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kc3-lang/angle/src/libANGLE/renderer/gl/FenceNVGL.cpp

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  • Author : Geoff Lang
    Date : 2015-04-09 14:43:34
    Hash : b11ad26b
    Message : Implement FenceNVGL. BUG=angleproject:888 Change-Id: Iea6993fe5459cf829f4bd23b0df5e223f22903f5 Reviewed-on: https://chromium-review.googlesource.com/264989 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>

  • src/libANGLE/renderer/gl/FenceNVGL.cpp
  • //
    // Copyright 2015 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // FenceNVGL.cpp: Implements the class methods for FenceNVGL.
    
    #include "libANGLE/renderer/gl/FenceNVGL.h"
    
    #include "common/debug.h"
    #include "libANGLE/renderer/gl/FunctionsGL.h"
    
    
    namespace rx
    {
    
    FenceNVGL::FenceNVGL(const FunctionsGL *functions)
        : FenceNVImpl(),
          mFunctions(functions)
    {
        mFunctions->genFencesNV(1, &mFence);
    }
    
    FenceNVGL::~FenceNVGL()
    {
        mFunctions->deleteFencesNV(1, &mFence);
        mFence = 0;
    }
    
    gl::Error FenceNVGL::set(GLenum condition)
    {
        ASSERT(condition == GL_ALL_COMPLETED_NV);
        mFunctions->setFenceNV(mFence, condition);
        return gl::Error(GL_NO_ERROR);
    }
    
    gl::Error FenceNVGL::test(GLboolean *outFinished)
    {
        ASSERT(outFinished);
        *outFinished = mFunctions->testFenceNV(mFence);
        return gl::Error(GL_NO_ERROR);
    }
    
    gl::Error FenceNVGL::finish()
    {
        mFunctions->finishFenceNV(mFence);
        return gl::Error(GL_NO_ERROR);
    }
    
    }