Hash :
e794cd86
Author :
Date :
2017-01-13T17:29:51
Vulkan: Implement new GLSL translator back-end. The Vulkan GLSL translator back-end will handle validating and translating our WebGL/ESSL shaders into Vulkan-specific GLSL. glslang (the Vulkan one) accepts both GLSL and GLSL ES shaders as inputs, and both the desktop and ESSL back-ends give incompleteness warnings when used. For now, use the desktop GL 450 as a target for Vulkan GLSL. The Vulkan-specific changes are currently only to add locations to every vertex input and fragment output. BUG=angleproject:1575 Change-Id: I7c3f32f522e9d18e5f8618eb7927336bf4fbdcf2 Reviewed-on: https://chromium-review.googlesource.com/412266 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifdef ANGLE_ENABLE_ESSL
#include "compiler/translator/TranslatorESSL.h"
#endif // ANGLE_ENABLE_ESSL
#ifdef ANGLE_ENABLE_GLSL
#include "compiler/translator/TranslatorGLSL.h"
#endif // ANGLE_ENABLE_GLSL
#ifdef ANGLE_ENABLE_HLSL
#include "compiler/translator/TranslatorHLSL.h"
#endif // ANGLE_ENABLE_HLSL
#ifdef ANGLE_ENABLE_VULKAN
#include "compiler/translator/TranslatorVulkan.h"
#endif // ANGLE_ENABLE_VULKAN
namespace sh
{
//
// This function must be provided to create the actual
// compile object used by higher level code. It returns
// a subclass of TCompiler.
//
TCompiler *ConstructCompiler(sh::GLenum type, ShShaderSpec spec, ShShaderOutput output)
{
switch (output)
{
case SH_ESSL_OUTPUT:
#ifdef ANGLE_ENABLE_ESSL
return new TranslatorESSL(type, spec);
#else
// This compiler is not supported in this configuration. Return NULL per the
// sh::ConstructCompiler API.
return nullptr;
#endif // ANGLE_ENABLE_ESSL
case SH_GLSL_130_OUTPUT:
case SH_GLSL_140_OUTPUT:
case SH_GLSL_150_CORE_OUTPUT:
case SH_GLSL_330_CORE_OUTPUT:
case SH_GLSL_400_CORE_OUTPUT:
case SH_GLSL_410_CORE_OUTPUT:
case SH_GLSL_420_CORE_OUTPUT:
case SH_GLSL_430_CORE_OUTPUT:
case SH_GLSL_440_CORE_OUTPUT:
case SH_GLSL_450_CORE_OUTPUT:
case SH_GLSL_COMPATIBILITY_OUTPUT:
#ifdef ANGLE_ENABLE_GLSL
return new TranslatorGLSL(type, spec, output);
#else
// This compiler is not supported in this configuration. Return NULL per the
// sh::ConstructCompiler API.
return nullptr;
#endif // ANGLE_ENABLE_GLSL
case SH_HLSL_3_0_OUTPUT:
case SH_HLSL_4_1_OUTPUT:
case SH_HLSL_4_0_FL9_3_OUTPUT:
#ifdef ANGLE_ENABLE_HLSL
return new TranslatorHLSL(type, spec, output);
#else
// This compiler is not supported in this configuration. Return NULL per the
// sh::ConstructCompiler API.
return nullptr;
#endif // ANGLE_ENABLE_HLSL
case SH_GLSL_VULKAN_OUTPUT:
#ifdef ANGLE_ENABLE_VULKAN
return new TranslatorVulkan(type, spec);
#else
// This compiler is not supported in this configuration. Return NULL per the
// ShConstructCompiler API.
return nullptr;
#endif // ANGLE_ENABLE_VULKAN
default:
// Unknown format. Return NULL per the sh::ConstructCompiler API.
return nullptr;
}
}
//
// Delete the compiler made by ConstructCompiler
//
void DeleteCompiler(TCompiler *compiler)
{
SafeDelete(compiler);
}
} // namespace sh