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  • Hash : 21905014
    Author : Austin Annestrand
    Date : 2024-08-08T16:55:52

    CL: Fix entrypoint validation for ICDs
    
    For some OpenCL ICD implementations,
    the clGetPlatformIDs API is left as nullptr
    in the ICD dispatch table. This is because
    the OpenCL ICD Loader instead uses the
    clIcdGetPlatformIDsKHR call instead.
    
    Updating the passthrough code to only
    require checking the clGetPlatformIDs API
    if the platform is not an ICD.
    
    Bug: angleproject:42266872
    Change-Id: Ic723adbf3ad0f6c79389ef629dd24ae8a82ca9ba
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5789651
    Commit-Queue: Austin Annestrand <a.annestrand@samsung.com>
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    

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    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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    thodg_m kc3_lang_org thodg_w www_kmx_io thodg thodg_l
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  • README.md

  • ANGLE back-ends

    This folder contains shared back-end-specific implementation files. The classes and types in renderer are not specified by GLES. They instead are common to all the various ANGLE implementations.

    See renderer_utils.h for various cross back-end utilties.

    ANGLE Formats

    The ANGLE format class, angle::Format, works as a union between GLES and all the various back-end formats. It can represent any type of format in ANGLE. e.g. Formats in Vulkan that don’t exist in GLES, or DXGI formats that don’t exist in GLES, or Windows/Android surface configs that don’t exist anywhere else.

    The glInternalFormat member of angle::Format represents the “closest” GL format for an ANGLE format. For formats that don’t exist in GLES this will not be exactly what the format represents.

    The back-ends also define their own format tables. See the Vulkan Format table docs and the [D3D11 format table docs][D23D11FormatDocs].

    DXGI Format Info

    DXGI formats are used in both the GL and D3D11 back-end. Therefore the generated info table lives in this common shared location.

    The DXGI info table is generated by gen_dxgi_format_table.py and sources data from dxgi_format_data.json. The main purpose of the table is to convert from a DXGI format to an ANGLE format, where the ANGLE format should have all the necessary information.