Hash :
95401dbb
Author :
Date :
2016-12-15T11:27:48
Surface: Pass DisplayImpl to initialize and swap. In new back-ends (Vulkan) this will allow us to avoid storing a ref to the Renderer in the Surface class. BUG=angleproject:1319 Change-Id: I3b3f50893070d2993e4e91dd82ee539a083b3727 Reviewed-on: https://chromium-review.googlesource.com/419837 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// SurfaceImpl.h: Implementation methods of egl::Surface
#ifndef LIBANGLE_RENDERER_SURFACEIMPL_H_
#define LIBANGLE_RENDERER_SURFACEIMPL_H_
#include "common/angleutils.h"
#include "libANGLE/Error.h"
#include "libANGLE/FramebufferAttachment.h"
#include "libANGLE/renderer/FramebufferAttachmentObjectImpl.h"
namespace gl
{
class FramebufferState;
}
namespace egl
{
class Display;
struct Config;
struct SurfaceState;
}
namespace rx
{
class DisplayImpl;
class FramebufferImpl;
class SurfaceImpl : public FramebufferAttachmentObjectImpl
{
public:
SurfaceImpl(const egl::SurfaceState &surfaceState);
virtual ~SurfaceImpl();
virtual egl::Error initialize(const DisplayImpl *displayImpl) = 0;
virtual FramebufferImpl *createDefaultFramebuffer(const gl::FramebufferState &state) = 0;
virtual egl::Error swap(const DisplayImpl *displayImpl) = 0;
virtual egl::Error swapWithDamage(EGLint *rects, EGLint n_rects);
virtual egl::Error postSubBuffer(EGLint x, EGLint y, EGLint width, EGLint height) = 0;
virtual egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) = 0;
virtual egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) = 0;
virtual egl::Error releaseTexImage(EGLint buffer) = 0;
virtual void setSwapInterval(EGLint interval) = 0;
// width and height can change with client window resizing
virtual EGLint getWidth() const = 0;
virtual EGLint getHeight() const = 0;
virtual EGLint isPostSubBufferSupported() const = 0;
virtual EGLint getSwapBehavior() const = 0;
protected:
const egl::SurfaceState &mState;
};
}
#endif // LIBANGLE_RENDERER_SURFACEIMPL_H_