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  • Hash : 4b084310
    Author : Alexey Knyazev
    Date : 2022-11-04T00:00:00

    Metal: Skip disabled draw buffers
    
    When creating render pass descriptors, do not
    assign textures to disabled color attachments.
    
    When creating pipeline descriptors, reset
    pixel formats of disabled color attachments.
    
    Exit early when MTLRenderCommandEncoder is not created.
    
    Added:
    * DrawBuffersTest.None
    * DrawBuffersTest.NoneWithDepth
    * DrawBuffersTest.NoneWithStencil
    * DrawBuffersTestES3.DrawWithDisabledIncompatibleAttachment
    
    Fixes:
    * conformance2/rendering/fs-color-type-mismatch-color-buffer-type.html
    
    Bug: angleproject:6430
    Change-Id: I7f650c761f757985b027388c350c01340a83fd51
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4003180
    Reviewed-by: Kenneth Russell <kbr@chromium.org>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
    

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