Hash :
95401dbb
Author :
Date :
2016-12-15T11:27:48
Surface: Pass DisplayImpl to initialize and swap. In new back-ends (Vulkan) this will allow us to avoid storing a ref to the Renderer in the Surface class. BUG=angleproject:1319 Change-Id: I3b3f50893070d2993e4e91dd82ee539a083b3727 Reviewed-on: https://chromium-review.googlesource.com/419837 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// PbufferSurfaceEGL.h: EGL implementation of egl::Surface for pbuffers
#include "libANGLE/renderer/gl/egl/PbufferSurfaceEGL.h"
namespace rx
{
PbufferSurfaceEGL::PbufferSurfaceEGL(const egl::SurfaceState &state,
const FunctionsEGL *egl,
EGLConfig config,
const std::vector<EGLint> &attribList,
EGLContext context,
RendererGL *renderer)
: SurfaceEGL(state, egl, config, attribList, context, renderer)
{
}
PbufferSurfaceEGL::~PbufferSurfaceEGL()
{
}
egl::Error PbufferSurfaceEGL::initialize(const DisplayImpl *displayImpl)
{
mSurface = mEGL->createPbufferSurface(mConfig, mAttribList.data());
if (mSurface == EGL_NO_SURFACE)
{
return egl::Error(mEGL->getError(), "eglCreatePbufferSurface failed");
}
return egl::Error(EGL_SUCCESS);
}
} // namespace rx