• Show log

    Commit

  • Hash : 5b96316b
    Author : Geoff Lang
    Date : 2024-10-17T14:00:41

    Revert "Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format."
    
    This reverts commit f102d75a39ec8980a617c179034c24f337b12d1c.
    
    Reason for revert: Suspecting this caused an GPU memory regression on Mac.
    
    Bug: chromium:374072906
    
    Original change's description:
    > Metal: translate IOSurface pbuffer's GL_RGB to RGBX/BGRX format.
    >
    > Currently when IOSurface is bound to a pbuffer with GL_RGB internal
    > format, we asign angle format=B8G8R8A8_UNORM/R8G8B8A8_UNORM to it.
    > And then disable alpha write to the respective MTLTexture.
    >
    > However, when an implicit MSAA texture is created for the above
    > pbuffer, it will be assigned B8G8R8A8_UNORM/R8G8B8A8_UNORM angle format
    > but has no knowledge about alpha write disable. Consequently, when a
    > render pass uses this implicit MSAA texture, its alpha channel won't be
    > cleared properly and would contain garbage values.
    >
    > In order to avoid the above bug, we should use
    > B8G8R8X8_UNORM/R8G8B8X8_UNORM angle format for the IOSurface pbuffer.
    >
    > This will fix the render corruptions found in chromium:358957665.
    >
    > Bug: angleproject:42261786
    > Bug: chromium:358957665
    > Change-Id: I8aa1e24ace2de80dd08e21711445515ba4b339ff
    > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5788801
    > Reviewed-by: Geoff Lang <geofflang@chromium.org>
    > Commit-Queue: Quyen Le <lehoangquyen@chromium.org>
    
    Bug: angleproject:42261786
    Bug: chromium:358957665
    Change-Id: I29238588f78f2d01c77a317b2a22670a8036d2e3
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5939455
    Reviewed-by: Kenneth Russell <kbr@chromium.org>
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/angle.git
    Git SSH git@git.kmx.io:kc3-lang/angle.git
    Public access ? public
    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

    Homepage

    Github

    Users
    thodg_m kc3_lang_org thodg_w www_kmx_io thodg thodg_l
    Tags