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kc3-lang/angle/src/libANGLE/MemoryProgramCache.cpp

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  • Author : Amy Liu
    Date : 2021-03-18 16:17:25
    Hash : 1fb7f648
    Message : Compression of the data from vkGetPipelineCacheData. The size of pipelineCacheData sometimes is greater than 64k which cannot be saved because of the Android blob cache limitation (single cache data size should be < 64k). Implement the compression to store more cache data. Re-land this patch before fixing the performance regression of big pipeline cache. Bug: angleproject:4722 Change-Id: I4bc05a88334c3e7e9e945d1a0877429db1750422 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2771840 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/MemoryProgramCache.cpp
  • //
    // Copyright 2017 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // MemoryProgramCache: Stores compiled and linked programs in memory so they don't
    //   always have to be re-compiled. Can be used in conjunction with the platform
    //   layer to warm up the cache from disk.
    
    #include "libANGLE/MemoryProgramCache.h"
    
    #include <GLSLANG/ShaderVars.h>
    #include <anglebase/sha1.h>
    
    #include "common/angle_version.h"
    #include "common/utilities.h"
    #include "libANGLE/BinaryStream.h"
    #include "libANGLE/Context.h"
    #include "libANGLE/Uniform.h"
    #include "libANGLE/histogram_macros.h"
    #include "libANGLE/renderer/ProgramImpl.h"
    #include "platform/PlatformMethods.h"
    
    namespace gl
    {
    
    namespace
    {
    constexpr unsigned int kWarningLimit = 3;
    
    class HashStream final : angle::NonCopyable
    {
      public:
        std::string str() { return mStringStream.str(); }
    
        template <typename T>
        HashStream &operator<<(T value)
        {
            mStringStream << value << kSeparator;
            return *this;
        }
    
      private:
        static constexpr char kSeparator = ':';
        std::ostringstream mStringStream;
    };
    
    HashStream &operator<<(HashStream &stream, Shader *shader)
    {
        if (shader)
        {
            stream << shader->getSourceString().c_str() << shader->getSourceString().length()
                   << shader->getCompilerResourcesString().c_str();
        }
        return stream;
    }
    
    HashStream &operator<<(HashStream &stream, const ProgramBindings &bindings)
    {
        for (const auto &binding : bindings)
        {
            stream << binding.first << binding.second;
        }
        return stream;
    }
    
    HashStream &operator<<(HashStream &stream, const ProgramAliasedBindings &bindings)
    {
        for (const auto &binding : bindings)
        {
            stream << binding.first << binding.second.location;
        }
        return stream;
    }
    
    HashStream &operator<<(HashStream &stream, const std::vector<std::string> &strings)
    {
        for (const auto &str : strings)
        {
            stream << str;
        }
        return stream;
    }
    
    HashStream &operator<<(HashStream &stream, const std::vector<gl::VariableLocation> &locations)
    {
        for (const auto &loc : locations)
        {
            stream << loc.index << loc.arrayIndex << loc.ignored;
        }
        return stream;
    }
    
    }  // anonymous namespace
    
    MemoryProgramCache::MemoryProgramCache(egl::BlobCache &blobCache)
        : mBlobCache(blobCache), mIssuedWarnings(0)
    {}
    
    MemoryProgramCache::~MemoryProgramCache() {}
    
    void MemoryProgramCache::ComputeHash(const Context *context,
                                         const Program *program,
                                         egl::BlobCache::Key *hashOut)
    {
        // Compute the program hash. Start with the shader hashes and resource strings.
        HashStream hashStream;
        for (ShaderType shaderType : AllShaderTypes())
        {
            hashStream << program->getAttachedShader(shaderType);
        }
    
        // Add some ANGLE metadata and Context properties, such as version and back-end.
        hashStream << ANGLE_COMMIT_HASH << context->getClientMajorVersion()
                   << context->getClientMinorVersion() << context->getString(GL_RENDERER);
    
        // Hash pre-link program properties.
        hashStream << program->getAttributeBindings() << program->getUniformLocationBindings()
                   << program->getFragmentOutputLocations() << program->getFragmentOutputIndexes()
                   << program->getState().getTransformFeedbackVaryingNames()
                   << program->getState().getTransformFeedbackBufferMode()
                   << program->getState().getOutputLocations()
                   << program->getState().getSecondaryOutputLocations();
    
        // Call the secure SHA hashing function.
        const std::string &programKey = hashStream.str();
        angle::base::SHA1HashBytes(reinterpret_cast<const unsigned char *>(programKey.c_str()),
                                   programKey.length(), hashOut->data());
    }
    
    angle::Result MemoryProgramCache::getProgram(const Context *context,
                                                 Program *program,
                                                 egl::BlobCache::Key *hashOut)
    {
        // If caching is effectively disabled, don't bother calculating the hash.
        if (!mBlobCache.isCachingEnabled())
        {
            return angle::Result::Incomplete;
        }
    
        ComputeHash(context, program, hashOut);
        egl::BlobCache::Value binaryProgram;
        size_t programSize = 0;
        if (get(context, *hashOut, &binaryProgram, &programSize))
        {
            angle::MemoryBuffer uncompressedData;
            if (!egl::DecompressBlobCacheData(binaryProgram.data(), programSize, &uncompressedData))
            {
                ERR() << "Error decompressing binary data.";
                return angle::Result::Incomplete;
            }
    
            angle::Result result =
                program->loadBinary(context, GL_PROGRAM_BINARY_ANGLE, uncompressedData.data(),
                                    static_cast<int>(uncompressedData.size()));
            ANGLE_HISTOGRAM_BOOLEAN("GPU.ANGLE.ProgramCache.LoadBinarySuccess",
                                    result == angle::Result::Continue);
            ANGLE_TRY(result);
    
            if (result == angle::Result::Continue)
                return angle::Result::Continue;
    
            // Cache load failed, evict.
            if (mIssuedWarnings++ < kWarningLimit)
            {
                WARN() << "Failed to load binary from cache.";
    
                if (mIssuedWarnings == kWarningLimit)
                {
                    WARN() << "Reaching warning limit for cache load failures, silencing "
                              "subsequent warnings.";
                }
            }
            remove(*hashOut);
        }
        return angle::Result::Incomplete;
    }
    
    bool MemoryProgramCache::get(const Context *context,
                                 const egl::BlobCache::Key &programHash,
                                 egl::BlobCache::Value *programOut,
                                 size_t *programSizeOut)
    {
        return mBlobCache.get(context->getScratchBuffer(), programHash, programOut, programSizeOut);
    }
    
    bool MemoryProgramCache::getAt(size_t index,
                                   const egl::BlobCache::Key **hashOut,
                                   egl::BlobCache::Value *programOut)
    {
        return mBlobCache.getAt(index, hashOut, programOut);
    }
    
    void MemoryProgramCache::remove(const egl::BlobCache::Key &programHash)
    {
        mBlobCache.remove(programHash);
    }
    
    angle::Result MemoryProgramCache::putProgram(const egl::BlobCache::Key &programHash,
                                                 const Context *context,
                                                 const Program *program)
    {
        // If caching is effectively disabled, don't bother serializing the program.
        if (!mBlobCache.isCachingEnabled())
        {
            return angle::Result::Incomplete;
        }
    
        angle::MemoryBuffer serializedProgram;
        ANGLE_TRY(program->serialize(context, &serializedProgram));
    
        angle::MemoryBuffer compressedData;
        if (!egl::CompressBlobCacheData(&serializedProgram, &compressedData))
        {
            ERR() << "Error compressing binary data.";
            return angle::Result::Incomplete;
        }
    
        ANGLE_HISTOGRAM_COUNTS("GPU.ANGLE.ProgramCache.ProgramBinarySizeBytes",
                               static_cast<int>(compressedData.size()));
    
        // TODO(syoussefi): to be removed.  Compatibility for Chrome until it supports
        // EGL_ANDROID_blob_cache. http://anglebug.com/2516
        auto *platform = ANGLEPlatformCurrent();
        platform->cacheProgram(platform, programHash, compressedData.size(), compressedData.data());
    
        mBlobCache.put(programHash, std::move(compressedData));
        return angle::Result::Continue;
    }
    
    angle::Result MemoryProgramCache::updateProgram(const Context *context, const Program *program)
    {
        egl::BlobCache::Key programHash;
        ComputeHash(context, program, &programHash);
        return putProgram(programHash, context, program);
    }
    
    bool MemoryProgramCache::putBinary(const egl::BlobCache::Key &programHash,
                                       const uint8_t *binary,
                                       size_t length)
    {
        // Copy the binary.
        angle::MemoryBuffer newEntry;
        if (!newEntry.resize(length))
        {
            return false;
        }
        memcpy(newEntry.data(), binary, length);
    
        // Store the binary.
        mBlobCache.populate(programHash, std::move(newEntry));
    
        return true;
    }
    
    void MemoryProgramCache::clear()
    {
        mBlobCache.clear();
        mIssuedWarnings = 0;
    }
    
    void MemoryProgramCache::resize(size_t maxCacheSizeBytes)
    {
        mBlobCache.resize(maxCacheSizeBytes);
    }
    
    size_t MemoryProgramCache::entryCount() const
    {
        return mBlobCache.entryCount();
    }
    
    size_t MemoryProgramCache::trim(size_t limit)
    {
        return mBlobCache.trim(limit);
    }
    
    size_t MemoryProgramCache::size() const
    {
        return mBlobCache.size();
    }
    
    size_t MemoryProgramCache::maxSize() const
    {
        return mBlobCache.maxSize();
    }
    
    }  // namespace gl