"(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, "
"GLint baseViewIndex = %d, GLsizei numViews = %d)",
target, attachment, texture, level, baseViewIndex, numViews);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateFramebufferTextureMultiviewLayeredANGLE(context, target, attachment, texture,
level, baseViewIndex, numViews))
{
return;
}
context->framebufferTextureMultiviewLayeredANGLE(target, attachment, texture, level,
baseViewIndex, numViews);
}
}
GL_APICALL void GL_APIENTRY FramebufferTextureMultiviewSideBySideANGLE(GLenum target,
GLenum attachment,
GLuint texture,
GLint level,
GLsizei numViews,
const GLint *viewportOffsets)
{
EVENT(
"(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, "
"GLsizei numViews = %d, GLsizei* viewportOffsets = 0x%0.8p)",
target, attachment, texture, level, numViews, viewportOffsets);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateFramebufferTextureMultiviewSideBySideANGLE(
context, target, attachment, texture, level, numViews, viewportOffsets))
{
return;
}
context->framebufferTextureMultiviewSideBySideANGLE(target, attachment, texture, level,
numViews, viewportOffsets);
}
}
} // gl