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kc3-lang/angle/src/libANGLE/Error.cpp

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  • Author : Jamie Madill
    Date : 2015-02-19 11:07:54
    Hash : b9293977
    Message : Add UMA histogram for D3D11 init failures. This will give ANGLE in Chrome a sense of device init calls fails in D3D11, and why. BUG=436191 Change-Id: Ia7b1bfa334cec595b6f0265357385d0dcc2d6cbf Reviewed-on: https://chromium-review.googlesource.com/248632 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/Error.cpp
  • //
    // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Error.cpp: Implements the egl::Error and gl::Error classes which encapsulate API errors
    // and optional error messages.
    
    #include "libANGLE/Error.h"
    
    #include "common/angleutils.h"
    
    #include <cstdarg>
    
    namespace gl
    {
    
    Error::Error(GLenum errorCode)
        : mCode(errorCode),
          mMessage(NULL)
    {
    }
    
    Error::Error(GLenum errorCode, const char *msg, ...)
        : mCode(errorCode),
          mMessage(NULL)
    {
        va_list vararg;
        va_start(vararg, msg);
        createMessageString();
        *mMessage = FormatString(msg, vararg);
        va_end(vararg);
    }
    
    Error::Error(const Error &other)
        : mCode(other.mCode),
          mMessage(NULL)
    {
        if (other.mMessage != NULL)
        {
            createMessageString();
            *mMessage = *(other.mMessage);
        }
    }
    
    Error::~Error()
    {
        SafeDelete(mMessage);
    }
    
    Error &Error::operator=(const Error &other)
    {
        mCode = other.mCode;
    
        if (other.mMessage != NULL)
        {
            createMessageString();
            *mMessage = *(other.mMessage);
        }
        else
        {
            SafeDelete(mMessage);
        }
    
        return *this;
    }
    
    void Error::createMessageString() const
    {
        if (mMessage == nullptr)
        {
            mMessage = new std::string();
        }
    }
    
    const std::string &Error::getMessage() const
    {
        createMessageString();
        return *mMessage;
    }
    
    }
    
    namespace egl
    {
    
    Error::Error(EGLint errorCode)
        : mCode(errorCode),
          mID(0),
          mMessage(nullptr)
    {
    }
    
    Error::Error(EGLint errorCode, const char *msg, ...)
        : mCode(errorCode),
          mID(0),
          mMessage(nullptr)
    {
        va_list vararg;
        va_start(vararg, msg);
        createMessageString();
        *mMessage = FormatString(msg, vararg);
        va_end(vararg);
    }
    
    Error::Error(EGLint errorCode, EGLint id, const char *msg, ...)
        : mCode(errorCode),
          mID(id),
          mMessage(nullptr)
    {
        va_list vararg;
        va_start(vararg, msg);
        createMessageString();
        *mMessage = FormatString(msg, vararg);
        va_end(vararg);
    }
    
    Error::Error(const Error &other)
        : mCode(other.mCode),
          mID(other.mID),
          mMessage(nullptr)
    {
        if (other.mMessage != nullptr)
        {
            createMessageString();
            *mMessage = *(other.mMessage);
        }
    }
    
    Error::~Error()
    {
        SafeDelete(mMessage);
    }
    
    Error &Error::operator=(const Error &other)
    {
        mCode = other.mCode;
        mID = other.mID;
    
        if (other.mMessage != nullptr)
        {
            createMessageString();
            *mMessage = *(other.mMessage);
        }
        else
        {
            SafeDelete(mMessage);
        }
    
        return *this;
    }
    
    void Error::createMessageString() const
    {
        if (mMessage == nullptr)
        {
            mMessage = new std::string();
        }
    }
    
    const std::string &Error::getMessage() const
    {
        createMessageString();
        return *mMessage;
    }
    
    }