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  • Hash : 25374c90
    Author : Amirali Abdolrashidi
    Date : 2024-05-31T16:08:58

    Implement OES_gpu_shader5
    
      Based on the specs, there is no difference between the OES version
    and the EXT version.
    
    * Added support for use in shaders
    * Added test to make sure the OES extension works.
      * Turned the repeated test code into a function:
        * testArrayOfArrayOfSamplerDynamicIndex()
    
    Bug: b/344031022
    Change-Id: Ifda4fa5495983d254f598940a95d0797e8a9ce67
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5595609
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: Cody Northrop <cnorthrop@google.com>
    Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com>
    

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    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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