Hash :
82d3e03d
Author :
Date :
2016-11-23T13:15:52
Set the return value in FenceSyncNULL::clientWait. BUG=angleproject:1468 Change-Id: I3cf0d0a9486778b1d4384e00359034e08e425191 Reviewed-on: https://chromium-review.googlesource.com/414284 Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// FenceSyncNULL.cpp:
// Implements the class methods for FenceSyncNULL.
//
#include "libANGLE/renderer/null/FenceSyncNULL.h"
#include "common/debug.h"
namespace rx
{
FenceSyncNULL::FenceSyncNULL() : FenceSyncImpl()
{
}
FenceSyncNULL::~FenceSyncNULL()
{
}
gl::Error FenceSyncNULL::set(GLenum condition, GLbitfield flags)
{
return gl::NoError();
}
gl::Error FenceSyncNULL::clientWait(GLbitfield flags, GLuint64 timeout, GLenum *outResult)
{
*outResult = GL_ALREADY_SIGNALED;
return gl::NoError();
}
gl::Error FenceSyncNULL::serverWait(GLbitfield flags, GLuint64 timeout)
{
return gl::NoError();
}
gl::Error FenceSyncNULL::getStatus(GLint *outResult)
{
*outResult = GL_SIGNALED;
return gl::NoError();
}
} // namespace rx