Hash :
a481bee2
Author :
Date :
2020-11-04T18:20:24
Add GetEnvironmentVarOrUnCachedAndroidProperty GetEnvironmentVarOrAndroidProperty will first return the given variableName from the processes enviroment if defined. If not defined and running on Android, will look up the corresponding property and store it in the environment. The framecapture code wants to see when the Android property changes so add an uncached version of GetEnvironmentVarOrAndroidProperty that always does the getprop command (which can be time consuming). Bug: b/170328907 Change-Id: I0624c0646889435cb6f6eb20a6d3cceb6ae3eb48 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2520107 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com>
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//
// Copyright 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// system_utils.h: declaration of OS-specific utility functions
#ifndef COMMON_SYSTEM_UTILS_H_
#define COMMON_SYSTEM_UTILS_H_
#include "common/Optional.h"
#include "common/angleutils.h"
#include <string>
namespace angle
{
std::string GetExecutableName();
std::string GetExecutablePath();
std::string GetExecutableDirectory();
std::string GetHelperExecutableDir();
const char *GetSharedLibraryExtension();
const char *GetExecutableExtension();
char GetPathSeparator();
Optional<std::string> GetCWD();
bool SetCWD(const char *dirName);
bool SetEnvironmentVar(const char *variableName, const char *value);
bool UnsetEnvironmentVar(const char *variableName);
std::string GetEnvironmentVar(const char *variableName);
std::string GetEnvironmentVarOrUnCachedAndroidProperty(const char *variableName,
const char *propertyName);
std::string GetEnvironmentVarOrAndroidProperty(const char *variableName, const char *propertyName);
const char *GetPathSeparatorForEnvironmentVar();
bool PrependPathToEnvironmentVar(const char *variableName, const char *path);
bool IsDirectory(const char *filename);
// Get absolute time in seconds. Use this function to get an absolute time with an unknown origin.
double GetCurrentTime();
// Run an application and get the output. Gets a nullptr-terminated set of args to execute the
// application with, and returns the stdout and stderr outputs as well as the exit code.
//
// Pass nullptr for stdoutOut/stderrOut if you don't need to capture. exitCodeOut is required.
//
// Returns false if it fails to actually execute the application.
bool RunApp(const std::vector<const char *> &args,
std::string *stdoutOut,
std::string *stderrOut,
int *exitCodeOut);
class Library : angle::NonCopyable
{
public:
virtual ~Library() {}
virtual void *getSymbol(const char *symbolName) = 0;
virtual void *getNative() const = 0;
template <typename FuncT>
void getAs(const char *symbolName, FuncT *funcOut)
{
*funcOut = reinterpret_cast<FuncT>(getSymbol(symbolName));
}
};
// Use SYSTEM_DIR to bypass loading ANGLE libraries with the same name as system DLLS
// (e.g. opengl32.dll)
enum class SearchType
{
ApplicationDir,
SystemDir
};
Library *OpenSharedLibrary(const char *libraryName, SearchType searchType);
Library *OpenSharedLibraryWithExtension(const char *libraryName);
// Returns true if the process is currently being debugged.
bool IsDebuggerAttached();
// Calls system APIs to break into the debugger.
void BreakDebugger();
} // namespace angle
#endif // COMMON_SYSTEM_UTILS_H_