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kc3-lang/angle/src/libANGLE/renderer/d3d/TransformFeedbackD3D.cpp

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  • Author : Geoff Lang
    Date : 2015-03-27 15:17:18
    Hash : 045536bf
    Message : Store current transform feedback buffer bindings in the object itself. BUG=angleproject:763 Change-Id: I76565f68fa8145da29713de2a517a39a8d50a24b Reviewed-on: https://chromium-review.googlesource.com/263061 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>

  • src/libANGLE/renderer/d3d/TransformFeedbackD3D.cpp
  • //
    // Copyright 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // TransformFeedbackD3D.cpp is a no-op implementation for both the D3D9 and D3D11 renderers.
    
    #include "libANGLE/renderer/d3d/TransformFeedbackD3D.h"
    
    namespace rx
    {
    
    TransformFeedbackD3D::TransformFeedbackD3D()
    {
    }
    
    TransformFeedbackD3D::~TransformFeedbackD3D()
    {
    }
    
    void TransformFeedbackD3D::begin(GLenum primitiveMode)
    {
    }
    
    void TransformFeedbackD3D::end()
    {
    }
    
    void TransformFeedbackD3D::pause()
    {
    }
    
    void TransformFeedbackD3D::resume()
    {
    }
    
    void TransformFeedbackD3D::bindGenericBuffer(const BindingPointer<gl::Buffer> &binding)
    {
    }
    
    void TransformFeedbackD3D::bindIndexedBuffer(size_t index, const OffsetBindingPointer<gl::Buffer> &binding)
    {
    }
    
    }