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  • Hash : e7341113
    Author : angle-autoroll
    Date : 2024-10-14T23:37:31

    Manual roll VK-GL-CTS from 179dd9f858f0 to 5e9887eb393c (20 revisions)
    
    Manual roll requested by abdolrashidi@google.com
    
    * Added common source files for FragCoordConventionsTests.
    * Suppressed a failing must-pass test for Pixel 4.
    
    https://chromium.googlesource.com/external/github.com/KhronosGroup/VK-GL-CTS.git/+log/179dd9f858f0..5e9887eb393c
    
    2024-10-11 piotr.byszewski@mobica.com Test texture LoD query in
    combination with base level
    2024-10-11 mateusz.bahyrycz@mobica.com Add missing coverage for sparse
    binding multisampled images
    2024-10-11 mateusz.bahyrycz@mobica.com Add tests for multiple bind
    sparse infos
    2024-10-11 ziga@lunarg.com Only use depth clamp control create info if
    extension is enabled
    2024-10-11 kamil.goras@mobica.com Split
    KHR-GL46.framebuffer_blit.framebuffer_blit_functionality_multisampled_to_singlesampled_blit
    2024-10-11 marcin.hajder@mobica.com Port KC-CTS tests to VK-GL-CTS
    (fragment_coord_conventions_multisample), PART 13
    2024-10-11 gleese@broadcom.com Fixes for mandatory feature and
    feature_consistency tests
    2024-10-11 lordalcol@users.noreply.github.com Create
    vulkan-cts-withdrawal-2024-10.txt
    2024-10-10 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.10
    into vk-gl-cts/main
    2024-10-04 lorenzo@khronosgroup.org Merge vk-gl-cts/vulkan-cts-1.3.10
    into vk-gl-cts/main
    2024-10-03 ziga@lunarg.com Add more tests for
    VK_EXT_swapchain_maintenance1
    2024-10-03 ziga@lunarg.com Test dynamic sample locations without create
    info
    2024-10-03 piotr.byszewski@mobica.com Coverage for extremely long debug
    labels
    2024-10-03 Tyler.Schneider@amd.com Add sanity check in Ray Query Stress
    Tests
    2024-10-03 cwabbott0@gmail.com Revert "Fix crash in local read max input
    attachments test"
    2024-10-03 scerveau@igalia.com Update vk_video_samples external sources
    2024-10-03 rgarcia@igalia.com Add shader module identifier tests with
    mesh shaders
    2024-10-03 lorenzo@khronosgroup.org Merge vk-gl-cts/opengl-cts-4.6.5
    into vk-gl-cts/main
    2024-10-02 gleese@broadcom.com Remove mandatory_features.txt
    2024-09-30 lorenzo@khronosgroup.org Set Amber back to google:main
    
    If this roll has caused a breakage, revert this CL and stop the roller
    using the controls here:
    https://autoroll.skia.org/r/vk-gl-cts-angle-autoroll
    Please CC abdolrashidi@google.com,angle-team@google.com on the revert to
    ensure that a human
    is aware of the problem.
    
    To file a bug in ANGLE:
    https://bugs.chromium.org/p/angleproject/issues/entry
    
    To report a problem with the AutoRoller itself, please file a bug:
    https://issues.skia.org/issues/new?component=1389291&template=1850622
    
    Documentation for the AutoRoller is here:
    https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md
    
    Bug: angleproject:373475678
    Tbr: abdolrashidi@google.com
    Change-Id: I2c31b1a15cdafc4c2e528d65a1a67a2672b932d3
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5932584
    Reviewed-by: Yuxin Hu <yuxinhu@google.com>
    Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
    

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/angle.git
    Git SSH git@git.kmx.io:kc3-lang/angle.git
    Public access ? public
    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

    Homepage

    Github

    Users
    thodg_m kc3_lang_org thodg_w www_kmx_io thodg_l thodg
    Tags

  • README.md

  • dEQP Support

    ANGLE integrates dEQP (i.e. the OpenGL CTS) for conformance testing. It uses gtest to run tests, and provides the means for dEQP to use ANGLE.

    Overriding dEQP files

    Occasionally, ANGLE overrides certain dEQP files by copying them to this directory, adding the _override suffix, and modifying them. deqp.gni is used to select these override files to be built with dEQP instead of the original files.

    This is primarily done to fix tests until they are fixed upstream.

    Expectation files format

    For every set of dEQP tests, for example GLES3 tests on the Vulkan backend, an expectations file exists to let the test harness know which tests it should skip (as they are known to crash), or expect to see failed. Warnings are generated if a test unexpectedly passes, but an unexpected failure is an error. This let’s ANGLE ensure there are no regressions.

    If multiple test expectations in a file match a specific test due to wildcards, the test harness picks the first match in the file as the overriding expectation.

    While developing a feature, or testing on a new platform, the expectations files can be modified to reflect the reality of the situation. The expected format for every line in these files is:

    {BUG#} {MODIFIERS} : {TEST_NAME} = {PASS,FAIL,FLAKY,TIMEOUT,SKIP}

    MODIFIERS can be a combination of the below list, combined with a logical AND:

    WIN XP VISTA WIN7 WIN8 WIN10
    MAC LEOPARD SNOWLEOPARD LION MOUNTAINLION MAVERICKS YOSEMITE ELCAPITAN SIERRA HIGHSIERRA MOJAVE
    LINUX CHROMEOS ANDROID
    NVIDIA AMD INTEL
    DEBUG RELEASE
    D3D9 D3D11 OPENGL GLES VULKAN WGPU
    NEXUS5X PIXEL2ORXL PIXEL4ORXL PIXEL6
    QUADROP400
    SWIFTSHADER
    PREROTATION PREROTATION90 PREROTATION180 PREROTATION270
    NOSAN ASAN TSAN UBSAN

    TEST_NAME can be a specific test name, or set of test names using '*' as wildcard anywhere in the name. Examples:

    // Disabled everywhere as is too slow:
    3445 : dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.48 = SKIP
    
    // Crashes on both D3D11 and OPENGL:
    1442 OPENGL : dEQP-GLES31.functional.separate_shader.* = SKIP
    1442 D3D11 : dEQP-GLES31.functional.separate_shader.* = SKIP
    
    // Unsupported feature:
    3726 VULKAN ANDROID : dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.*atomic_counter* = FAIL
    
    // Failing test in Nvidia's OpenGL implementation on windows:
    1665 WIN NVIDIA OPENGL : dEQP-GLES31.functional.draw_indirect.negative.command_offset_not_in_buffer_unsigned32_wrap = FAIL
    
    // Failing when emulated pre-rotation is enabled, no matter which angle:
    1234 PREROTATION : dEQP-GLES3.*blit* = FAIL
    
    // Failing when emulated pre-rotation is enabled with 270 degree angle:
    1234 PREROTATION270 : dEQP-GLES3.*blit* = FAIL
    
    // Flaky when run with thread-sanitizer (TSan)
    6678 TSAN : dEQP-EGL.functional.sharing.gles2.multithread.random* = FLAKY