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kc3-lang/angle/src/libANGLE/Overlay.cpp

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  • Author : Courtney Goeltzenleuchter
    Date : 2020-11-04 18:23:22
    Hash : 7616dfbd
    Message : Vulkan: Allow Android properties to override features Can enable/disable ANGLE feature via Android properties: debug.angle.feature_overrides_enabled and debug.angle.feature_overrides_disabled which take a string of ':' separated feature strings. Bug: b/170328907 Change-Id: I815b42c5cfae85a39f0f753eabd56e264ea38baf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2514200 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/Overlay.cpp
  • //
    // Copyright 2019 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // Overlay.cpp:
    //    Implements the Overlay class.
    //
    
    #include "libANGLE/Overlay.h"
    
    #include "common/string_utils.h"
    #include "common/system_utils.h"
    #include "libANGLE/Context.h"
    #include "libANGLE/Overlay_font_autogen.h"
    #include "libANGLE/renderer/GLImplFactory.h"
    #include "libANGLE/renderer/OverlayImpl.h"
    
    #include <numeric>
    
    namespace gl
    {
    namespace
    {
    #define ANGLE_WIDGET_NAME_PROC(WIDGET_ID) {ANGLE_STRINGIFY(WIDGET_ID), WidgetId::WIDGET_ID},
    
    constexpr std::pair<const char *, WidgetId> kWidgetNames[] = {
        ANGLE_WIDGET_ID_X(ANGLE_WIDGET_NAME_PROC)};
    }  // namespace
    
    OverlayState::OverlayState() : mEnabledWidgetCount(0), mOverlayWidgets{} {}
    OverlayState::~OverlayState() = default;
    
    Overlay::Overlay(rx::GLImplFactory *factory)
        : mLastPerSecondUpdate(0), mImplementation(factory->createOverlay(mState))
    {}
    Overlay::~Overlay() = default;
    
    angle::Result Overlay::init(const Context *context)
    {
        initOverlayWidgets();
        mLastPerSecondUpdate = angle::GetCurrentTime();
    
        ASSERT(std::all_of(
            mState.mOverlayWidgets.begin(), mState.mOverlayWidgets.end(),
            [](const std::unique_ptr<overlay::Widget> &widget) { return widget.get() != nullptr; }));
    
        enableOverlayWidgetsFromEnvironment();
    
        return mImplementation->init(context);
    }
    
    void Overlay::destroy(const gl::Context *context)
    {
        ASSERT(mImplementation);
        mImplementation->onDestroy(context);
    }
    
    void Overlay::enableOverlayWidgetsFromEnvironment()
    {
        std::vector<std::string> enabledWidgets = angle::GetStringsFromEnvironmentVarOrAndroidProperty(
            "ANGLE_OVERLAY", "debug.angle.overlay", ":");
    
        for (const std::pair<const char *, WidgetId> &widgetName : kWidgetNames)
        {
            if (std::find(enabledWidgets.begin(), enabledWidgets.end(), widgetName.first) !=
                enabledWidgets.end())
            {
                mState.mOverlayWidgets[widgetName.second]->enabled = true;
                ++mState.mEnabledWidgetCount;
            }
        }
    }
    
    void Overlay::onSwap() const
    {
        // Increment FPS counter.
        getPerSecondWidget(WidgetId::FPS)->add(1);
    
        // Update per second values every second.
        double currentTime = angle::GetCurrentTime();
        double timeDiff    = currentTime - mLastPerSecondUpdate;
        if (timeDiff >= 1.0)
        {
            for (const std::unique_ptr<overlay::Widget> &widget : mState.mOverlayWidgets)
            {
                if (widget->type == WidgetType::PerSecond)
                {
                    overlay::PerSecond *perSecond =
                        reinterpret_cast<overlay::PerSecond *>(widget.get());
                    perSecond->lastPerSecondCount = static_cast<size_t>(perSecond->count / timeDiff);
                    perSecond->count              = 0;
                }
            }
            mLastPerSecondUpdate += 1.0;
        }
    }
    
    MockOverlay::MockOverlay(rx::GLImplFactory *implFactory) {}
    MockOverlay::~MockOverlay() = default;
    
    }  // namespace gl