Hash :
99d492c2
Author :
Date :
2018-02-27T15:17:10
Use packed enums for the texture types and targets, part 2 This completes the refactor by using the packed enums in the gl:: layer and in the backends. The packed enum code generation is modified to support explicitly assigning values to the packed enums so that the TextureTarget cube map faces are in the correct order and easy to iterate over. BUG=angleproject:2169 Change-Id: I5903235e684ccf382e92a8a1e10c5c85b4b16a04 Reviewed-on: https://chromium-review.googlesource.com/939994 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
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//
// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Image.cpp: Implements the egl::Image class representing the EGLimage object.
#include "libANGLE/Image.h"
#include "common/debug.h"
#include "common/utilities.h"
#include "libANGLE/angletypes.h"
#include "libANGLE/formatutils.h"
#include "libANGLE/Texture.h"
#include "libANGLE/Renderbuffer.h"
#include "libANGLE/renderer/EGLImplFactory.h"
#include "libANGLE/renderer/ImageImpl.h"
namespace egl
{
namespace
{
gl::ImageIndex GetImageIndex(EGLenum eglTarget, const egl::AttributeMap &attribs)
{
if (eglTarget == EGL_GL_RENDERBUFFER)
{
return gl::ImageIndex::MakeInvalid();
}
gl::TextureTarget target = egl_gl::EGLImageTargetToTextureTarget(eglTarget);
GLint mip = static_cast<GLint>(attribs.get(EGL_GL_TEXTURE_LEVEL_KHR, 0));
GLint layer = static_cast<GLint>(attribs.get(EGL_GL_TEXTURE_ZOFFSET_KHR, 0));
if (target == gl::TextureTarget::_3D)
{
return gl::ImageIndex::Make3D(mip, layer);
}
else
{
ASSERT(layer == 0);
return gl::ImageIndex::MakeGeneric(target, mip);
}
}
} // anonymous namespace
ImageSibling::ImageSibling(GLuint id)
: RefCountObject(id), FramebufferAttachmentObject(), mSourcesOf(), mTargetOf()
{
}
ImageSibling::~ImageSibling()
{
// EGL images should hold a ref to their targets and siblings, a Texture should not be deletable
// while it is attached to an EGL image.
// Child class should orphan images before destruction.
ASSERT(mSourcesOf.empty());
ASSERT(mTargetOf.get() == nullptr);
}
void ImageSibling::setTargetImage(const gl::Context *context, egl::Image *imageTarget)
{
ASSERT(imageTarget != nullptr);
mTargetOf.set(context, imageTarget);
imageTarget->addTargetSibling(this);
}
gl::Error ImageSibling::orphanImages(const gl::Context *context)
{
if (mTargetOf.get() != nullptr)
{
// Can't be a target and have sources.
ASSERT(mSourcesOf.empty());
ANGLE_TRY(mTargetOf->orphanSibling(context, this));
mTargetOf.set(context, nullptr);
}
else
{
for (egl::Image *sourceImage : mSourcesOf)
{
ANGLE_TRY(sourceImage->orphanSibling(context, this));
}
mSourcesOf.clear();
}
return gl::NoError();
}
void ImageSibling::addImageSource(egl::Image *imageSource)
{
ASSERT(imageSource != nullptr);
mSourcesOf.insert(imageSource);
}
void ImageSibling::removeImageSource(egl::Image *imageSource)
{
ASSERT(mSourcesOf.find(imageSource) != mSourcesOf.end());
mSourcesOf.erase(imageSource);
}
bool ImageSibling::isEGLImageTarget() const
{
return (mTargetOf.get() != nullptr);
}
gl::InitState ImageSibling::sourceEGLImageInitState() const
{
ASSERT(isEGLImageTarget());
return mTargetOf->sourceInitState();
}
void ImageSibling::setSourceEGLImageInitState(gl::InitState initState) const
{
ASSERT(isEGLImageTarget());
mTargetOf->setInitState(initState);
}
ImageState::ImageState(EGLenum target, ImageSibling *buffer, const AttributeMap &attribs)
: imageIndex(GetImageIndex(target, attribs)), source(buffer), targets()
{
}
ImageState::~ImageState()
{
}
Image::Image(rx::EGLImplFactory *factory,
EGLenum target,
ImageSibling *buffer,
const AttributeMap &attribs)
: RefCountObject(0),
mState(target, buffer, attribs),
mImplementation(factory->createImage(mState, target, attribs)),
mOrphanedAndNeedsInit(false)
{
ASSERT(mImplementation != nullptr);
ASSERT(buffer != nullptr);
mState.source->addImageSource(this);
}
gl::Error Image::onDestroy(const gl::Context *context)
{
// All targets should hold a ref to the egl image and it should not be deleted until there are
// no siblings left.
ASSERT(mState.targets.empty());
// Tell the source that it is no longer used by this image
if (mState.source.get() != nullptr)
{
mState.source->removeImageSource(this);
mState.source.set(context, nullptr);
}
return gl::NoError();
}
Image::~Image()
{
SafeDelete(mImplementation);
}
void Image::addTargetSibling(ImageSibling *sibling)
{
mState.targets.insert(sibling);
}
gl::Error Image::orphanSibling(const gl::Context *context, ImageSibling *sibling)
{
// notify impl
ANGLE_TRY(mImplementation->orphan(context, sibling));
if (mState.source.get() == sibling)
{
// If the sibling is the source, it cannot be a target.
ASSERT(mState.targets.find(sibling) == mState.targets.end());
mState.source.set(context, nullptr);
mOrphanedAndNeedsInit =
(sibling->initState(mState.imageIndex) == gl::InitState::MayNeedInit);
}
else
{
mState.targets.erase(sibling);
}
return gl::NoError();
}
const gl::Format &Image::getFormat() const
{
return mState.source->getAttachmentFormat(GL_NONE, mState.imageIndex);
}
size_t Image::getWidth() const
{
return mState.source->getAttachmentSize(mState.imageIndex).width;
}
size_t Image::getHeight() const
{
return mState.source->getAttachmentSize(mState.imageIndex).height;
}
size_t Image::getSamples() const
{
return mState.source->getAttachmentSamples(mState.imageIndex);
}
rx::ImageImpl *Image::getImplementation() const
{
return mImplementation;
}
Error Image::initialize()
{
return mImplementation->initialize();
}
bool Image::orphaned() const
{
return (mState.source.get() == nullptr);
}
gl::InitState Image::sourceInitState() const
{
if (orphaned())
{
return mOrphanedAndNeedsInit ? gl::InitState::MayNeedInit : gl::InitState::Initialized;
}
return mState.source->initState(mState.imageIndex);
}
void Image::setInitState(gl::InitState initState)
{
if (orphaned())
{
mOrphanedAndNeedsInit = false;
}
return mState.source->setInitState(mState.imageIndex, initState);
}
} // namespace egl