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kc3-lang/angle/scripts/code_generation_hashes/packed_enum.json

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  • Author : Shahbaz Youssefi
    Date : 2020-11-27 17:24:11
    Hash : 01e8b675
    Message : Fix ordering of stages in gl::ShaderType When iterating over a bitset of stages, they are now processed in the same order as the rendering pipeline. Bug: angleproject:5405 Change-Id: If9e0f24be047b060f759e0e1db622a91e24e9646 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2564008 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>

  • scripts/code_generation_hashes/packed_enum.json
  • {
      "src/common/PackedEGLEnums_autogen.cpp":
        "753fb10ca255cac022558379a82d0236",
      "src/common/PackedEGLEnums_autogen.h":
        "085d82d2003f02345abc4986523127d4",
      "src/common/PackedGLEnums_autogen.cpp":
        "d466b72e054f7a4b15dc033b0a10d3a0",
      "src/common/PackedGLEnums_autogen.h":
        "432cef0647efc392813438f486991f1f",
      "src/common/gen_packed_gl_enums.py":
        "b3e96ea44f52ec23ee893bd843dfd2cb",
      "src/common/packed_egl_enums.json":
        "76e1b814421e121164d60a0d89cb16c1",
      "src/common/packed_gl_enums.json":
        "5e9956ad129fc6f2ed4ce5b8a094f157"
    }