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  • Hash : 7fb4955d
    Author : Olli Etuaho
    Date : 2015-03-18T17:27:44

    Support array equality operator in HLSL output
    
    This requires adding functions to the shader source that can do the
    comparison for a specific array size.
    
    There's no automated test coverage specifically for this functionality,
    since all deqp tests that cover this also require array constructors to
    be supported. The change has been tested by manually inspecting shader
    output. No regressions were seen in automated tests listed below.
    
    TEST=dEQP-GLES3.functional.shaders.*, angle_unittests
    BUG=angleproject:941
    
    Change-Id: Ie2ca7c016a3f0bcb3392a96d6d20d6f803d28bf0
    Reviewed-on: https://chromium-review.googlesource.com/261530
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Nicolas Capens <capn@chromium.org>
    Tested-by: Olli Etuaho <oetuaho@nvidia.com>
    

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