Hash :
87d891dc
        
        Author :
  
        
        Date :
2024-12-13T19:51:42
        
      
Inline more tiny functions on hot path Similar to https://crrev.com/c/6094283, not as hot but broader. Highlighted by PGO profile of driver_overhead_2 trace combined with size and offset of the corresponding .so sections to maximize reduction in TLB misses. Improves driver_overhead_2 performance by 1~2% on Pixel 8. Almost no change in .so size as functions are tiny. Bug: b/383305597 Change-Id: Ib1c021d4635141b879667b59305e4d45de7b8aef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6088958 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Roman Lavrov <romanl@google.com>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92
//
// Copyright 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Sampler.h : Defines the Sampler class, which represents a GLES 3
// sampler object. Sampler objects store some state needed to sample textures.
#ifndef LIBANGLE_SAMPLER_H_
#define LIBANGLE_SAMPLER_H_
#include "libANGLE/Debug.h"
#include "libANGLE/Observer.h"
#include "libANGLE/RefCountObject.h"
#include "libANGLE/angletypes.h"
namespace rx
{
class GLImplFactory;
class SamplerImpl;
}  // namespace rx
namespace gl
{
class Sampler final : public RefCountObject<SamplerID>, public LabeledObject, public angle::Subject
{
  public:
    Sampler(rx::GLImplFactory *factory, SamplerID id);
    ~Sampler() override;
    void onDestroy(const Context *context) override;
    angle::Result setLabel(const Context *context, const std::string &label) override;
    const std::string &getLabel() const override;
    void setMinFilter(const Context *context, GLenum minFilter);
    GLenum getMinFilter() const;
    void setMagFilter(const Context *context, GLenum magFilter);
    GLenum getMagFilter() const;
    void setWrapS(const Context *context, GLenum wrapS);
    GLenum getWrapS() const;
    void setWrapT(const Context *context, GLenum wrapT);
    GLenum getWrapT() const;
    void setWrapR(const Context *context, GLenum wrapR);
    GLenum getWrapR() const;
    void setMaxAnisotropy(const Context *context, float maxAnisotropy);
    float getMaxAnisotropy() const;
    void setMinLod(const Context *context, GLfloat minLod);
    GLfloat getMinLod() const;
    void setMaxLod(const Context *context, GLfloat maxLod);
    GLfloat getMaxLod() const;
    void setCompareMode(const Context *context, GLenum compareMode);
    GLenum getCompareMode() const;
    void setCompareFunc(const Context *context, GLenum compareFunc);
    GLenum getCompareFunc() const;
    void setSRGBDecode(const Context *context, GLenum sRGBDecode);
    GLenum getSRGBDecode() const;
    void setBorderColor(const Context *context, const ColorGeneric &color);
    const ColorGeneric &getBorderColor() const;
    const SamplerState &getSamplerState() const { return mState; }
    rx::SamplerImpl *getImplementation() const;
    angle::Result syncState(const Context *context);
    bool isDirty() const { return mDirty; }
  private:
    void signalDirtyState();
    SamplerState mState;
    bool mDirty;
    rx::SamplerImpl *mSampler;
    std::string mLabel;
};
}  // namespace gl
#endif  // LIBANGLE_SAMPLER_H_