Hash :
76cdbd51
Author :
Date :
2016-09-23T16:51:04
Add basic initialization code for ContextNULL so it can run some tests. BUG=angleproject:1468 Change-Id: I8dfc9a3c71e5638de22bc9d9a5dadfb495ef23a7 Reviewed-on: https://chromium-review.googlesource.com/388846 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ShaderNULL.cpp:
// Implements the class methods for ShaderNULL.
//
#include "libANGLE/renderer/null/ShaderNULL.h"
#include "common/debug.h"
namespace rx
{
ShaderNULL::ShaderNULL(const gl::ShaderState &data) : ShaderImpl(data)
{
}
ShaderNULL::~ShaderNULL()
{
}
ShCompileOptions ShaderNULL::prepareSourceAndReturnOptions(std::stringstream *sourceStream,
std::string *sourcePath)
{
*sourceStream << mData.getSource();
return 0;
}
bool ShaderNULL::postTranslateCompile(gl::Compiler *compiler, std::string *infoLog)
{
return true;
}
std::string ShaderNULL::getDebugInfo() const
{
return "";
}
} // namespace rx