Hash :
6136620b
Author :
Date :
2021-03-25T15:43:06
Reland "EGL: GLES: Implement GL_EXT_protected_textures" This is a reland of 6210a9b34a721df2c84cf69170ad9bf7ba40e4aa This removes changes in gl backend. Original change's description: > EGL: GLES: Implement GL_EXT_protected_textures > > Implement EGL_EXT_protected_content Images > Add protected member to Images and Textures > Add error when creating objects if not supported or > does't match native buffer > When creating siblings pass protected state > Add extension caps > Add Validation > Add GetTexParameter and SetTextparameter > Add protected to Texture and state > Expand tests for images and textures > > Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest > > Bug: angleproject:3965 > Change-Id: I35a89b4e80bba6d9b6831c68e71630eef304dacb > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802852 > Commit-Queue: Mohan Maiya <m.maiya@samsung.com> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest Bug: angleproject:3965 Change-Id: Id36d697c53afc0f0dadf92bda4565f9157f4fc2a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076825 Commit-Queue: Brandon Schade <b.schade@samsung.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// MemoryObject.h: Implements the gl::MemoryObject class [EXT_external_objects]
#include "libANGLE/MemoryObject.h"
#include "common/angleutils.h"
#include "libANGLE/renderer/GLImplFactory.h"
#include "libANGLE/renderer/MemoryObjectImpl.h"
namespace gl
{
MemoryObject::MemoryObject(rx::GLImplFactory *factory, MemoryObjectID id)
: RefCountObject(factory->generateSerial(), id),
mImplementation(factory->createMemoryObject()),
mImmutable(false),
mDedicatedMemory(false),
mProtectedMemory(false)
{}
MemoryObject::~MemoryObject() {}
void MemoryObject::onDestroy(const Context *context)
{
mImplementation->onDestroy(context);
}
angle::Result MemoryObject::setDedicatedMemory(const Context *context, bool dedicatedMemory)
{
ANGLE_TRY(mImplementation->setDedicatedMemory(context, dedicatedMemory));
mDedicatedMemory = dedicatedMemory;
return angle::Result::Continue;
}
angle::Result MemoryObject::setProtectedMemory(const Context *context, bool protectedMemory)
{
ANGLE_TRY(mImplementation->setProtectedMemory(context, protectedMemory));
mProtectedMemory = protectedMemory;
return angle::Result::Continue;
}
angle::Result MemoryObject::importFd(Context *context,
GLuint64 size,
HandleType handleType,
GLint fd)
{
ANGLE_TRY(mImplementation->importFd(context, size, handleType, fd));
mImmutable = true;
return angle::Result::Continue;
}
angle::Result MemoryObject::importZirconHandle(Context *context,
GLuint64 size,
HandleType handleType,
GLuint handle)
{
ANGLE_TRY(mImplementation->importZirconHandle(context, size, handleType, handle));
mImmutable = true;
return angle::Result::Continue;
}
} // namespace gl