Hash :
83f349ea
Author :
Date :
2015-09-23T09:50:36
Remove CompilerImpl and merge code to gl::Compiler. This class uses no Impl-specific code. We can also do a similar code relocation for the gl::Shader class, but in several steps because it is a bit more complex. BUG=angleproject:1159 Change-Id: I4d3ce3253df0a2bdee1d98e46cfd4b999d86be6e Reviewed-on: https://chromium-review.googlesource.com/299874 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// CompilerImpl.h: Defines the rx::CompilerImpl class, an implementation interface
// for the gl::Compiler object.
#include "common/angleutils.h"
#include "GLSLANG/ShaderLang.h"
#include "libANGLE/Error.h"
#ifndef LIBANGLE_RENDERER_COMPILERIMPL_H_
#define LIBANGLE_RENDERER_COMPILERIMPL_H_
namespace rx
{
class CompilerImpl : angle::NonCopyable
{
public:
CompilerImpl() {}
virtual ~CompilerImpl() {}
virtual gl::Error release() = 0;
// TODO(jmadill): Expose translator built-in resources init method.
virtual ShShaderOutput getTranslatorOutputType() const = 0;
};
}
#endif // LIBANGLE_RENDERER_COMPILERIMPL_H_